Player Matchup

Bacchus
Bacchus
CamelNewton
Bacchus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,558 Elo+
Party 3
Discordia
Discordia
JCNEO
Discordia
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 261L
1,417 Elo+
Solo
Izanami
Izanami
KINGILY
Izanami
Level 41
God Stats
5W - 0L
1,872 SR
Queue Stats
69W - 62L
1,506 Elo+
Party 1
Susano
Susano
MercilessEquinox
Susano
Level 88
God Stats
4W - 11L
1,500 SR
Queue Stats
184W - 189L
1,390 Elo+
Party 1
Cliodhna
Cliodhna
deciiphered
Cliodhna
Level 79
God Stats
9W - 4L
1,613 SR
Queue Stats
59W - 52L
1,427 Elo+
Party 3
Team Averages
Level 71
1,597 SR
1,460 Elo+

VS

Team Averages
Level 63
1,484 SR
1,417 Elo+
Morgan Le Fay
Morgan Le Fay
Griffey773559
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,475 SR
Queue Stats
176W - 217L
1,333 Elo+
Party 4
Cliodhna
Cliodhna
Jaeden10
Cliodhna
Level 67
God Stats
3W - 6L
1,467 SR
Queue Stats
180W - 188L
1,478 Elo+
Solo
Horus
Horus
WittyKitten8204
Horus
Level 68
God Stats
27W - 18L
1,568 SR
Queue Stats
316W - 321L
1,430 Elo+
Party 2
Bacchus
Bacchus
thagonzz
Bacchus
Level 66
God Stats
5W - 5L
1,408 SR
Queue Stats
135W - 142L
1,440 Elo+
Party 2
Medusa
Medusa
toastykiller
Medusa
Level 49
God Stats
52W - 53L
1,500 SR
Queue Stats
326W - 357L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CamelNewton
Bacchus
20
6 / 4 / 20
15,739
525
15,285
27,021
36,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
JCNEO
Discordia
20
5 / 5 / 15
16,379
546
29,647
14,992
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
KINGILY
Izanami
20
4 / 2 / 12
16,910
564
21,883
20,616
7,316
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 7 / 8
14,708
490
11,409
32,943
28,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
deciiphered
Cliodhna
20
16 / 4 / 7
18,268
609
27,716
30,234
12,332
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Griffey773559
Morgan Le Fay
20
4 / 9 / 3
13,385
446
11,096
25,995
9,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Jaeden10
Cliodhna
20
5 / 5 / 7
14,288
476
20,658
28,931
11,179
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 3 / 7
14,223
474
22,006
26,502
32,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
thagonzz
Bacchus
15
2 / 6 / 9
11,601
387
12,148
25,415
33,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
19
5 / 10 / 4
12,451
415
19,048
30,985
12,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
33
Kills
22
22
Deaths
33
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CamelNewton
Bacchus
6
4
20
4
L
Morgan Le Fay
Griffey773559
Morgan Le Fay
4
9
3
0.61
W
Discordia
JCNEO
Discordia
5
5
15
2.5
L
Cliodhna
Jaeden10
Cliodhna
5
5
7
1.7
W
Izanami
KINGILY
Izanami
4
2
12
5
W
2
7
8
0.86
L
6
3
7
3.17
W
Cliodhna
deciiphered
Cliodhna
16
4
7
4.88
L
Bacchus
thagonzz
Bacchus
2
6
9
1.08
L
Medusa
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,940
Damage
84,956
125,806
Taken
137,828
89,994
Mitigated
100,218
38,365
Healing
43,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CamelNewton
Bacchus
15,285
348
0
5,516
27,021
36,642
301
7,253
19,410
38,911
0
L
Morgan Le Fay
Griffey773559
Morgan Le Fay
11,096
675
0
4,863
25,995
9,727
104
10,231
15,764
87,078
0
W
Discordia
JCNEO
Discordia
29,647
1,102
0
1,046
14,992
5,673
1,383
4,678
10,273
142,429
0
L
Cliodhna
Jaeden10
Cliodhna
20,658
1,214
0
16,264
28,931
11,179
0
7,737
21,194
0
128,360
W
Izanami
KINGILY
Izanami
21,883
16,787
0
9,003
20,616
7,316
7,028
3,083
17,394
0
147,514
W
11,409
1,699
0
7,433
32,943
28,031
1,913
4,943
27,301
0
90,808
L
22,006
8,887
3,720
11,043
26,502
32,652
753
7,577
18,925
0
97,614
W
Cliodhna
deciiphered
Cliodhna
27,716
4,025
0
15,367
30,234
12,332
4,112
5,635
24,266
0
153,377
L
Bacchus
thagonzz
Bacchus
12,148
1,797
0
1,606
25,415
33,855
336
11,423
13,992
24,896
0
L
Medusa
19,048
9,558
0
6,321
30,985
12,805
82
8,620
22,365
0
98,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,004
Gold Earned
65,948
717
Minions Killed
636
0
Camps Cleared
0
3,019,442
Distance Traveled
2,835,175
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,739
525
29
1
0
629,504
1
L
Morgan Le Fay
13,385
446
138
5
0
505,591
0
W
Discordia
16,379
546
176
6
0
575,331
5
L
Cliodhna
14,288
476
176
6
0
637,409
15
W
Izanami
16,910
564
196
7
0
586,689
4
W
Susano
14,708
490
136
5
0
573,400
4
L
Horus
14,223
474
155
5
0
595,315
8
W
Cliodhna
18,268
609
180
6
0
654,518
12
L
Bacchus
11,601
387
36
1
0
597,453
2
L
Medusa
12,451
415
131
4
0
499,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role