Player Matchup

Chang'e
Chang'e
ArguingCashew95
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 197L
1,220 Elo+
Solo
Medusa
Medusa
imarzoo8
Medusa
Level 124
God Stats
10W - 18L
1,382 SR
Queue Stats
14W - 32L
1,230 Elo+
Party 2
Horus
Horus
kify_aswad
Horus
Level 141
God Stats
11W - 11L
1,485 SR
Queue Stats
294W - 368L
1,403 Elo+
Party 2
Team Averages
Level 117
1,456 SR
1,284 Elo+

VS

Team Averages
Level 85
1,511 SR
1,450 Elo+
Sylvanus
Sylvanus
AgentDiaz06
Sylvanus
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
34W - 25L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
Bolitas_01
Cabrakan
Level 88
God Stats
1W - 1L
1,236 SR
Queue Stats
15W - 20L
1,430 Elo+
Party 1
Jormungandr
Jormungandr
Canicas_01
Jormungandr
Level 140
God Stats
1W - 0L
1,768 SR
Queue Stats
31W - 28L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,298
630
4,689
9,430
2,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
imarzoo8
Medusa
11
3 / 5 / 2
6,968
697
6,733
10,348
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
10
1 / 2 / 3
6,200
620
5,836
10,720
12,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AgentDiaz06
Sylvanus
11
3 / 2 / 9
7,605
761
6,830
8,276
3,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Bolitas_01
Cabrakan
12
1 / 2 / 9
7,178
718
7,079
9,286
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Canicas_01
Jormungandr
13
9 / 1 / 3
8,633
863
11,255
6,484
4,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
13
13
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AgentDiaz06
Sylvanus
3
2
9
3.75
L
1
6
3
0.42
W
Cabrakan
Bolitas_01
Cabrakan
1
2
9
2.75
W
Jormungandr
Canicas_01
Jormungandr
9
1
3
10.5
L
Medusa
imarzoo8
Medusa
3
5
2
0.8
L
Horus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,258
Damage
25,164
30,498
Taken
24,046
18,365
Mitigated
13,981
8,800
Healing
6,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AgentDiaz06
Sylvanus
6,830
2,484
2,281
2,443
8,276
3,667
116
1,000
7,276
16,548
0
L
4,689
1,016
551
2,097
9,430
2,872
0
8,272
998
16,181
0
W
Cabrakan
Bolitas_01
Cabrakan
7,079
769
0
1,046
9,286
6,235
0
1,877
7,409
17,457
0
W
Jormungandr
Canicas_01
Jormungandr
11,255
3,408
0
1,170
6,484
4,079
210
2,211
4,273
36,804
0
L
Medusa
imarzoo8
Medusa
6,733
2,639
0
2,117
10,348
3,475
0
8,257
1,919
0
22,822
L
Horus
5,836
2,920
943
3,092
10,720
12,018
0
8,436
2,018
0
12,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,466
Gold Earned
23,416
91
Minions Killed
117
3
Camps Cleared
4
509,741
Distance Traveled
485,701
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,605
761
26
3
0
152,599
0
L
Chang'e
6,298
630
41
4
3
141,235
1
W
Cabrakan
7,178
718
29
3
2
165,950
4
W
Jormungandr
8,633
863
62
6
2
167,152
2
L
Medusa
6,968
697
35
4
0
189,347
0
L
Horus
6,200
620
15
2
0
179,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role