Player Matchup

Ymir
Ymir
Ektoeror
Ymir
Level 40
God Stats
16W - 23L
1,246 SR
Queue Stats
66W - 110L
1,321 Elo+
Party 2
Janus
Janus
Garmadon2106
Janus
Level 53
God Stats
10W - 16L
1,315 SR
Queue Stats
277W - 313L
1,327 Elo+
Party 1
Nemesis
Nemesis
Sandiego228
Nemesis
Level 29
God Stats
3W - 7L
1,359 SR
Queue Stats
36W - 66L
1,231 Elo+
Party 1
Osiris
Osiris
Verminatorgg1987
Osiris
Level 26
God Stats
2W - 12L
1,201 SR
Queue Stats
31W - 74L
1,232 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
megagendalf
Ah Muzen Cab
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 58L
1,245 Elo+
Party 2
Team Averages
Level 42
1,324 SR
1,271 Elo+

VS

Team Averages
Level 72
1,532 SR
1,286 Elo+
Janus
Janus
AGIeDReED
Janus
Level 120
God Stats
8W - 3L
1,650 SR
Queue Stats
94W - 115L
1,354 Elo+
Solo
Guan Yu
Guan Yu
AshaelMori
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 118L
1,306 Elo+
Solo
Artemis
Artemis
CuriousDave
Artemis
Level 80
God Stats
9W - 15L
1,500 SR
Queue Stats
60W - 72L
1,308 Elo+
Solo
Yemoja
Yemoja
JulioPP
Yemoja
Level 15
God Stats
14W - 11L
1,510 SR
Queue Stats
40W - 41L
1,181 Elo+
Party 3
Thanatos
Thanatos
TheHolkseyLoL
Thanatos
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 53L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 6 / 5
11,021
441
9,695
26,969
29,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 11 / 1
8,442
338
6,299
13,420
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sandiego228
Nemesis
11
0 / 13 / 2
8,287
331
2,025
20,537
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 12 / 3
8,626
345
4,193
23,870
26,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
megagendalf
Ah Muzen Cab
16
5 / 9 / 2
10,543
422
17,072
20,543
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AGIeDReED
Janus
19
11 / 0 / 20
13,282
531
27,389
13,257
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AshaelMori
Guan Yu
19
5 / 0 / 7
12,655
506
10,167
12,232
16,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
CuriousDave
Artemis
16
5 / 3 / 19
10,908
436
15,047
14,081
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
JulioPP
Yemoja
16
3 / 2 / 22
11,863
475
11,496
19,209
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
TheHolkseyLoL
Thanatos
20
23 / 2 / 8
14,851
594
19,765
24,523
11,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
123
7
Kills
47
51
Deaths
7
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Janus
AGIeDReED
Janus
11
0
20
21
W
Guan Yu
AshaelMori
Guan Yu
5
0
7
8.5
W
Artemis
CuriousDave
Artemis
5
3
19
4.83
L
Ymir
2
6
5
0.75
L
0
11
1
0.05
W
Yemoja
JulioPP
Yemoja
3
2
22
7
L
Nemesis
Sandiego228
Nemesis
0
13
2
0.08
W
Thanatos
TheHolkseyLoL
Thanatos
23
2
8
13.5
L
0
12
3
0.13
L
Ah Muzen Cab
megagendalf
Ah Muzen Cab
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
83,864
105,339
Taken
83,302
72,506
Mitigated
57,015
11,629
Healing
48,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AGIeDReED
Janus
27,389
2,464
556
3,441
13,257
4,787
2,249
2,059
11,004
118,456
0
W
Guan Yu
AshaelMori
Guan Yu
10,167
832
299
3,213
12,232
16,775
3,089
1,647
10,535
296
66,309
W
Artemis
CuriousDave
Artemis
15,047
8,906
2
5,016
14,081
5,034
4,454
2,976
11,085
0
51,323
L
Ymir
9,695
405
826
2,962
26,969
29,614
0
11,116
15,684
37,963
0
L
6,299
35
0
1,010
13,420
3,309
0
5,325
8,051
40,890
0
W
Yemoja
JulioPP
Yemoja
11,496
3,884
6,902
4,034
19,209
19,410
2,111
4,957
14,014
38,828
0
L
Nemesis
Sandiego228
Nemesis
2,025
576
0
1,232
20,537
6,633
1,158
6,060
14,437
0
26,443
W
Thanatos
TheHolkseyLoL
Thanatos
19,765
5,944
0
24,608
24,523
11,009
1,826
3,735
20,670
0
117,277
L
4,193
842
0
1,555
23,870
26,138
123
9,666
13,814
0
26,472
L
Ah Muzen Cab
megagendalf
Ah Muzen Cab
17,072
5,452
228
3,816
20,543
6,812
435
6,987
13,397
0
66,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
63,559
342
Minions Killed
635
0
Camps Cleared
0
2,090,986
Distance Traveled
2,343,536
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,282
531
181
7
0
513,287
9
W
Guan Yu
12,655
506
138
6
0
440,691
4
W
Artemis
10,908
436
81
3
0
442,741
5
L
Ymir
11,021
441
44
2
0
441,634
1
L
Janus
8,442
338
91
4
0
415,109
3
W
Yemoja
11,863
475
63
3
0
426,442
4
L
Nemesis
8,287
331
46
2
0
424,910
1
W
Thanatos
14,851
594
172
7
0
520,375
1
L
Osiris
8,626
345
60
2
0
375,030
0
L
Ah Muzen Cab
10,543
422
101
4
0
434,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role