Player Matchup

Jormungandr
Jormungandr
Gamer_Geeks7600
Jormungandr
Level 40
God Stats
2W - 3L
1,432 SR
Queue Stats
155W - 175L
1,443 Elo+
Party 4
Serqet
Serqet
Zemiikk
Serqet
Level 42
God Stats
5W - 13L
1,164 SR
Queue Stats
319W - 326L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
aalleexx_01
Kumbhakarna
Level 118
God Stats
0W - 2L
1,308 SR
Queue Stats
119W - 132L
1,359 Elo+
Party 3
Scylla
Scylla
lemonmater23
Scylla
Level 106
God Stats
10W - 13L
1,487 SR
Queue Stats
235W - 224L
1,487 Elo+
Party 4
Medusa
Medusa
valex__0101
Medusa
Level 20
God Stats
4W - 2L
1,689 SR
Queue Stats
18W - 30L
1,362 Elo+
Party 3
Team Averages
Level 65
1,416 SR
1,417 Elo+

VS

Team Averages
Level 74
1,440 SR
1,462 Elo+
Nemesis
Nemesis
HitYourSh-t
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,532 Elo+
Party 1
Sobek
Sobek
I_Blackjack_l
Sobek
Level 92
God Stats
2W - 2L
1,205 SR
Queue Stats
211W - 222L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
Shock-TGG
Baron Samedi
Level 49
God Stats
42W - 39L
1,429 SR
Queue Stats
126W - 160L
1,352 Elo+
Party 2
Fafnir
Fafnir
UrNanDoesSmack
Fafnir
Level 121
God Stats
2W - 1L
1,471 SR
Queue Stats
84W - 78L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
palllaman
Danzaburou
Level 105
God Stats
8W - 14L
1,592 SR
Queue Stats
75W - 80L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gamer_Geeks7600
Jormungandr
15
0 / 0 / 1
9,602
505
5,978
8,200
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Zemiikk
Serqet
12
2 / 2 / 0
7,998
421
4,603
10,255
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
aalleexx_01
Kumbhakarna
13
1 / 4 / 2
8,804
463
7,598
17,987
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
1 / 2 / 1
9,348
492
12,151
8,954
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
2 / 5 / 0
8,722
459
6,490
12,041
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HitYourSh-t
Nemesis
20
4 / 1 / 3
11,440
602
9,968
14,594
7,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 1
8,656
456
6,844
15,238
15,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Shock-TGG
Baron Samedi
14
1 / 2 / 3
8,676
457
4,139
10,061
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 0 / 5
9,776
515
8,243
13,185
14,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
palllaman
Danzaburou
15
4 / 2 / 4
10,108
532
10,640
11,221
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
13
13
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gamer_Geeks7600
Jormungandr
0
0
1
0.5
W
Nemesis
HitYourSh-t
Nemesis
4
1
3
5.5
W
2
1
1
2.5
W
Baron Samedi
Shock-TGG
Baron Samedi
1
2
3
1.25
W
2
0
5
4.5
L
Serqet
Zemiikk
Serqet
2
2
0
1
L
Kumbhakarna
aalleexx_01
Kumbhakarna
1
4
2
0.5
L
Scylla
1
2
1
0.75
W
Danzaburou
palllaman
Danzaburou
4
2
4
3
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
39,834
57,437
Taken
64,299
37,327
Mitigated
44,691
13,283
Healing
25,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gamer_Geeks7600
Jormungandr
5,978
2,887
0
1,490
8,200
6,344
0
3,007
4,812
57,509
0
W
Nemesis
HitYourSh-t
Nemesis
9,968
4,490
0
3,097
14,594
7,249
1,062
3,687
10,683
0
113,184
W
6,844
785
0
6,643
15,238
15,433
507
6,788
8,005
39,400
0
W
Baron Samedi
Shock-TGG
Baron Samedi
4,139
131
733
3,050
10,061
3,620
0
6,989
2,605
48,774
0
W
8,243
1,465
652
4,773
13,185
14,872
0
5,603
7,582
33,714
0
L
Serqet
Zemiikk
Serqet
4,603
828
0
4,150
10,255
3,845
0
1,959
8,232
0
41,840
L
Kumbhakarna
aalleexx_01
Kumbhakarna
7,598
1,227
132
2,938
17,987
19,430
0
7,856
9,967
37,371
0
L
Scylla
12,151
1,521
0
2,310
8,954
3,475
0
4,340
4,532
63,936
0
W
Danzaburou
palllaman
Danzaburou
10,640
4,016
0
6,116
11,221
3,517
3,100
2,998
8,223
0
63,789
L
Medusa
6,490
2,528
0
2,263
12,041
4,233
979
1,332
10,668
0
52,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
48,656
473
Minions Killed
535
0
Camps Cleared
0
1,722,942
Distance Traveled
1,903,606
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,602
505
128
7
0
285,396
5
W
Nemesis
11,440
602
197
10
0
496,425
1
W
Sobek
8,656
456
71
4
0
344,649
1
W
Baron Samedi
8,676
457
110
6
0
332,937
0
W
Fafnir
9,776
515
40
2
0
377,778
4
L
Serqet
7,998
421
72
4
0
388,239
2
L
Kumbhakarna
8,804
463
36
2
0
376,029
3
L
Scylla
9,348
492
142
7
0
362,716
9
W
Danzaburou
10,108
532
117
6
0
351,817
4
L
Medusa
8,722
459
95
5
0
310,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role