Player Matchup

Chernobog
Chernobog
Drip_G0d07
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 252L
1,348 Elo+
Party 1
Da Ji
Da Ji
Drip_G0d072
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,148 Elo+
Party 1
Cabrakan
Cabrakan
Geekier
Cabrakan
Level 129
God Stats
6W - 8L
1,403 SR
Queue Stats
377W - 360L
1,507 Elo+
Solo
Ullr
Ullr
Manzano198
Ullr
Level 67
God Stats
4W - 4L
1,657 SR
Queue Stats
79W - 98L
1,411 Elo+
Solo
Hera
Hera
prettyboijones1
Hera
Level 101
God Stats
3W - 6L
1,642 SR
Queue Stats
259W - 284L
1,498 Elo+
Solo
Team Averages
Level 69
1,540 SR
1,382 Elo+

VS

Team Averages
Level 96
1,513 SR
1,522 Elo+
Poseidon
Poseidon
Jeremoo1121
Poseidon
Level 39
God Stats
18W - 10L
1,560 SR
Queue Stats
82W - 51L
1,587 Elo+
Party 2
Sobek
Sobek
Omvi
Sobek
Level 124
God Stats
3W - 0L
1,559 SR
Queue Stats
80W - 56L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
Onryo-ijit
Kukulkan
Level 48
God Stats
2W - 1L
1,645 SR
Queue Stats
20W - 32L
1,397 Elo+
Solo
Cupid
Cupid
TeamIgnis2010
Cupid
Level 126
God Stats
2W - 3L
1,183 SR
Queue Stats
130W - 147L
1,403 Elo+
Solo
Susano
Susano
TreyTheDragon92
Susano
Level 142
God Stats
10W - 5L
1,615 SR
Queue Stats
55W - 33L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Drip_G0d07
Chernobog
18
1 / 7 / 3
12,383
953
12,039
21,690
7,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 12 / 5
12,493
961
10,771
22,189
6,856
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
Geekier
Cabrakan
18
4 / 7 / 1
12,957
997
18,845
20,214
11,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 7 / 3
12,049
927
9,847
22,015
7,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 6 / 2
11,974
921
14,295
13,145
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jeremoo1121
Poseidon
20
10 / 0 / 19
14,398
1,108
14,337
4,804
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Omvi
Sobek
20
3 / 1 / 27
13,487
1,037
13,618
28,758
38,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Onryo-ijit
Kukulkan
20
2 / 4 / 22
13,501
1,039
16,116
7,288
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 2 / 22
14,330
1,102
15,807
18,265
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
19 / 0 / 16
16,595
1,277
32,457
13,598
6,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
145
7
Kills
39
39
Deaths
7
14
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Drip_G0d07
Chernobog
1
7
3
0.36
L
2
12
5
0.38
L
Cabrakan
Geekier
Cabrakan
4
7
1
0.64
W
Poseidon
Jeremoo1121
Poseidon
10
0
19
19.5
L
0
7
3
0.21
W
Sobek
Omvi
Sobek
3
1
27
16.5
W
Kukulkan
Onryo-ijit
Kukulkan
2
4
22
3.25
W
5
2
22
8
W
19
0
16
27
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,797
Damage
92,335
99,253
Taken
72,713
36,259
Mitigated
57,898
3,578
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Drip_G0d07
Chernobog
12,039
9,872
0
949
21,690
7,058
0
6,322
15,092
0
36,361
L
10,771
6,433
0
281
22,189
6,856
0
10,623
11,203
0
16,027
L
Cabrakan
Geekier
Cabrakan
18,845
1,313
0
356
20,214
11,762
0
8,045
12,025
34,961
0
W
Poseidon
Jeremoo1121
Poseidon
14,337
1,152
0
155
4,804
2,053
0
3,427
1,377
31,372
0
L
9,847
3,725
0
1,992
22,015
7,111
0
12,204
9,639
0
33,109
W
Sobek
Omvi
Sobek
13,618
1,862
0
8,473
28,758
38,012
0
9,663
18,390
23,312
0
W
Kukulkan
Onryo-ijit
Kukulkan
16,116
413
222
469
7,288
3,424
0
2,973
4,315
42,705
0
W
15,807
9,979
332
6,125
18,265
8,001
0
10,216
8,049
0
51,517
W
32,457
5,904
0
0
13,598
6,408
0
6,861
6,737
0
46,025
L
14,295
2,904
0
0
13,145
3,472
0
5,780
7,223
47,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,856
Gold Earned
72,311
213
Minions Killed
254
8
Camps Cleared
7
1,238,950
Distance Traveled
1,256,557
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,383
953
35
3
1
246,545
2
L
Da Ji
12,493
961
9
1
1
241,107
0
L
Cabrakan
12,957
997
18
1
3
236,709
0
W
Poseidon
14,398
1,108
52
4
3
265,761
0
L
Ullr
12,049
927
46
4
2
255,256
0
W
Sobek
13,487
1,037
13
1
2
247,821
0
W
Kukulkan
13,501
1,039
72
6
0
215,840
2
W
Cupid
14,330
1,102
89
7
2
232,751
0
W
Susano
16,595
1,277
28
2
0
294,384
0
L
Hera
11,974
921
105
8
1
259,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role