Player Matchup

Anhur
Anhur
Derzzie
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,598 Elo+
Party 1
Vulcan
Vulcan
ElRanax
Vulcan
Level 38
God Stats
1W - 4L
1,189 SR
Queue Stats
18W - 31L
1,391 Elo+
Solo
Set
Set
ImTraxdaddy
Set
Level 146
God Stats
3W - 3L
1,633 SR
Queue Stats
115W - 80L
1,591 Elo+
Party 1
Vamana
Vamana
Jingle Em
Vamana
Level 88
God Stats
23W - 28L
1,496 SR
Queue Stats
373W - 385L
1,452 Elo+
Party 1
Fafnir
Fafnir
PrinceOstrava
Fafnir
Level 37
God Stats
5W - 13L
1,299 SR
Queue Stats
90W - 119L
1,426 Elo+
Party 1
Team Averages
Level 87
1,423 SR
1,492 Elo+

VS

Team Averages
Level 58
1,616 SR
1,436 Elo+
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AWildDvaMain8
Neith
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 344L
1,444 Elo+
Party 2
Artio
Artio
Vesain
Artio
Level 15
God Stats
3W - 2L
1,789 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
VivianaThorns
Ratatoskr
Level 103
God Stats
12W - 8L
1,670 SR
Queue Stats
429W - 381L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
ogxzen
Baron Samedi
Level 36
God Stats
3W - 2L
1,619 SR
Queue Stats
53W - 71L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Derzzie
Anhur
15
1 / 7 / 2
9,621
962
8,585
15,014
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
ElRanax
Vulcan
15
0 / 3 / 3
9,381
938
11,908
6,724
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 3
9,441
944
5,862
16,330
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Jingle Em
Vamana
15
1 / 7 / 2
9,557
956
9,334
22,043
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
2 / 2 / 1
10,009
1,001
4,316
10,905
14,934
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

105

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
8 / 1 / 17
11,607
1,161
17,005
7,544
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 12
10,713
1,071
12,050
5,733
1,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Vesain
Artio
17
6 / 1 / 19
11,302
1,130
16,332
13,684
16,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
VivianaThorns
Ratatoskr
17
3 / 1 / 14
10,530
1,053
10,099
11,775
5,750
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ogxzen
Baron Samedi
17
3 / 1 / 18
10,949
1,095
11,616
6,680
3,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
5
Kills
26
26
Deaths
5
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
17
16.5
W
6
1
12
12
L
Anhur
Derzzie
Anhur
1
7
2
0.29
L
Vulcan
ElRanax
Vulcan
0
3
3
0.5
L
1
7
3
0.36
L
Vamana
Jingle Em
Vamana
1
7
2
0.29
L
2
2
1
1.25
W
Artio
Vesain
Artio
6
1
19
15.5
W
Ratatoskr
VivianaThorns
Ratatoskr
3
1
14
10
W
Baron Samedi
ogxzen
Baron Samedi
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
67,102
71,016
Taken
45,416
43,380
Mitigated
30,398
5,160
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,005
978
0
679
7,544
2,733
0
3,349
4,195
28,123
0
W
12,050
3,669
0
873
5,733
1,725
0
3,008
2,725
0
24,390
L
Anhur
Derzzie
Anhur
8,585
5,336
0
1,136
15,014
4,011
0
10,443
4,323
0
31,543
L
Vulcan
ElRanax
Vulcan
11,908
2,113
0
0
6,724
2,249
0
4,318
2,317
37,057
0
L
5,862
2,814
0
644
16,330
11,435
0
9,876
6,194
0
17,407
L
Vamana
Jingle Em
Vamana
9,334
3,986
336
2,266
22,043
10,751
0
12,640
9,100
1,347
17,408
L
4,316
915
0
778
10,905
14,934
0
6,572
4,129
13,373
0
W
Artio
Vesain
Artio
16,332
1,222
5,221
7,689
13,684
16,828
0
4,485
9,199
22,274
0
W
Ratatoskr
VivianaThorns
Ratatoskr
10,099
3,356
0
2,057
11,775
5,750
0
4,426
7,349
0
29,058
W
Baron Samedi
ogxzen
Baron Samedi
11,616
662
2,346
2,038
6,680
3,362
0
1,870
4,810
46,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,009
Gold Earned
55,101
179
Minions Killed
212
5
Camps Cleared
5
842,547
Distance Traveled
985,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,607
1,161
35
4
0
200,525
0
W
Neith
10,713
1,071
40
4
3
178,592
0
L
Anhur
9,621
962
68
7
4
146,915
0
L
Vulcan
9,381
938
58
6
0
174,392
0
L
Set
9,441
944
31
3
1
153,111
0
L
Vamana
9,557
956
11
1
0
189,689
0
L
Fafnir
10,009
1,001
11
1
0
178,440
0
W
Artio
11,302
1,130
14
1
1
210,837
0
W
Ratatoskr
10,530
1,053
41
4
1
210,494
0
W
Baron Samedi
10,949
1,095
82
8
0
184,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role