Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
EjsSon
Horus
Level 76
God Stats
3W - 2L
1,742 SR
Queue Stats
87W - 67L
1,658 Elo+
Party 1
Sol
Sol
Papaw0lf
Sol
Level 147
God Stats
11W - 3L
1,793 SR
Queue Stats
293W - 215L
1,802 Elo+
Party 1
Thoth
Thoth
WilloTheWisp91
Thoth
Level 98
God Stats
31W - 37L
1,596 SR
Queue Stats
105W - 100L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
dragon2ice
Aphrodite
Level 107
God Stats
9W - 2L
1,813 SR
Queue Stats
166W - 79L
1,846 Elo+
Party 1
Team Averages
Level 117
1,689 SR
1,673 Elo+

VS

Team Averages
Level 125
1,644 SR
1,488 Elo+
Amaterasu
Amaterasu
AceSilent1778
Amaterasu
Level 110
God Stats
0W - 2L
1,316 SR
Queue Stats
35W - 24L
1,289 Elo+
Party 2
Ganesha
Ganesha
Caxxz
Ganesha
Level 108
God Stats
0W - 2L
1,745 SR
Queue Stats
40W - 31L
1,289 Elo+
Party 2
Cliodhna
Cliodhna
MrPeanutsLeftNut
Cliodhna
Level 142
God Stats
5W - 5L
1,499 SR
Queue Stats
169W - 155L
1,605 Elo+
Solo
Medusa
Medusa
Pheenin
Medusa
Level 127
God Stats
6W - 3L
1,777 SR
Queue Stats
627W - 511L
1,565 Elo+
Solo
Zeus
Zeus
minouche
Zeus
Level 138
God Stats
0W - 2L
1,884 SR
Queue Stats
208W - 177L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 1
6,268
627
6,661
6,011
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
EjsSon
Horus
10
3 / 0 / 2
6,485
649
3,457
6,146
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 1
6,666
667
2,422
6,120
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 4
6,279
628
4,887
4,073
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
dragon2ice
Aphrodite
9
0 / 1 / 2
5,541
554
1,661
6,418
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceSilent1778
Amaterasu
10
1 / 3 / 0
5,813
581
3,129
7,692
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Caxxz
Ganesha
9
0 / 1 / 1
5,377
538
2,453
7,680
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
5,980
598
2,539
6,050
1,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Pheenin
Medusa
10
0 / 2 / 0
5,316
532
4,754
6,351
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
9
2 / 1 / 1
5,611
561
2,990
3,889
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
8
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
1
3.5
L
Amaterasu
AceSilent1778
Amaterasu
1
3
0
0.33
L
Ganesha
Caxxz
Ganesha
0
1
1
0.5
W
Horus
EjsSon
Horus
3
0
2
4
L
1
2
2
1
W
1
1
1
1.5
L
Medusa
Pheenin
Medusa
0
2
0
0
W
1
2
4
1.5
W
Aphrodite
dragon2ice
Aphrodite
0
1
2
1
L
Zeus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
15,865
28,768
Taken
31,662
9,140
Mitigated
12,541
12,233
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,661
2,187
0
1,158
6,011
1,325
284
728
5,283
0
38,151
L
Amaterasu
AceSilent1778
Amaterasu
3,129
753
0
2,930
7,692
4,488
0
1,956
5,736
0
27,339
L
Ganesha
Caxxz
Ganesha
2,453
92
203
2,550
7,680
3,749
0
1,921
5,569
10,814
0
W
Horus
EjsSon
Horus
3,457
1,476
200
3,387
6,146
1,993
0
2,073
4,073
0
29,983
L
2,539
444
0
792
6,050
1,768
0
1,784
4,150
0
41,280
W
2,422
1,149
195
2,771
6,120
1,997
1,108
0
5,894
31,600
4,379
L
Medusa
Pheenin
Medusa
4,754
2,234
0
1,955
6,351
1,611
0
733
5,578
0
38,001
W
4,887
325
0
860
4,073
1,123
0
1,816
2,257
29,627
0
W
Aphrodite
dragon2ice
Aphrodite
1,661
560
700
2,962
6,418
2,702
0
826
5,592
12,935
0
L
Zeus
2,990
177
0
687
3,889
925
0
1,564
2,125
29,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
28,097
298
Minions Killed
299
0
Camps Cleared
0
1,120,234
Distance Traveled
1,073,682
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,268
627
70
7
0
241,021
1
L
Amaterasu
5,813
581
67
7
0
211,097
3
L
Ganesha
5,377
538
1
0
0
211,110
1
W
Horus
6,485
649
67
7
0
246,172
4
L
Cliodhna
5,980
598
86
9
0
246,093
6
W
Sol
6,666
667
81
8
0
220,227
3
L
Medusa
5,316
532
76
8
0
197,678
4
W
Thoth
6,279
628
62
6
0
210,427
1
W
Aphrodite
5,541
554
18
2
0
202,387
3
L
Zeus
5,611
561
69
7
0
207,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role