Player Matchup

Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
AnimusVX
Artemis
Gold IV
Level 97
God Stats
25W - 22L
1,593 SR
Queue Stats
299W - 310L
1,452 MMR
Solo
Ares
Ares
Silver I
ImNotAGarlic
Ares
Silver I
Level 126
God Stats
2W - 1L
1,784 SR
Queue Stats
20W - 16L
1,453 MMR
Solo
Chaac
Chaac
Bronze V
Phón
Chaac
Bronze V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Chiron
Chiron
Gold III
ninjacowz3
Chiron
Gold III
Level 150
God Stats
3W - 1L
1,846 SR
Queue Stats
213W - 212L
1,531 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,644 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,539 SR
1,494 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze V
HabituallyHigh
Izanami
Bronze V
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,409 MMR
Solo
Merlin
Merlin
Gold II
MrAngryPants
Merlin
Gold II
Level 152
God Stats
4W - 6L
1,204 SR
Queue Stats
155W - 149L
1,511 MMR
Solo
Bacchus
Bacchus
Bronze III
kcufbackwards
Bacchus
Bronze III
Level 82
God Stats
3W - 2L
1,684 SR
Queue Stats
22W - 33L
1,546 MMR
Solo
Vamana
Vamana
Gold III
zAdaptivEz
Vamana
Gold III
Level 66
God Stats
4W - 1L
1,804 SR
Queue Stats
108W - 103L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 0 / 1
3,915
783
1,504
2,738
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
AnimusVX
Artemis
6
5 / 1 / 0
4,170
834
3,014
2,247
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 4
3,720
744
2,073
4,006
1,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Phón
Chaac
5
0 / 2 / 0
3,290
658
1,784
3,230
1,230
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
ninjacowz3
Chiron
7
0 / 0 / 0
3,703
741
0
1,874
459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaGilgameshCthulhuUllr

VS

Bans
ThothGebShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 1
3,512
702
762
3,202
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 3 / 1
3,096
619
1,325
2,718
475
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
7
0 / 0 / 0
3,726
745
673
592
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
5
1 / 2 / 0
3,418
684
1,552
4,418
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
zAdaptivEz
Vamana
7
2 / 1 / 0
4,024
805
1,686
3,633
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
0
1
1.5
W
Fenrir
 
Fenrir
0
0
1
0.5
L
Artemis
AnimusVX
Artemis
5
1
0
5
W
0
3
1
0.17
L
0
0
4
2
W
Merlin
0
0
0
0
L
Chaac
Phón
Chaac
0
2
0
0
W
Bacchus
1
2
0
0.5
L
Chiron
ninjacowz3
Chiron
0
0
0
0
W
Vamana
zAdaptivEz
Vamana
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,375
Damage
5,998
14,095
Taken
14,563
4,969
Mitigated
5,012
6,190
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,504
325
0
2,026
2,738
1,252
0
140
2,547
15,344
0
W
Fenrir
 
Fenrir
762
134
0
1,831
3,202
910
0
427
2,775
0
13,280
L
Artemis
AnimusVX
Artemis
3,014
1,643
0
942
2,247
501
0
336
1,911
0
12,743
W
1,325
1,155
0
353
2,718
475
0
911
1,807
0
8,406
L
2,073
274
0
1,729
4,006
1,527
0
1,216
2,790
8,515
0
W
Merlin
673
0
0
301
592
121
0
0
592
15,365
0
L
Chaac
Phón
Chaac
1,784
521
0
618
3,230
1,230
0
0
3,230
0
11,354
W
Bacchus
1,552
399
0
1,318
4,418
1,853
0
1,414
3,004
7,763
0
L
Chiron
ninjacowz3
Chiron
0
0
85
790
1,874
459
0
382
1,392
0
16,212
W
Vamana
zAdaptivEz
Vamana
1,686
921
0
1,591
3,633
1,653
0
825
2,808
0
18,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
17,776
139
Minions Killed
146
0
Camps Cleared
0
477,183
Distance Traveled
510,779
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,915
783
38
8
0
106,644
1
W
Fenrir
3,512
702
37
7
0
104,800
0
L
Artemis
4,170
834
27
5
0
95,859
0
W
Izanami
3,096
619
19
4
0
89,140
0
L
Ares
3,720
744
9
2
0
101,070
1
W
Merlin
3,726
745
44
9
0
107,019
3
L
Chaac
3,290
658
22
4
0
67,432
0
W
Bacchus
3,418
684
9
2
0
103,489
1
L
Chiron
3,703
741
43
9
0
106,178
2
W
Vamana
4,024
805
37
7
0
106,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role