Player Matchup

Janus
Janus
ApertureHela
Janus
Level 160
God Stats
7W - 2L
1,928 SR
Queue Stats
63W - 53L
1,653 Elo+
Party 1
Hercules
Hercules
ElAldoX
Hercules
Level 126
God Stats
2W - 0L
1,685 SR
Queue Stats
9W - 6L
1,782 Elo+
Party 1
Neith
Neith
Teramii
Neith
Level 127
God Stats
2W - 1L
1,647 SR
Queue Stats
32W - 20L
1,777 Elo+
Party 1
Team Averages
Level 138
1,754 SR
1,737 Elo+

VS

Team Averages
Level 122
1,509 SR
1,678 Elo+
Artemis
Artemis
Freeedompig
Artemis
Level 119
God Stats
2W - 3L
1,550 SR
Queue Stats
45W - 37L
1,593 Elo+
Party 2
Atlas
Atlas
Shpederman
Atlas
Level 149
God Stats
2W - 2L
1,476 SR
Queue Stats
62W - 54L
1,594 Elo+
Party 2
Chronos
Chronos
ZenikXD
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
7,831
870
5,740
2,847
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ElAldoX
Hercules
12
7 / 1 / 9
8,165
907
7,377
8,926
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
Teramii
Neith
13
7 / 0 / 9
8,041
893
8,742
4,046
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freeedompig
Artemis
9
0 / 7 / 1
5,567
619
3,214
8,167
2,242
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
9
0 / 5 / 1
5,968
663
2,414
10,315
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
ZenikXD
Chronos
7
1 / 6 / 0
5,525
614
1,724
6,340
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
1
1
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Hercules
ElAldoX
Hercules
7
1
9
11.5
L
Artemis
Freeedompig
Artemis
0
7
1
0.07
L
Atlas
0
5
1
0.1
W
Neith
Teramii
Neith
7
0
9
11.5
L
Chronos
ZenikXD
Chronos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
7,352
15,819
Taken
24,822
11,442
Mitigated
11,048
4,662
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,740
419
117
1,137
2,847
1,034
994
1,184
1,663
41,044
0
W
Hercules
ElAldoX
Hercules
7,377
1,599
0
2,110
8,926
8,840
376
1,895
7,031
0
12,772
L
Artemis
Freeedompig
Artemis
3,214
736
0
250
8,167
2,242
0
1,636
6,347
0
13,760
L
Atlas
2,414
485
163
1,294
10,315
6,946
0
2,120
7,902
12,754
0
W
Neith
Teramii
Neith
8,742
2,991
0
1,298
4,046
1,568
972
1,735
2,311
0
28,353
L
Chronos
ZenikXD
Chronos
1,724
345
0
162
6,340
1,860
0
1,658
4,415
9,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
17,060
138
Minions Killed
61
9
Camps Cleared
0
514,843
Distance Traveled
378,295
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,831
870
86
10
4
185,672
2
W
Hercules
8,165
907
12
1
3
167,530
0
L
Artemis
5,567
619
29
3
0
142,241
1
L
Atlas
5,968
663
20
2
0
144,414
1
W
Neith
8,041
893
40
4
2
161,641
1
L
Chronos
5,525
614
12
1
0
91,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role