Player Matchup

Cthulhu
Cthulhu
IKilxlI
Cthulhu
Level 4
God Stats
0W - 2L
1,147 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Bellona
Bellona
SlimYNordiC
Bellona
Level 18
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Merlin
Merlin
tearsamples
Merlin
Level 59
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,457 Elo+
Party 1
Team Averages
Level 27
1,442 SR
1,291 Elo+

VS

Team Averages
Level 60
1,536 SR
1,277 Elo+
Neith
Neith
XxZIONExX
Neith
Level 26
God Stats
26W - 27L
1,492 SR
Queue Stats
63W - 76L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
vEnvyYRN-x-
Kukulkan
Level 26
God Stats
6W - 4L
1,640 SR
Queue Stats
63W - 75L
1,160 Elo+
Party 2
Ares
Ares
vNuclearScene
Ares
Level 127
God Stats
20W - 11L
1,476 SR
Queue Stats
72W - 102L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IKilxlI
Cthulhu
12
1 / 8 / 2
9,190
574
5,357
24,765
20,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SlimYNordiC
Bellona
12
1 / 12 / 3
9,548
597
5,507
17,173
12,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
4 / 6 / 1
11,200
700
9,644
12,393
4,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
XxZIONExX
Neith
17
8 / 5 / 16
12,406
775
18,519
11,547
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
vEnvyYRN-x-
Kukulkan
18
14 / 0 / 10
13,483
843
14,257
6,293
2,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 18
11,536
721
10,585
13,724
12,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
6
Kills
26
26
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IKilxlI
Cthulhu
1
8
2
0.25
L
Bellona
SlimYNordiC
Bellona
1
12
3
0.21
W
Neith
XxZIONExX
Neith
8
5
16
3.2
L
Merlin
4
6
1
0.75
W
Kukulkan
vEnvyYRN-x-
Kukulkan
14
0
10
19
W
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
43,361
54,331
Taken
31,564
37,247
Mitigated
19,537
2,005
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IKilxlI
Cthulhu
5,357
506
77
566
24,765
20,465
0
9,660
15,105
15,050
0
L
Bellona
SlimYNordiC
Bellona
5,507
1,555
0
326
17,173
12,366
0
9,390
7,783
108
23,455
W
Neith
XxZIONExX
Neith
18,519
6,481
240
1,602
11,547
4,805
1,617
6,678
4,636
0
44,200
L
Merlin
9,644
904
74
962
12,393
4,416
0
6,398
5,995
47,576
0
W
Kukulkan
vEnvyYRN-x-
Kukulkan
14,257
2,073
0
690
6,293
2,728
666
3,421
2,715
57,981
0
W
10,585
620
0
442
13,724
12,004
383
5,390
8,026
33,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
37,425
131
Minions Killed
183
3
Camps Cleared
11
719,237
Distance Traveled
833,155
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,190
574
18
1
0
267,520
0
L
Bellona
9,548
597
42
3
1
220,142
4
W
Neith
12,406
775
55
3
1
252,538
1
L
Merlin
11,200
700
71
4
2
231,575
0
W
Kukulkan
13,483
843
93
6
6
296,405
0
W
Ares
11,536
721
35
2
4
284,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role