Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Manasha
Izanami
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 125L
1,464 Elo+
Party 1
Khepri
Khepri
Succram
Khepri
Level 157
God Stats
5W - 11L
1,356 SR
Queue Stats
128W - 103L
1,519 Elo+
Party 1
Team Averages
Level 137
1,452 SR
1,494 Elo+

VS

Team Averages
Level 106
1,621 SR
1,731 Elo+
Ares
Ares
Bonesarranged
Ares
Level 29
God Stats
15W - 10L
1,606 SR
Queue Stats
88W - 53L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
Serαρh
Baron Samedi
Level 129
God Stats
3W - 0L
1,574 SR
Queue Stats
103W - 29L
1,849 Elo+
Party 2
Anhur
Anhur
emetparty
Anhur
Level 160
God Stats
3W - 1L
1,684 SR
Queue Stats
249W - 131L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 1
8,388
645
8,472
6,651
1,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Manasha
Izanami
11
1 / 6 / 1
7,809
601
6,264
11,766
3,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Succram
Khepri
11
0 / 7 / 2
8,041
619
4,051
17,502
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
10,569
813
7,203
15,225
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Serαρh
Baron Samedi
15
5 / 0 / 11
9,900
762
15,043
7,337
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
emetparty
Anhur
14
5 / 1 / 11
9,801
754
10,360
10,680
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
16
16
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
6
1
8
10
L
Izanami
Manasha
Izanami
1
6
1
0.25
W
Baron Samedi
Serαρh
Baron Samedi
5
0
11
10.5
L
Khepri
Succram
Khepri
0
7
2
0.14
W
Anhur
emetparty
Anhur
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
32,606
35,919
Taken
33,242
21,560
Mitigated
22,596
3,600
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,472
449
0
610
6,651
1,988
0
4,496
2,155
34,937
0
W
7,203
115
0
3,020
15,225
14,606
630
4,007
11,218
19,796
0
L
Izanami
Manasha
Izanami
6,264
3,570
0
290
11,766
3,485
384
7,959
3,807
0
24,918
W
Baron Samedi
Serαρh
Baron Samedi
15,043
1,291
2,627
4,663
7,337
3,557
837
3,664
3,673
40,450
0
L
Khepri
Succram
Khepri
4,051
198
140
2,560
17,502
16,087
136
10,134
7,368
13,443
0
W
Anhur
emetparty
Anhur
10,360
4,564
0
2,004
10,680
4,433
1,210
5,575
5,105
0
41,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,238
Gold Earned
30,270
118
Minions Killed
122
5
Camps Cleared
6
708,609
Distance Traveled
751,415
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,388
645
60
5
1
254,397
5
W
Ares
10,569
813
15
1
0
264,447
1
L
Izanami
7,809
601
39
3
3
231,847
4
W
Baron Samedi
9,900
762
52
4
1
250,359
4
L
Khepri
8,041
619
19
1
1
222,365
2
W
Anhur
9,801
754
55
4
5
236,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role