Player Matchup

Tsukuyomi
Tsukuyomi
Lord_DioBrando
Tsukuyomi
Level 69
God Stats
2W - 3L
1,418 SR
Queue Stats
171W - 170L
1,388 Elo+
Solo
Artemis
Artemis
MasterVinceM16
Artemis
Level 89
God Stats
19W - 9L
1,758 SR
Queue Stats
148W - 134L
1,562 Elo+
Party 2
Chang'e
Chang'e
Trejxy
Chang'e
Level 66
God Stats
9W - 14L
1,531 SR
Queue Stats
447W - 478L
1,485 Elo+
Solo
Chaac
Chaac
samp13
Chaac
Level 63
God Stats
7W - 4L
1,521 SR
Queue Stats
34W - 32L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
twokinglive911
Zhong Kui
Level 82
God Stats
1W - 1L
1,362 SR
Queue Stats
110W - 93L
1,569 Elo+
Party 2
Team Averages
Level 74
1,518 SR
1,495 Elo+

VS

Team Averages
Level 104
1,545 SR
1,464 Elo+
Nike
Nike
 
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cole93
Hou Yi
Level 125
God Stats
6W - 6L
1,703 SR
Queue Stats
292W - 319L
1,421 Elo+
Solo
Ymir
Ymir
Project Gladius
Ymir
Level 82
God Stats
1W - 5L
1,541 SR
Queue Stats
37W - 52L
1,470 Elo+
Party 1
Eset
Eset
XplodingShroom
Eset
Level 105
God Stats
1W - 1L
1,502 SR
Queue Stats
22W - 24L
1,465 Elo+
Solo
Awilix
Awilix
YaBoiTony
Awilix
Level 104
God Stats
2W - 4L
1,477 SR
Queue Stats
31W - 41L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lord_DioBrando
Tsukuyomi
14
6 / 3 / 1
8,473
605
6,633
9,178
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 3 / 5
7,751
554
9,954
9,772
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Trejxy
Chang'e
13
0 / 1 / 3
7,469
534
8,492
8,443
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
samp13
Chaac
12
1 / 3 / 7
7,439
531
5,540
11,131
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
twokinglive911
Zhong Kui
13
5 / 3 / 2
7,972
569
4,299
9,419
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 1
7,068
505
4,016
15,670
5,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Cole93
Hou Yi
12
2 / 4 / 2
7,108
508
7,539
9,449
2,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 3
7,283
520
4,325
10,965
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 5 / 3
9,015
644
5,445
8,186
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
YaBoiTony
Awilix
13
5 / 3 / 2
7,816
558
7,002
11,986
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
12
13
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
1
0.25
L
Hou Yi
Cole93
Hou Yi
2
4
2
0.75
W
Tsukuyomi
Lord_DioBrando
Tsukuyomi
6
3
1
2.17
W
4
3
5
2.17
L
2
2
3
1.75
W
Chang'e
Trejxy
Chang'e
0
1
3
1.5
L
3
5
3
0.9
L
Awilix
YaBoiTony
Awilix
5
3
2
2
W
Chaac
samp13
Chaac
1
3
7
1.5
W
Zhong Kui
twokinglive911
Zhong Kui
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
28,327
47,943
Taken
56,256
21,029
Mitigated
22,666
16,000
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,016
862
0
4,732
15,670
5,341
37
5,371
9,893
0
43,526
L
Hou Yi
Cole93
Hou Yi
7,539
2,521
0
2,143
9,449
2,881
68
1,024
8,381
0
51,148
W
Tsukuyomi
Lord_DioBrando
Tsukuyomi
6,633
892
0
361
9,178
3,003
492
1,068
8,110
0
56,463
W
9,954
3,309
0
3,355
9,772
2,404
748
1,074
8,698
0
40,718
L
4,325
900
367
3,099
10,965
8,492
0
1,986
8,937
18,539
0
W
Chang'e
Trejxy
Chang'e
8,492
1,409
434
4,474
8,443
2,449
348
645
7,798
44,960
0
L
5,445
356
183
1,073
8,186
2,719
0
3,210
4,928
63,629
0
L
Awilix
YaBoiTony
Awilix
7,002
2,171
203
3,771
11,986
3,233
0
1,862
10,090
0
44,080
W
Chaac
samp13
Chaac
5,540
916
0
4,248
11,131
7,174
232
2,786
8,345
5,948
22,290
W
Zhong Kui
twokinglive911
Zhong Kui
4,299
538
0
3,128
9,419
5,999
207
4,197
5,222
34,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,104
Gold Earned
38,290
389
Minions Killed
430
0
Camps Cleared
0
1,313,874
Distance Traveled
1,382,519
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,068
505
109
8
0
283,169
1
L
Hou Yi
7,108
508
87
6
0
228,195
0
W
Tsukuyomi
8,473
605
99
7
0
330,641
0
W
Artemis
7,751
554
66
5
0
245,179
1
L
Ymir
7,283
520
32
2
0
274,875
3
W
Chang'e
7,469
534
93
7
0
236,366
0
L
Eset
9,015
644
127
9
0
270,081
2
L
Awilix
7,816
558
75
5
0
326,199
0
W
Chaac
7,439
531
54
4
0
256,952
0
W
Zhong Kui
7,972
569
77
6
0
244,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role