Player Matchup

Bakasura
Bakasura
Platinum V
 
Bakasura
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
Gatsbγ
Ullr
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 54L
1,695 MMR
Solo
Ares
Ares
Gold II
Lordnewplayer
Ares
Gold II
Level 54
God Stats
11W - 8L
1,533 SR
Queue Stats
192W - 185L
1,624 MMR
Solo
Anhur
Anhur
Platinum IV
Zhiggly
Anhur
Platinum IV
Level 160
God Stats
4W - 8L
1,375 SR
Queue Stats
172W - 175L
1,681 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
coyle22
Zhong Kui
Gold II
Level 129
God Stats
0W - 1L
1,555 SR
Queue Stats
70W - 67L
1,618 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,493 SR
1,624 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,556 SR
1,610 MMR
Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold III
 
Eset
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
Dillwaud
Fenrir
Gold V
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 70L
1,669 MMR
Solo
Cabrakan
Cabrakan
Gold II
RoguePie
Cabrakan
Gold II
Level 146
God Stats
2W - 3L
1,726 SR
Queue Stats
223W - 225L
1,685 MMR
Solo
Hou Yi
Hou Yi
Gold I
masonl00
Hou Yi
Gold I
Level 144
God Stats
15W - 15L
1,556 SR
Queue Stats
388W - 394L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 6 / 2
9,860
493
11,040
18,557
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
Gatsbγ
Ullr
13
1 / 4 / 3
8,574
429
7,533
11,509
3,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 7 / 3
8,262
413
6,337
23,886
24,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Zhiggly
Anhur
15
2 / 5 / 1
9,487
474
10,300
13,949
5,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
coyle22
Zhong Kui
16
0 / 2 / 1
9,525
476
8,000
18,702
18,145
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetCliodhnaGilgameshJing Wei

VS

Bans
ShivaPersephoneThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
2 / 1 / 8
12,629
631
14,029
24,810
19,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
 
Eset
16
3 / 3 / 9
11,729
586
12,813
9,589
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Dillwaud
Fenrir
20
16 / 0 / 4
14,022
701
22,226
15,072
10,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
RoguePie
Cabrakan
15
1 / 1 / 13
11,508
575
6,699
20,865
35,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
masonl00
Hou Yi
18
2 / 2 / 9
12,017
601
11,051
14,115
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
7
Kills
24
24
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
6
2
0.67
W
Camazotz
 
Camazotz
2
1
8
6
W
Eset
 
Eset
3
3
9
2.5
W
Fenrir
Dillwaud
Fenrir
16
0
4
18
L
Ullr
Gatsbγ
Ullr
1
4
3
0.63
L
1
7
3
0.36
W
Cabrakan
RoguePie
Cabrakan
1
1
13
7.5
L
Anhur
Zhiggly
Anhur
2
5
1
0.5
L
Zhong Kui
coyle22
Zhong Kui
0
2
1
0.25
W
Hou Yi
masonl00
Hou Yi
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,210
Damage
66,818
86,603
Taken
84,451
58,514
Mitigated
75,095
17,298
Healing
37,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,040
6,483
0
1,639
18,557
7,238
0
3,990
14,456
0
71,428
W
Camazotz
 
Camazotz
14,029
4,243
0
17,035
24,810
19,332
750
7,363
16,330
762
83,875
W
Eset
 
Eset
12,813
1,224
1,787
3,096
9,589
3,789
3,763
1,595
7,401
84,887
0
W
Fenrir
Dillwaud
Fenrir
22,226
5,104
0
4,010
15,072
10,647
3,918
2,348
12,200
0
100,367
L
Ullr
Gatsbγ
Ullr
7,533
1,242
0
1,066
11,509
3,082
0
2,801
8,708
0
54,274
L
6,337
671
0
3,499
23,886
24,719
0
7,527
16,303
26,330
0
W
Cabrakan
RoguePie
Cabrakan
6,699
1,192
0
6,116
20,865
35,202
1,095
3,191
17,226
22,877
0
L
Anhur
Zhiggly
Anhur
10,300
5,301
0
3,426
13,949
5,330
0
3,551
10,154
0
66,696
L
Zhong Kui
coyle22
Zhong Kui
8,000
1,556
0
7,668
18,702
18,145
0
2,405
15,508
66,229
0
W
Hou Yi
masonl00
Hou Yi
11,051
3,561
0
5,389
14,115
6,125
8,210
1,794
12,041
0
89,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
61,905
568
Minions Killed
548
0
Camps Cleared
0
1,836,226
Distance Traveled
2,048,053
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,860
493
144
7
0
455,549
4
W
Camazotz
12,629
631
130
7
0
381,112
2
W
Eset
11,729
586
144
7
0
401,002
6
W
Fenrir
14,022
701
126
6
0
464,118
2
L
Ullr
8,574
429
125
6
0
380,134
7
L
Ares
8,262
413
26
1
0
354,904
4
W
Cabrakan
11,508
575
25
1
0
429,560
12
L
Anhur
9,487
474
128
6
0
318,329
1
L
Zhong Kui
9,525
476
145
7
0
327,310
6
W
Hou Yi
12,017
601
123
6
0
372,261
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role