Player Matchup

Izanami
Izanami
Baumi_76er
Izanami
Level 14
God Stats
8W - 10L
1,454 SR
Queue Stats
13W - 18L
1,266 Elo+
Party 1
Arachne
Arachne
Moe_072
Arachne
Level 42
God Stats
0W - 1L
1,894 SR
Queue Stats
16W - 14L
1,363 Elo+
Party 1
Thoth
Thoth
Scheffler89
Thoth
Level 39
God Stats
0W - 3L
1,306 SR
Queue Stats
10W - 18L
1,238 Elo+
Party 1
Team Averages
Level 32
1,551 SR
1,289 Elo+

VS

Team Averages
Level 77
1,419 SR
1,416 Elo+
Ymir
Ymir
Bambi_321
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,641 Elo+
Solo
Hou Yi
Hou Yi
deinvasieking
Hou Yi
Level 41
God Stats
8W - 10L
1,427 SR
Queue Stats
133W - 205L
1,252 Elo+
Solo
Kukulkan
Kukulkan
thekori
Kukulkan
Level 141
God Stats
25W - 45L
1,329 SR
Queue Stats
123W - 169L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baumi_76er
Izanami
15
0 / 6 / 3
10,225
568
6,813
16,232
5,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Moe_072
Arachne
18
6 / 6 / 1
12,836
713
12,063
21,782
14,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
10,177
565
5,326
15,355
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 14
11,999
667
8,372
16,475
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 1 / 7
12,390
688
8,740
7,147
2,936
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
thekori
Kukulkan
17
7 / 4 / 9
12,674
704
27,389
11,199
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
16
16
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
14
4.5
L
Izanami
Baumi_76er
Izanami
0
6
3
0.25
L
Arachne
Moe_072
Arachne
6
6
1
1.08
L
1
4
3
0.63
W
7
1
7
10.5
W
Kukulkan
thekori
Kukulkan
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
44,501
53,369
Taken
34,821
26,669
Mitigated
26,537
10,608
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,372
881
0
2,508
16,475
18,318
260
3,218
12,778
24,540
0
L
Izanami
Baumi_76er
Izanami
6,813
3,450
99
3,674
16,232
5,566
0
11,023
5,209
0
40,121
L
Arachne
Moe_072
Arachne
12,063
8,002
0
3,037
21,782
14,603
4
15,296
6,486
0
34,953
L
5,326
355
0
3,798
15,355
6,500
0
9,734
5,621
26,091
0
W
8,740
2,455
0
1,010
7,147
2,936
784
1,059
5,846
0
25,559
W
Kukulkan
thekori
Kukulkan
27,389
1,252
0
3,675
11,199
5,283
1,278
665
10,376
82,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
37,063
143
Minions Killed
187
6
Camps Cleared
4
863,928
Distance Traveled
861,928
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,999
667
36
2
2
255,615
0
L
Izanami
10,225
568
61
3
0
276,720
0
L
Arachne
12,836
713
37
2
6
291,268
1
L
Thoth
10,177
565
45
3
0
295,940
0
W
Hou Yi
12,390
688
25
1
0
317,214
5
W
Kukulkan
12,674
704
126
7
2
289,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role