Player Matchup

Ganesha
Ganesha
DCTSoul
Ganesha
Level 28
God Stats
3W - 2L
1,252 SR
Queue Stats
43W - 53L
1,426 Elo+
Party 2
Vamana
Vamana
Driksharr
Vamana
Level 126
God Stats
3W - 4L
1,623 SR
Queue Stats
121W - 125L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
Sevrix
Cernunnos
Level 122
God Stats
31W - 23L
1,549 SR
Queue Stats
116W - 123L
1,443 Elo+
Party 2
Merlin
Merlin
jwizky
Merlin
Level 29
God Stats
2W - 1L
1,461 SR
Queue Stats
124W - 133L
1,485 Elo+
Party 3
Loki
Loki
pablopr66
Loki
Level 109
God Stats
5W - 5L
1,461 SR
Queue Stats
67W - 75L
1,485 Elo+
Party 3
Team Averages
Level 83
1,469 SR
1,453 Elo+

VS

Team Averages
Level 58
1,495 SR
1,595 Elo+
Freya
Freya
Cáras
Freya
Level 15
God Stats
3W - 2L
1,739 SR
Queue Stats
13W - 10L
1,728 Elo+
Party 1
King Arthur
King Arthur
JuhanReich
King Arthur
Level 79
God Stats
2W - 7L
1,399 SR
Queue Stats
19W - 19L
1,592 Elo+
Party 1
Thanatos
Thanatos
Mafiaboy555
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
Seafarer
Amaterasu
Level 40
God Stats
2W - 6L
1,350 SR
Queue Stats
21W - 32L
1,460 Elo+
Solo
Scylla
Scylla
drywallpaint
Scylla
Level 65
God Stats
1W - 1L
1,484 SR
Queue Stats
28W - 27L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DCTSoul
Ganesha
17
0 / 1 / 17
11,332
515
5,584
14,725
18,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Driksharr
Vamana
18
2 / 5 / 4
11,847
539
14,155
21,241
19,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Sevrix
Cernunnos
19
10 / 3 / 6
13,334
606
17,498
16,256
6,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
jwizky
Merlin
19
3 / 4 / 10
12,427
565
5,386
9,502
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
20
7 / 2 / 5
12,601
573
11,586
13,185
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cáras
Freya
18
2 / 4 / 1
11,163
507
5,291
12,890
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
JuhanReich
King Arthur
14
0 / 5 / 2
8,532
388
8,565
16,216
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Mafiaboy555
Thanatos
20
5 / 4 / 4
11,556
525
10,604
16,727
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Seafarer
Amaterasu
16
2 / 4 / 2
10,394
472
9,518
21,458
18,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
17
6 / 5 / 3
10,954
498
12,086
11,303
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
22
Kills
15
15
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
Cáras
Freya
2
4
1
0.63
W
Ganesha
DCTSoul
Ganesha
0
1
17
8.5
W
Vamana
Driksharr
Vamana
2
5
4
0.8
L
King Arthur
JuhanReich
King Arthur
0
5
2
0.2
L
Thanatos
Mafiaboy555
Thanatos
5
4
4
1.75
L
Amaterasu
Seafarer
Amaterasu
2
4
2
0.75
W
Cernunnos
Sevrix
Cernunnos
10
3
6
4.33
L
Scylla
6
5
3
1.5
W
Merlin
jwizky
Merlin
3
4
10
2
W
Loki
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
46,064
74,909
Taken
78,594
53,378
Mitigated
46,864
24,354
Healing
33,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Cáras
Freya
5,291
1,666
0
6,452
12,890
4,776
468
581
12,309
86,904
0
W
Ganesha
DCTSoul
Ganesha
5,584
916
0
2,795
14,725
18,209
194
4,542
10,183
27,751
496
W
Vamana
Driksharr
Vamana
14,155
6,440
0
6,306
21,241
19,517
461
2,184
19,057
0
90,254
L
King Arthur
JuhanReich
King Arthur
8,565
1,367
0
3,126
16,216
13,286
0
4,427
11,489
2,491
33,667
L
Thanatos
Mafiaboy555
Thanatos
10,604
1,608
0
18,124
16,727
6,374
0
2,067
14,660
0
84,289
L
Amaterasu
Seafarer
Amaterasu
9,518
4,897
0
5,122
21,458
18,936
730
1,515
19,943
0
59,346
W
Cernunnos
Sevrix
Cernunnos
17,498
8,794
0
7,313
16,256
6,724
2,809
5,396
10,860
0
96,883
L
Scylla
12,086
1,404
0
830
11,303
3,492
0
2,344
8,959
74,463
0
W
Merlin
jwizky
Merlin
5,386
232
0
1,606
9,502
3,960
560
3,841
5,661
87,759
0
W
Loki
11,586
3,600
0
6,334
13,185
4,968
0
2,200
10,985
0
96,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,541
Gold Earned
52,599
670
Minions Killed
620
0
Camps Cleared
0
2,164,720
Distance Traveled
2,200,137
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,163
507
164
7
0
437,887
5
W
Ganesha
11,332
515
17
1
0
456,765
3
W
Vamana
11,847
539
169
8
0
379,903
8
L
King Arthur
8,532
388
47
2
0
454,835
5
L
Thanatos
11,556
525
136
6
0
491,024
13
L
Amaterasu
10,394
472
129
6
0
426,515
1
W
Cernunnos
13,334
606
169
8
0
408,513
5
L
Scylla
10,954
498
144
7
0
389,876
1
W
Merlin
12,427
565
177
8
0
413,485
10
W
Loki
12,601
573
138
6
0
506,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role