Player Matchup

Izanami
Izanami
Hvactech187
Izanami
Level 69
God Stats
1W - 7L
1,258 SR
Queue Stats
2W - 8L
1,085 Elo+
Solo
Bacchus
Bacchus
Kinzza Badd
Bacchus
Level 86
God Stats
19W - 34L
1,299 SR
Queue Stats
132W - 204L
1,256 Elo+
Solo
Scylla
Scylla
shadowblade651
Scylla
Level 127
God Stats
14W - 12L
1,391 SR
Queue Stats
153W - 211L
1,245 Elo+
Solo
Team Averages
Level 94
1,316 SR
1,195 Elo+

VS

Team Averages
Level 59
1,381 SR
1,290 Elo+
Danzaburou
Danzaburou
Clunkycashew293
Danzaburou
Level 29
God Stats
3W - 2L
1,227 SR
Queue Stats
9W - 14L
1,297 Elo+
Party 1
Geb
Geb
Lingotnt
Geb
Level 60
God Stats
1W - 1L
1,262 SR
Queue Stats
90W - 115L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
SeaKingTrellz
Kukulkan
Level 89
God Stats
4W - 1L
1,653 SR
Queue Stats
165W - 282L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hvactech187
Izanami
16
4 / 4 / 0
11,978
599
16,613
14,503
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Kinzza Badd
Bacchus
16
1 / 3 / 5
11,746
587
9,112
21,394
24,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 1
11,847
592
15,004
13,497
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clunkycashew293
Danzaburou
18
5 / 4 / 8
13,129
656
13,571
14,976
3,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 0 / 12
14,216
711
13,182
22,845
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
SeaKingTrellz
Kukulkan
19
8 / 2 / 3
13,768
688
14,387
11,031
2,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Clunkycashew293
Danzaburou
5
4
8
2.25
L
Izanami
Hvactech187
Izanami
4
4
0
1
L
Bacchus
Kinzza Badd
Bacchus
1
3
5
1.17
W
2
0
12
8
W
Kukulkan
SeaKingTrellz
Kukulkan
8
2
3
4.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,729
Damage
41,140
49,394
Taken
48,852
34,048
Mitigated
31,803
9,110
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Clunkycashew293
Danzaburou
13,571
6,944
0
1,316
14,976
3,540
1,585
8,949
6,027
0
46,027
L
Izanami
Hvactech187
Izanami
16,613
10,249
690
2,122
14,503
4,971
0
9,652
4,851
198
54,914
L
Bacchus
Kinzza Badd
Bacchus
9,112
495
261
5,021
21,394
24,480
0
9,660
11,734
28,621
0
W
13,182
1,112
248
3,470
22,845
25,687
382
9,356
13,489
33,820
0
W
Kukulkan
SeaKingTrellz
Kukulkan
14,387
0
758
702
11,031
2,576
832
6,493
4,538
63,486
0
L
15,004
1,105
514
502
13,497
4,597
88
8,898
4,599
52,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
41,113
190
Minions Killed
199
7
Camps Cleared
8
967,326
Distance Traveled
1,135,159
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,129
656
57
3
4
332,470
0
L
Izanami
11,978
599
72
4
4
318,178
3
L
Bacchus
11,746
587
28
1
0
335,620
0
W
Geb
14,216
711
25
1
0
417,156
2
W
Kukulkan
13,768
688
117
6
4
385,533
1
L
Scylla
11,847
592
90
5
3
313,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role