Player Matchup

Nu Wa
Nu Wa
Diamond IV
Dcminic96
Nu Wa
Diamond IV
Level 160
God Stats
4W - 2L
1,549 SR
Queue Stats
84W - 77L
1,998 MMR
Party 2
Cerberus
Cerberus
Masters
Eddiewithaneye
Cerberus
Masters
Level 155
God Stats
3W - 2L
1,577 SR
Queue Stats
286W - 273L
2,081 MMR
Solo
Mercury
Mercury
Platinum I
HyperInflation
Mercury
Platinum I
Level 158
God Stats
11W - 7L
1,644 SR
Queue Stats
202W - 190L
2,002 MMR
Solo
Bacchus
Bacchus
Platinum II
KaryuEND
Bacchus
Platinum II
Level 160
God Stats
4W - 4L
1,660 SR
Queue Stats
109W - 100L
1,853 MMR
Party 2
Charybdis
Charybdis
Platinum I
cWiizz
Charybdis
Platinum I
Level 113
God Stats
1W - 2L
1,240 SR
Queue Stats
93W - 82L
2,033 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,534 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,642 SR
1,990 MMR
Sobek
Sobek
Platinum II
CAMRNl
Sobek
Platinum II
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,879 MMR
Party 1
Poseidon
Poseidon
Diamond III
DesertGardener
Poseidon
Diamond III
Level 160
God Stats
60W - 43L
1,752 SR
Queue Stats
477W - 491L
2,188 MMR
Solo
Thor
Thor
Platinum II
Grecco24
Thor
Platinum II
Level 126
God Stats
16W - 11L
1,659 SR
Queue Stats
316W - 323L
1,978 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Sèventeen
Cu Chulainn
Diamond V
Level 100
God Stats
10W - 7L
1,753 SR
Queue Stats
191W - 180L
1,950 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
Yaxael
Hou Yi
Platinum III
Level 144
God Stats
0W - 1L
1,547 SR
Queue Stats
50W - 27L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dcminic96
Nu Wa
20
7 / 3 / 12
15,254
587
23,498
13,067
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
20
4 / 3 / 11
15,298
588
13,592
25,326
34,266
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
10 / 2 / 10
17,779
684
24,614
23,312
13,251
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
KaryuEND
Bacchus
20
2 / 1 / 15
13,958
537
10,771
23,566
31,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
cWiizz
Charybdis
20
2 / 5 / 7
16,121
620
21,137
19,745
9,006
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Da JiShivaBellonaCliodhna

VS

Bans
BastetChronosThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CAMRNl
Sobek
19
2 / 5 / 9
12,885
496
6,682
30,912
43,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
20
2 / 6 / 3
13,450
517
14,554
14,889
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
2 / 7 / 4
13,429
517
8,483
25,975
9,790
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
Sèventeen
Cu Chulainn
20
2 / 5 / 6
13,523
520
14,198
26,603
31,937
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Yaxael
Hou Yi
20
6 / 4 / 2
14,206
546
19,377
27,832
9,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
25
Kills
14
14
Deaths
27
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
CAMRNl
Sobek
2
5
9
1.3
W
Nu Wa
Dcminic96
Nu Wa
7
3
12
4.33
L
Poseidon
2
6
3
0.58
W
Cerberus
4
3
11
3.17
L
Thor
2
7
4
0.57
W
10
2
10
7.5
W
Bacchus
KaryuEND
Bacchus
2
1
15
9.5
L
Cu Chulainn
Sèventeen
Cu Chulainn
2
5
6
1
L
Hou Yi
Yaxael
Hou Yi
6
4
2
1.75
W
Charybdis
cWiizz
Charybdis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,612
Damage
63,294
105,016
Taken
126,211
93,392
Mitigated
100,117
32,799
Healing
28,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CAMRNl
Sobek
6,682
503
391
5,487
30,912
43,129
0
9,493
21,419
32,159
0
W
Nu Wa
Dcminic96
Nu Wa
23,498
5,167
0
3,573
13,067
5,618
3,794
4,635
8,432
107,302
0
L
Poseidon
14,554
1,136
0
677
14,889
5,747
0
7,421
7,468
138,096
0
W
Cerberus
13,592
1,250
0
9,648
25,326
34,266
455
3,733
21,593
92,197
0
L
Thor
8,483
1,674
0
6,327
25,975
9,790
0
10,760
15,215
0
120,515
W
24,614
17,445
0
6,355
23,312
13,251
4,509
4,645
18,667
0
178,087
W
Bacchus
KaryuEND
Bacchus
10,771
965
0
4,647
23,566
31,251
0
8,285
15,281
32,103
2,089
L
Cu Chulainn
Sèventeen
Cu Chulainn
14,198
2,265
0
2,137
26,603
31,937
0
10,178
16,425
0
93,740
L
Hou Yi
Yaxael
Hou Yi
19,377
14,609
0
13,821
27,832
9,514
212
10,551
17,281
0
132,703
W
Charybdis
cWiizz
Charybdis
21,137
9,425
0
8,576
19,745
9,006
4,943
4,467
15,278
0
164,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,410
Gold Earned
67,493
864
Minions Killed
855
0
Camps Cleared
0
2,583,621
Distance Traveled
2,379,903
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,885
496
52
2
0
502,816
15
W
Nu Wa
15,254
587
163
6
0
495,886
6
L
Poseidon
13,450
517
233
9
0
502,162
6
W
Cerberus
15,298
588
196
8
0
499,817
8
L
Thor
13,429
517
204
8
0
445,882
4
W
Mercury
17,779
684
223
9
0
623,348
4
W
Bacchus
13,958
537
37
1
0
527,011
8
L
Cu Chulainn
13,523
520
185
7
0
474,383
4
L
Hou Yi
14,206
546
181
7
0
454,660
3
W
Charybdis
16,121
620
245
9
0
437,559
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role