Player Matchup

Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
F3RiPPER
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,832 Elo+
Party 1
Geb
Geb
Grejtmozus
Geb
Level 154
God Stats
4W - 2L
1,362 SR
Queue Stats
195W - 162L
1,637 Elo+
Party 1
Apollo
Apollo
MiniTerror
Apollo
Level 158
God Stats
2W - 2L
1,671 SR
Queue Stats
152W - 115L
1,628 Elo+
Party 1
Team Averages
Level 122
1,507 SR
1,619 Elo+

VS

Team Averages
Level 62
1,451 SR
1,517 Elo+
Discordia
Discordia
Arekang
Discordia
Level 137
God Stats
1W - 1L
1,256 SR
Queue Stats
40W - 21L
1,572 Elo+
Party 3
Arachne
Arachne
Lightiduc
Arachne
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 76L
1,519 Elo+
Party 2
Tiamat
Tiamat
PhyyGer
Tiamat
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 43L
1,437 Elo+
Party 2
Athena
Athena
Rubenaco18
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
sectionsilver
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
9 / 2 / 15
10,074
1,007
9,718
5,960
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
 
Artemis
17
7 / 1 / 21
9,843
984
13,403
7,091
3,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
F3RiPPER
Da Ji
14
10 / 7 / 9
9,492
949
7,261
10,494
7,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 25
9,873
987
11,012
13,726
12,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
MiniTerror
Apollo
16
5 / 2 / 24
9,620
962
15,569
9,857
4,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arekang
Discordia
13
2 / 7 / 7
7,745
775
8,559
9,752
3,266
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Lightiduc
Arachne
13
2 / 8 / 4
7,502
750
4,802
13,186
4,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
PhyyGer
Tiamat
15
4 / 6 / 3
9,001
900
7,863
12,320
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Rubenaco18
Athena
13
1 / 7 / 6
7,230
723
3,664
14,708
13,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
13
2 / 6 / 7
7,929
793
5,825
11,874
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
34
Kills
11
14
Deaths
34
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
2
15
8.25
W
Artemis
 
Artemis
7
1
21
17.5
L
Discordia
Arekang
Discordia
2
7
7
0.79
W
Da Ji
F3RiPPER
Da Ji
10
7
9
2.07
W
3
2
25
7.75
L
Arachne
Lightiduc
Arachne
2
8
4
0.5
W
Apollo
MiniTerror
Apollo
5
2
24
8.5
L
Tiamat
PhyyGer
Tiamat
4
6
3
0.92
L
Athena
Rubenaco18
Athena
1
7
6
0.57
L
Bacchus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
30,713
47,128
Taken
61,840
31,846
Mitigated
42,472
18,933
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,718
716
836
370
5,960
2,756
743
3,822
2,138
23,350
0
W
Artemis
 
Artemis
13,403
4,514
249
2,892
7,091
3,521
2,453
5,093
1,998
0
32,579
L
Discordia
Arekang
Discordia
8,559
650
1,649
1,177
9,752
3,266
0
2,567
7,176
21,388
0
W
Da Ji
F3RiPPER
Da Ji
7,261
1,718
593
900
10,494
7,797
313
5,109
5,385
0
10,301
W
11,012
1,303
2,482
4,665
13,726
12,843
396
6,928
6,798
20,929
0
L
Arachne
Lightiduc
Arachne
4,802
3,450
830
2,553
13,186
4,524
0
4,793
8,383
0
9,413
W
Apollo
MiniTerror
Apollo
15,569
8,674
1,543
4,403
9,857
4,929
1,807
4,959
4,898
0
30,737
L
Tiamat
PhyyGer
Tiamat
7,863
1,286
602
2,892
12,320
5,366
208
4,070
8,184
21,890
0
L
Athena
Rubenaco18
Athena
3,664
1,030
86
862
14,708
13,140
0
3,716
10,914
7,005
0
L
Bacchus
5,825
520
435
1,530
11,874
16,176
0
5,355
6,453
8,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
39,407
135
Minions Killed
61
0
Camps Cleared
0
906,055
Distance Traveled
890,115
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,074
1,007
44
4
0
170,571
0
W
Artemis
9,843
984
28
3
0
187,436
0
L
Discordia
7,745
775
21
2
0
182,655
1
W
Da Ji
9,492
949
1
0
0
163,113
0
W
Geb
9,873
987
25
3
0
205,086
1
L
Arachne
7,502
750
7
1
0
182,190
1
W
Apollo
9,620
962
37
4
0
179,849
0
L
Tiamat
9,001
900
20
2
0
176,776
0
L
Athena
7,230
723
10
1
0
172,949
3
L
Bacchus
7,929
793
3
0
0
175,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role