Player Matchup

Awilix
Awilix
Darkarma727
Awilix
Level 59
God Stats
3W - 4L
1,632 SR
Queue Stats
71W - 68L
1,196 Elo+
Party 1
Aphrodite
Aphrodite
VirgoLove1824
Aphrodite
Level 24
God Stats
12W - 29L
1,227 SR
Queue Stats
51W - 93L
1,137 Elo+
Party 1
King Arthur
King Arthur
iStay Dubbin
King Arthur
Level 78
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 45L
1,166 Elo+
Party 2
Neith
Neith
iStay Jackin
Neith
Level 21
God Stats
2W - 6L
1,277 SR
Queue Stats
9W - 25L
1,129 Elo+
Party 2
Raijin
Raijin
ttv--aanjruu
Raijin
Level 5
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 7L
1,319 Elo+
Party 2
Team Averages
Level 37
1,356 SR
1,189 Elo+

VS

Team Averages
Level 84
1,534 SR
1,405 Elo+
Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Awilix
Awilix
Bushido Jet
Awilix
Level 83
God Stats
7W - 1L
1,795 SR
Queue Stats
105W - 88L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Jebus Christ355
Cabrakan
Level 93
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 148L
1,191 Elo+
Party 3
Thoth
Thoth
Minus2275
Thoth
Level 98
God Stats
5W - 13L
1,268 SR
Queue Stats
234W - 236L
1,466 Elo+
Party 3
Ares
Ares
ZoroP3gsLuffy
Ares
Level 82
God Stats
5W - 5L
1,606 SR
Queue Stats
121W - 113L
1,414 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
1 / 2 / 0
6,265
448
3,507
9,752
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
VirgoLove1824
Aphrodite
6
0 / 3 / 0
4,871
348
3,202
4,558
1,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
iStay Dubbin
King Arthur
11
0 / 5 / 1
6,651
475
4,671
13,574
7,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,499
393
3,385
8,459
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
11
0 / 4 / 0
6,097
436
659
8,948
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 6
6,902
493
4,393
5,530
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
15
9 / 0 / 3
8,729
624
7,737
7,227
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
14
2 / 1 / 5
8,237
588
6,851
8,287
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Minus2275
Thoth
14
3 / 0 / 4
7,984
570
7,621
2,903
883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 5
7,489
535
3,506
8,873
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
6
5
W
Awilix
9
0
3
10.5
L
Awilix
1
2
0
0.5
W
Cabrakan
2
1
5
4.5
W
Thoth
Minus2275
Thoth
3
0
4
5
L
Aphrodite
VirgoLove1824
Aphrodite
0
3
0
0
W
4
0
5
6.5
L
King Arthur
iStay Dubbin
King Arthur
0
5
1
0.1
L
0
6
0
0
L
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,424
Damage
30,108
45,291
Taken
32,820
14,997
Mitigated
21,314
9,088
Healing
10,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,393
2,709
0
2,338
5,530
2,061
1,370
778
4,752
0
40,515
W
Awilix
7,737
3,108
0
196
7,227
3,089
0
369
6,858
0
58,179
L
Awilix
3,507
1,096
0
2,075
9,752
3,040
514
4,049
5,622
0
31,957
W
Cabrakan
6,851
1,027
0
2,066
8,287
9,128
111
0
8,287
42,263
0
W
Thoth
Minus2275
Thoth
7,621
43
0
1,429
2,903
883
865
426
2,477
52,937
0
L
Aphrodite
VirgoLove1824
Aphrodite
3,202
747
84
961
4,558
1,111
0
1,265
3,293
16,716
0
W
3,506
226
242
3,977
8,873
6,153
465
2,288
6,585
17,181
4,615
L
King Arthur
iStay Dubbin
King Arthur
4,671
535
45
3,340
13,574
7,020
144
6,848
6,208
0
35,206
L
3,385
1,866
0
1,870
8,459
1,692
0
2,276
6,183
0
21,728
L
Raijin
659
0
0
713
8,948
2,134
0
2,914
6,034
34,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
39,341
266
Minions Killed
407
0
Camps Cleared
0
1,164,698
Distance Traveled
1,395,288
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,902
493
79
6
0
232,110
4
W
Awilix
8,729
624
103
7
0
331,625
1
L
Awilix
6,265
448
63
5
0
300,278
1
W
Cabrakan
8,237
588
99
7
0
234,383
0
W
Thoth
7,984
570
99
7
0
297,556
2
L
Aphrodite
4,871
348
29
2
0
155,241
2
W
Ares
7,489
535
27
2
0
299,614
3
L
King Arthur
6,651
475
75
5
0
250,151
0
L
Neith
5,499
393
36
3
0
222,227
0
L
Raijin
6,097
436
63
5
0
236,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role