Player Matchup

Discordia
Discordia
Juanipani2
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,401 Elo+
Party 2
Ymir
Ymir
KINGKEYWEE
Ymir
Level 34
God Stats
0W - 2L
1,336 SR
Queue Stats
19W - 38L
1,361 Elo+
Solo
Cernunnos
Cernunnos
MannCo1
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,409 Elo+
Party 2
Team Averages
Level 34
1,445 SR
1,390 Elo+

VS

Team Averages
Level 51
1,418 SR
1,356 Elo+
Cupid
Cupid
Unodacat
Cupid
Level 83
God Stats
17W - 18L
1,406 SR
Queue Stats
109W - 157L
1,373 Elo+
Party 1
Geb
Geb
cxorey
Geb
Level 27
God Stats
4W - 3L
1,349 SR
Queue Stats
60W - 80L
1,333 Elo+
Party 1
Hades
Hades
pumalslayer
Hades
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juanipani2
Discordia
14
1 / 7 / 3
9,648
603
6,819
9,964
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 4
10,164
635
6,164
21,356
24,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
MannCo1
Cernunnos
16
4 / 5 / 1
11,812
738
16,071
18,396
6,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Unodacat
Cupid
18
12 / 2 / 5
13,071
817
21,688
12,935
5,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
cxorey
Geb
14
2 / 0 / 14
11,392
712
7,730
14,231
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 3 / 11
10,911
682
12,633
16,485
9,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
18
18
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Juanipani2
Discordia
1
7
3
0.36
L
0
6
4
0.33
L
Cernunnos
MannCo1
Cernunnos
4
5
1
0.9
W
Cupid
Unodacat
Cupid
12
2
5
7.25
W
Geb
cxorey
Geb
2
0
14
9
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
42,051
49,716
Taken
43,651
34,178
Mitigated
32,884
5,359
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Juanipani2
Discordia
6,819
497
0
10
9,964
3,344
357
4,764
5,200
17,634
0
L
6,164
358
334
1,577
21,356
24,068
174
7,834
13,522
23,615
0
L
Cernunnos
MannCo1
Cernunnos
16,071
8,046
0
3,438
18,396
6,766
474
8,124
10,272
0
49,611
W
Cupid
Unodacat
Cupid
21,688
11,398
315
2,461
12,935
5,959
2,460
2,257
10,678
0
57,685
W
Geb
cxorey
Geb
7,730
658
376
2,305
14,231
17,141
126
5,014
9,217
16,564
0
W
12,633
1,394
1,951
7,573
16,485
9,784
540
6,246
10,239
40,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
35,374
138
Minions Killed
159
5
Camps Cleared
7
759,775
Distance Traveled
815,288
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,648
603
33
2
1
246,279
1
L
Ymir
10,164
635
27
2
1
225,304
3
L
Cernunnos
11,812
738
78
5
3
288,192
5
W
Cupid
13,071
817
88
6
4
289,517
1
W
Geb
11,392
712
10
1
1
263,959
0
W
Hades
10,911
682
61
4
2
261,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role