Player Matchup

Bakasura
Bakasura
Haydens WRLD281
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,777 Elo+
Party 1
Kukulkan
Kukulkan
Jotogo1630
Kukulkan
Level 26
God Stats
18W - 7L
1,806 SR
Queue Stats
93W - 49L
1,693 Elo+
Party 1
Mercury
Mercury
MirMir13
Mercury
Level 23
God Stats
7W - 3L
1,477 SR
Queue Stats
86W - 44L
1,678 Elo+
Party 1
Geb
Geb
rgenomat
Geb
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 37L
1,709 Elo+
Party 1
Nemesis
Nemesis
you_got_frijoles
Nemesis
Level 30
God Stats
7W - 1L
1,811 SR
Queue Stats
25W - 9L
1,674 Elo+
Party 1
Team Averages
Level 39
1,619 SR
1,706 Elo+

VS

Team Averages
Level 65
1,578 SR
1,515 Elo+
Pele
Pele
 
Pele
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
HtheZombie
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
JunksBalls
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 110L
1,564 Elo+
Party 3
Chang'e
Chang'e
Veraku
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
surf_OW
Loki
Level 100
God Stats
4W - 4L
1,889 SR
Queue Stats
184W - 173L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
14 / 3 / 2
10,827
722
15,319
12,072
5,258
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Jotogo1630
Kukulkan
16
9 / 3 / 5
9,988
666
16,076
8,376
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
MirMir13
Mercury
13
2 / 3 / 2
7,891
526
1,771
9,578
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 1
8,861
591
7,789
11,216
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 9
8,429
562
5,064
12,462
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
7 / 6 / 3
8,655
577
9,298
13,216
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
HtheZombie
Artemis
11
1 / 6 / 1
6,525
435
6,156
10,392
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
JunksBalls
Nemesis
11
0 / 8 / 7
6,756
450
5,188
12,239
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Veraku
Chang'e
12
3 / 7 / 1
7,850
523
7,036
11,813
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
surf_OW
Loki
13
6 / 5 / 5
8,873
592
6,511
13,133
7,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
32
Kills
17
17
Deaths
32
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
6
3
1.42
W
Bakasura
14
3
2
5
L
Artemis
HtheZombie
Artemis
1
6
1
0.25
W
Kukulkan
Jotogo1630
Kukulkan
9
3
5
3.83
L
Nemesis
JunksBalls
Nemesis
0
8
7
0.44
W
Mercury
MirMir13
Mercury
2
3
2
1
L
Chang'e
Veraku
Chang'e
3
7
1
0.5
W
4
3
1
1.5
L
Loki
surf_OW
Loki
6
5
5
1.7
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
34,189
53,704
Taken
60,793
25,153
Mitigated
24,299
12,711
Healing
14,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,298
1,918
0
3,953
13,216
4,134
0
4,079
8,605
0
50,306
W
Bakasura
15,319
10,425
0
4,625
12,072
5,258
350
2,905
8,995
0
66,100
L
Artemis
HtheZombie
Artemis
6,156
3,176
0
2,705
10,392
3,121
0
4,577
5,556
0
34,302
W
Kukulkan
Jotogo1630
Kukulkan
16,076
1,286
0
1,370
8,376
3,515
342
0
8,376
70,915
913
L
Nemesis
JunksBalls
Nemesis
5,188
1,498
0
1,837
12,239
5,951
0
6,480
5,624
0
28,209
W
Mercury
MirMir13
Mercury
1,771
819
0
2,069
9,578
3,001
0
0
9,578
0
50,226
L
Chang'e
Veraku
Chang'e
7,036
1,319
697
2,790
11,813
3,181
238
3,149
7,900
37,178
0
W
7,789
1,702
0
1,735
11,216
4,783
480
2,564
8,458
56,658
0
L
Loki
surf_OW
Loki
6,511
1,926
283
2,690
13,133
7,912
0
5,367
7,626
0
24,860
W
5,064
1,720
201
2,711
12,462
8,596
0
1,171
11,261
0
27,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
38,659
511
Minions Killed
285
0
Camps Cleared
0
1,497,640
Distance Traveled
1,391,778
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,655
577
90
6
0
298,792
1
W
Bakasura
10,827
722
134
9
0
346,010
2
L
Artemis
6,525
435
50
3
0
240,607
0
W
Kukulkan
9,988
666
127
8
0
264,258
2
L
Nemesis
6,756
450
52
3
0
280,958
0
W
Mercury
7,891
526
90
6
0
356,042
0
L
Chang'e
7,850
523
60
4
0
265,887
2
W
Geb
8,861
591
110
7
0
240,744
3
L
Loki
8,873
592
33
2
0
305,534
3
W
Nemesis
8,429
562
50
3
0
290,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role