Player Matchup

Pele
Pele
Akuey
Pele
Level 107
God Stats
14W - 17L
1,629 SR
Queue Stats
223W - 201L
1,546 Elo+
Party 2
Atlas
Atlas
Gh0stSamurai92
Atlas
Level 160
God Stats
9W - 6L
1,709 SR
Queue Stats
73W - 51L
1,547 Elo+
Party 2
Vulcan
Vulcan
Hayzooun
Vulcan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,426 Elo+
Party 2
Medusa
Medusa
Santboi
Medusa
Level 108
God Stats
8W - 10L
1,537 SR
Queue Stats
253W - 286L
1,503 Elo+
Solo
Mercury
Mercury
llAnatharll
Mercury
Level 25
God Stats
11W - 16L
1,517 SR
Queue Stats
81W - 82L
1,470 Elo+
Party 2
Team Averages
Level 86
1,578 SR
1,498 Elo+

VS

Team Averages
Level 81
1,461 SR
1,229 Elo+
King Arthur
King Arthur
CookD2
King Arthur
Level 5
God Stats
1W - 3L
1,310 SR
Queue Stats
1W - 3L
1,177 Elo+
Party 1
Athena
Athena
Fausel
Athena
Level 120
God Stats
29W - 30L
1,494 SR
Queue Stats
280W - 326L
1,437 Elo+
Solo
Apollo
Apollo
JamesLame
Apollo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,177 Elo+
Party 1
Discordia
Discordia
LEADFACE
Discordia
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,177 Elo+
Party 1
Pele
Pele
Red350
Pele
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akuey
Pele
10
3 / 3 / 1
5,846
531
6,546
8,883
4,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 6 / 1
5,183
471
3,506
11,516
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Hayzooun
Vulcan
8
0 / 5 / 2
4,867
442
4,436
5,490
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Santboi
Medusa
11
1 / 3 / 0
6,150
559
3,445
8,429
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
llAnatharll
Mercury
7
0 / 3 / 1
4,697
427
2,072
6,541
1,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CookD2
King Arthur
11
2 / 1 / 3
6,631
603
4,126
5,980
3,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Fausel
Athena
10
1 / 0 / 13
6,914
629
4,534
12,549
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
JamesLame
Apollo
11
7 / 1 / 2
7,015
638
8,258
7,000
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
LEADFACE
Discordia
10
5 / 2 / 5
6,713
610
6,673
4,227
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Red350
Pele
13
5 / 1 / 8
7,533
685
4,614
7,157
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
Akuey
Pele
3
3
1
1.17
W
King Arthur
CookD2
King Arthur
2
1
3
3.5
W
Athena
Fausel
Athena
1
0
13
7.5
L
1
6
1
0.25
L
Vulcan
Hayzooun
Vulcan
0
5
2
0.2
W
Apollo
JamesLame
Apollo
7
1
2
8
W
Discordia
LEADFACE
Discordia
5
2
5
3.75
W
Pele
Red350
Pele
5
1
8
9
L
Medusa
Santboi
Medusa
1
3
0
0.33
L
Mercury
llAnatharll
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,005
Damage
28,205
40,859
Taken
36,913
14,539
Mitigated
15,433
9,672
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akuey
Pele
6,546
1,413
0
2,933
8,883
4,170
0
1,977
6,906
0
26,264
W
King Arthur
CookD2
King Arthur
4,126
541
0
702
5,980
3,651
0
267
5,713
0
29,622
W
Athena
Fausel
Athena
4,534
1,191
205
5,351
12,549
6,396
0
3,914
8,635
22,448
0
L
3,506
1,583
0
1,919
11,516
5,276
0
3,720
7,796
12,357
0
L
Vulcan
Hayzooun
Vulcan
4,436
1,470
0
0
5,490
1,436
0
2,445
3,045
19,482
0
W
Apollo
JamesLame
Apollo
8,258
4,627
0
2,327
7,000
1,641
1,630
1,455
5,545
0
43,609
W
Discordia
LEADFACE
Discordia
6,673
505
0
1,170
4,227
1,067
297
647
3,580
31,067
0
W
Pele
Red350
Pele
4,614
872
0
2,947
7,157
2,678
117
1,659
5,498
0
41,085
L
Medusa
Santboi
Medusa
3,445
2,218
0
2,735
8,429
2,045
0
852
7,577
0
35,721
L
Mercury
llAnatharll
Mercury
2,072
1,027
0
2,085
6,541
1,612
0
2,213
4,328
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
34,806
209
Minions Killed
300
0
Camps Cleared
0
1,087,456
Distance Traveled
1,237,977
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,846
531
50
5
0
215,118
0
W
King Arthur
6,631
603
73
7
0
255,229
0
W
Athena
6,914
629
40
4
0
260,202
1
L
Atlas
5,183
471
20
2
0
202,273
3
L
Vulcan
4,867
442
29
3
0
219,428
0
W
Apollo
7,015
638
68
6
0
250,614
2
W
Discordia
6,713
610
34
3
0
226,573
3
W
Pele
7,533
685
85
8
0
245,359
1
L
Medusa
6,150
559
70
6
0
199,456
1
L
Mercury
4,697
427
40
4
0
251,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role