Player Matchup

Fenrir
Fenrir
Gold V
Nico_La_Scheggia
Fenrir
Gold V
Level 67
God Stats
11W - 10L
1,586 SR
Queue Stats
65W - 79L
1,292 MMR
Solo
Sylvanus
Sylvanus
Gold V
ace of aces644
Sylvanus
Gold V
Level 124
God Stats
9W - 12L
1,320 SR
Queue Stats
73W - 106L
1,341 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
bodker91
Zhong Kui
Platinum V
Level 85
God Stats
26W - 28L
1,593 SR
Queue Stats
183W - 230L
1,453 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 92
1,500 SR
1,362 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,377 SR
1,367 MMR
Kukulkan
Kukulkan
Bronze III
Asludinov
Kukulkan
Bronze III
Level 86
God Stats
0W - 2L
1,328 SR
Queue Stats
0W - 5L
1,429 MMR
Solo
Athena
Athena
Bronze IV
Bezzy Boy 1074
Athena
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,173 MMR
Solo
Thanatos
Thanatos
Bronze III
Not-Destructor-J
Thanatos
Bronze III
Level 49
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 11
12,120
758
14,485
17,365
8,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
17
7 / 0 / 9
12,159
760
9,538
13,187
10,765
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
bodker91
Zhong Kui
17
7 / 1 / 10
11,842
740
15,177
10,581
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesArachneAh Muzen CabDiscordiaBastet

VS

Bans
HeimdallrGebCu ChulainnAtlasHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asludinov
Kukulkan
15
0 / 4 / 1
9,752
610
11,757
11,712
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 0
9,548
597
8,520
18,998
20,028
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 10 / 0
8,577
536
4,994
13,163
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
21
Kills
1
1
Deaths
21
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Asludinov
Kukulkan
0
4
1
0.13
L
1
7
0
0.14
W
7
0
11
12.5
L
0
10
0
0
W
Sylvanus
7
0
9
11.5
W
Zhong Kui
bodker91
Zhong Kui
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,200
Damage
25,271
41,133
Taken
43,873
27,161
Mitigated
27,032
22,070
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Asludinov
Kukulkan
11,757
538
0
1,045
11,712
3,121
0
5,228
6,282
56,278
0
L
8,520
1,732
146
602
18,998
20,028
0
11,906
6,487
21,522
0
W
14,485
2,175
0
5,236
17,365
8,840
744
8,865
8,500
0
41,080
L
4,994
1,481
0
2,252
13,163
3,883
0
8,194
4,827
0
17,645
W
Sylvanus
9,538
3,352
5,725
8,297
13,187
10,765
999
6,778
6,409
39,461
0
W
Zhong Kui
bodker91
Zhong Kui
15,177
1,553
0
2,812
10,581
7,556
1,358
5,284
5,297
49,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,121
Gold Earned
27,877
191
Minions Killed
162
12
Camps Cleared
2
887,589
Distance Traveled
777,476
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,752
610
100
6
0
272,056
2
L
Athena
9,548
597
25
2
1
271,403
3
W
Fenrir
12,120
758
50
3
7
335,697
2
L
Thanatos
8,577
536
37
2
1
234,017
4
W
Sylvanus
12,159
760
63
4
1
272,242
3
W
Zhong Kui
11,842
740
78
5
4
279,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role