Player Matchup

Atlas
Atlas
DEVIL-HUNTERS77
Atlas
Level 147
God Stats
2W - 1L
1,708 SR
Queue Stats
353W - 381L
1,419 Elo+
Solo
The Morrigan
The Morrigan
Many002
The Morrigan
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 18L
1,012 Elo+
Party 1
Anhur
Anhur
VictoryWWW
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,411 Elo+
Solo
Sobek
Sobek
eimich
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,148 Elo+
Party 1
Hercules
Hercules
oked20999
Hercules
Level 66
God Stats
1W - 1L
1,684 SR
Queue Stats
139W - 107L
1,413 Elo+
Solo
Team Averages
Level 86
1,578 SR
1,281 Elo+

VS

Team Averages
Level 85
1,482 SR
1,402 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PinkFluffyKitty
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,446 Elo+
Party 2
Anhur
Anhur
ZedTech
Anhur
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,289 Elo+
Solo
Erlang Shen
Erlang Shen
eL_VaQuiLLa33
Erlang Shen
Level 29
God Stats
1W - 1L
1,208 SR
Queue Stats
7W - 8L
1,328 Elo+
Solo
Pele
Pele
zenictomas
Pele
Level 57
God Stats
2W - 1L
1,701 SR
Queue Stats
28W - 23L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 14
10,863
724
17,598
19,253
32,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Many002
The Morrigan
18
5 / 6 / 17
11,341
756
17,915
13,994
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
8 / 5 / 12
10,657
710
8,444
15,291
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sobek
eimich
Sobek
16
0 / 6 / 12
9,591
639
2,621
18,252
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
oked20999
Hercules
18
10 / 5 / 8
10,910
727
17,416
22,181
32,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 3 / 19
10,800
720
13,602
11,427
5,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
PinkFluffyKitty
Heimdallr
16
2 / 7 / 16
10,227
682
10,994
15,538
6,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
ZedTech
Anhur
18
3 / 4 / 19
10,785
719
11,421
12,954
5,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
eL_VaQuiLLa33
Erlang Shen
19
5 / 6 / 20
11,959
797
8,359
19,804
20,923
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 6 / 11
13,626
908
31,213
23,572
13,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
113
26
Kills
28
28
Deaths
26
63
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
19
4.17
L
3
6
14
1.67
L
The Morrigan
Many002
The Morrigan
5
6
17
2.25
W
Heimdallr
PinkFluffyKitty
Heimdallr
2
7
16
1.43
L
Anhur
8
5
12
2.8
W
Anhur
ZedTech
Anhur
3
4
19
3.13
W
Erlang Shen
eL_VaQuiLLa33
Erlang Shen
5
6
20
2.5
L
Sobek
eimich
Sobek
0
6
12
1
L
Hercules
oked20999
Hercules
10
5
8
2.8
W
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
75,589
88,971
Taken
83,295
96,947
Mitigated
51,602
24,065
Healing
33,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,602
4,433
1,729
3,229
11,427
5,063
1,944
5,586
5,751
0
29,148
L
17,598
7,092
467
1,839
19,253
32,279
257
0
18,981
39,513
0
L
The Morrigan
Many002
The Morrigan
17,915
3,942
0
3,133
13,994
6,544
501
0
13,804
31,887
3,372
W
Heimdallr
PinkFluffyKitty
Heimdallr
10,994
4,885
1,070
1,481
15,538
6,959
695
6,949
8,402
0
21,241
L
Anhur
8,444
4,411
1,274
3,430
15,291
6,393
821
0
15,080
0
20,191
W
Anhur
ZedTech
Anhur
11,421
4,232
917
2,894
12,954
5,464
1,260
7,324
5,502
0
23,964
W
Erlang Shen
eL_VaQuiLLa33
Erlang Shen
8,359
4,084
2,016
6,611
19,804
20,923
27
6,753
12,614
0
21,374
L
Sobek
eimich
Sobek
2,621
491
68
2,176
18,252
18,841
0
0
18,071
5,275
0
L
Hercules
oked20999
Hercules
17,416
3,553
1,841
9,837
22,181
32,890
204
0
21,481
766
22,705
W
31,213
8,087
2,423
11,197
23,572
13,193
1,250
8,672
14,607
0
54,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
57,397
124
Minions Killed
144
0
Camps Cleared
0
1,199,214
Distance Traveled
1,347,399
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,800
720
28
2
0
290,209
0
L
Atlas
10,863
724
31
2
0
231,011
0
L
The Morrigan
11,341
756
41
3
0
210,490
0
W
Heimdallr
10,227
682
14
1
0
230,753
0
L
Anhur
10,657
710
33
2
0
242,899
1
W
Anhur
10,785
719
29
2
0
241,598
0
W
Erlang Shen
11,959
797
15
1
0
294,028
0
L
Sobek
9,591
639
5
0
0
233,445
0
L
Hercules
10,910
727
14
1
0
281,369
0
W
Pele
13,626
908
58
4
0
290,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role