Player Matchup

Athena
Athena
 
Athena
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MuyayoMoreno
Set
Level 29
God Stats
2W - 5L
1,680 SR
Queue Stats
4W - 6L
1,594 Elo+
Solo
Medusa
Medusa
SeatSwat347
Medusa
Level 33
God Stats
61W - 62L
1,612 SR
Queue Stats
61W - 63L
1,557 Elo+
Solo
Bellona
Bellona
TANK 3 KRAZY
Bellona
Level 126
God Stats
3W - 3L
1,625 SR
Queue Stats
53W - 75L
1,333 Elo+
Solo
Agni
Agni
killuahitsugaya
Agni
Level 15
God Stats
1W - 1L
1,802 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo
Team Averages
Level 53
1,644 SR
1,521 Elo+

VS

Team Averages
Level 82
1,464 SR
1,458 Elo+
Osiris
Osiris
CordedBowl103
Osiris
Level 129
God Stats
4W - 5L
1,493 SR
Queue Stats
153W - 165L
1,486 Elo+
Party 1
Atlas
Atlas
King_MJ888
Atlas
Level 29
God Stats
18W - 11L
1,555 SR
Queue Stats
48W - 35L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
Rorreerror
Zhong Kui
Level 49
God Stats
7W - 4L
1,497 SR
Queue Stats
26W - 26L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
SNIPER567
Cernunnos
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Discordia
Discordia
XXXCAPITALSXXX
Discordia
Level 123
God Stats
1W - 0L
1,276 SR
Queue Stats
51W - 52L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 5 / 1
6,966
697
4,940
10,566
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 7 / 2
7,026
703
6,066
11,328
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
1 / 2 / 2
8,186
819
6,647
10,159
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TANK 3 KRAZY
Bellona
13
1 / 2 / 2
7,623
762
3,888
9,739
7,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
6,560
656
3,371
5,930
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
8,101
810
7,655
10,665
10,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
14
5 / 0 / 9
7,959
796
7,583
6,086
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Rorreerror
Zhong Kui
15
5 / 1 / 10
8,442
844
12,479
6,276
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SNIPER567
Cernunnos
14
2 / 1 / 8
7,714
771
5,521
6,390
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
XXXCAPITALSXXX
Discordia
16
3 / 0 / 10
8,865
887
7,843
6,219
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
19
19
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
1
0.5
W
4
3
7
2.5
W
Atlas
5
0
9
9.5
L
1
7
2
0.29
W
Zhong Kui
Rorreerror
Zhong Kui
5
1
10
10
W
Cernunnos
SNIPER567
Cernunnos
2
1
8
6
L
Medusa
1
2
2
1
L
Bellona
TANK 3 KRAZY
Bellona
1
2
2
1
W
Discordia
XXXCAPITALSXXX
Discordia
3
0
10
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
41,081
47,722
Taken
35,636
24,719
Mitigated
24,813
5,705
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,940
1,612
0
223
10,566
7,676
0
5,690
4,708
10,109
0
W
7,655
2,492
0
1,377
10,665
10,146
173
3,413
7,252
0
15,864
W
Atlas
7,583
2,083
0
990
6,086
5,779
0
1,532
4,554
10,424
0
L
6,066
2,167
0
558
11,328
4,058
0
6,603
4,394
0
13,701
W
Zhong Kui
Rorreerror
Zhong Kui
12,479
1,761
0
2,425
6,276
4,149
1,014
1,234
5,042
28,969
0
W
Cernunnos
SNIPER567
Cernunnos
5,521
3,169
0
1,545
6,390
2,448
1,333
1,023
5,367
0
22,266
L
Medusa
6,647
3,494
0
1,540
10,159
3,478
0
5,255
4,656
0
41,259
L
Bellona
TANK 3 KRAZY
Bellona
3,888
422
1,225
1,604
9,739
7,647
0
4,750
4,433
0
10,210
W
Discordia
XXXCAPITALSXXX
Discordia
7,843
1,235
32
854
6,219
2,291
622
1,109
5,110
40,284
0
L
3,371
602
266
289
5,930
1,860
86
3,920
1,626
13,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
41,081
162
Minions Killed
186
0
Camps Cleared
0
968,997
Distance Traveled
1,045,697
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,966
697
9
1
0
179,423
1
W
Osiris
8,101
810
11
1
0
231,480
1
W
Atlas
7,959
796
10
1
0
214,512
0
L
Set
7,026
703
17
2
0
176,068
0
W
Zhong Kui
8,442
844
45
5
0
206,045
1
W
Cernunnos
7,714
771
40
4
0
184,687
0
L
Medusa
8,186
819
92
9
0
208,126
1
L
Bellona
7,623
762
17
2
0
214,535
0
W
Discordia
8,865
887
80
8
0
208,973
2
L
Agni
6,560
656
27
3
0
190,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role