Player Matchup

Sun Wukong
Sun Wukong
RageSpartan5511
Sun Wukong
Level 2
God Stats
0W - 2L
1,235 SR
Queue Stats
2W - 7L
1,039 Elo+
Party 2
Ares
Ares
SpitefulHollow
Ares
Level 17
God Stats
1W - 6L
1,697 SR
Queue Stats
3W - 20L
1,106 Elo+
Party 2
Bacchus
Bacchus
dustin056rebels
Bacchus
Level 32
God Stats
5W - 13L
1,305 SR
Queue Stats
15W - 44L
1,125 Elo+
Party 2
Team Averages
Level 17
1,412 SR
1,090 Elo+

VS

Team Averages
Level 55
1,517 SR
1,214 Elo+
Cerberus
Cerberus
ForceOfRah
Cerberus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 128L
1,235 Elo+
Party 1
Neith
Neith
McDoCriss
Neith
Level 47
God Stats
4W - 2L
1,383 SR
Queue Stats
147W - 210L
1,277 Elo+
Solo
Anubis
Anubis
Zzyzzx146
Anubis
Level 24
God Stats
2W - 1L
1,668 SR
Queue Stats
5W - 13L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RageSpartan5511
Sun Wukong
9
0 / 5 / 0
5,783
578
2,822
8,893
3,019
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 2 / 0
6,156
616
2,693
9,119
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 5 / 0
5,595
560
4,138
7,553
3,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ForceOfRah
Cerberus
11
1 / 0 / 11
7,484
748
5,436
7,676
6,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
McDoCriss
Neith
12
5 / 0 / 7
7,905
791
9,055
3,618
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Zzyzzx146
Anubis
12
6 / 0 / 4
7,995
800
6,464
3,793
1,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ForceOfRah
Cerberus
1
0
11
6.5
W
Neith
McDoCriss
Neith
5
0
7
8.5
L
Sun Wukong
RageSpartan5511
Sun Wukong
0
5
0
0
L
0
2
0
0
W
Anubis
Zzyzzx146
Anubis
6
0
4
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,653
Damage
20,955
25,565
Taken
15,087
12,720
Mitigated
9,571
3,237
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ForceOfRah
Cerberus
5,436
555
341
912
7,676
6,306
181
2,721
4,955
10,226
0
W
Neith
McDoCriss
Neith
9,055
4,569
445
1,380
3,618
1,331
1,431
1,914
1,704
0
29,601
L
Sun Wukong
RageSpartan5511
Sun Wukong
2,822
803
0
977
8,893
3,019
0
4,442
4,451
0
17,741
L
2,693
159
0
1,657
9,119
6,173
0
4,313
4,806
10,320
0
W
Anubis
Zzyzzx146
Anubis
6,464
181
0
1,280
3,793
1,934
715
2,348
1,445
22,252
0
L
4,138
474
91
512
7,553
3,528
0
3,597
3,956
8,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,534
Gold Earned
23,384
66
Minions Killed
95
2
Camps Cleared
4
478,629
Distance Traveled
513,813
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,484
748
9
1
0
162,457
0
W
Neith
7,905
791
44
4
3
184,211
2
L
Sun Wukong
5,783
578
38
4
1
154,160
1
L
Ares
6,156
616
16
2
1
176,721
0
W
Anubis
7,995
800
42
4
1
167,145
1
L
Bacchus
5,595
560
12
1
0
147,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role