Player Matchup

Ullr
Ullr
Diamond IV
Lukornika
Ullr
Diamond IV
Level 157
God Stats
57W - 18L
1,817 SR
Queue Stats
90W - 33L
2,456 MMR
Party 1
Cerberus
Cerberus
Diamond I
ScarletRipples
Cerberus
Diamond I
Level 160
God Stats
28W - 12L
1,891 SR
Queue Stats
71W - 25L
2,533 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
Tomagara
Xing Tian
Platinum I
Level 160
God Stats
6W - 1L
1,978 SR
Queue Stats
30W - 16L
2,210 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,895 SR
2,400 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 66
1,638 SR
1,855 MMR
Zeus
Zeus
Bronze II
ELmagnolia4L
Zeus
Bronze II
Level 84
God Stats
5W - 28L
1,333 SR
Queue Stats
64W - 159L
430 MMR
Solo
Medusa
Medusa
Diamond II
Hatsukì
Medusa
Diamond II
Level 64
God Stats
5W - 1L
1,989 SR
Queue Stats
47W - 25L
2,531 MMR
Party 2
Achilles
Achilles
Diamond II
anbolt
Achilles
Diamond II
Level 49
God Stats
9W - 5L
1,593 SR
Queue Stats
111W - 38L
2,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 1 / 6
8,181
744
10,966
8,469
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
2 / 0 / 6
8,890
808
7,224
12,545
12,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Tomagara
Xing Tian
13
5 / 0 / 4
8,900
809
5,081
13,332
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothBastetAresAh Muzen CabAtlas

VS

Bans
GilgameshAphroditeScyllaPersephoneMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,463
588
6,344
7,824
2,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Hatsukì
Medusa
12
0 / 2 / 1
6,905
628
9,974
8,647
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
anbolt
Achilles
12
1 / 1 / 0
6,995
636
9,343
10,965
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Medusa
Hatsukì
Medusa
0
2
1
0.25
W
Ullr
2
1
6
5
W
Cerberus
2
0
6
5
W
Xing Tian
Tomagara
Xing Tian
5
0
4
7
L
Achilles
anbolt
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
25,661
34,346
Taken
27,436
30,332
Mitigated
15,484
12,764
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
614
0
632
7,824
2,223
88
3,624
4,200
12,429
0
L
Medusa
Hatsukì
Medusa
9,974
3,835
0
483
8,647
3,077
476
5,561
3,086
0
42,900
W
Ullr
10,966
4,633
0
1,239
8,469
3,604
1,611
772
7,514
0
45,506
W
Cerberus
7,224
159
460
6,299
12,545
12,852
0
2,621
9,530
21,026
0
W
Xing Tian
Tomagara
Xing Tian
5,081
520
388
4,378
13,332
13,876
170
3,531
9,488
16,405
0
L
Achilles
anbolt
Achilles
9,343
2,681
0
3,991
10,965
10,184
126
3,421
7,544
0
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
20,363
133
Minions Killed
127
7
Camps Cleared
4
696,108
Distance Traveled
625,160
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,463
588
18
2
0
181,359
3
L
Medusa
6,905
628
79
7
4
214,335
4
W
Ullr
8,181
744
83
8
4
222,813
3
W
Cerberus
8,890
808
35
3
2
239,181
4
W
Xing Tian
8,900
809
15
1
1
234,114
3
L
Achilles
6,995
636
30
3
0
229,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role