Player Matchup

Ra
Ra
Silver II
Create Carroll
Ra
Silver II
Level 73
God Stats
2W - 2L
1,319 SR
Queue Stats
19W - 14L
1,566 MMR
Solo
Heimdallr
Heimdallr
Platinum V
DarkKairos
Heimdallr
Platinum V
Level 126
God Stats
3W - 5L
1,449 SR
Queue Stats
116W - 105L
1,673 MMR
Solo
Ares
Ares
Bronze III
POnCiAloKO
Ares
Bronze III
Level 126
God Stats
10W - 5L
1,580 SR
Queue Stats
32W - 26L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
Sweet Bib
Chang'e
Gold V
Level 119
God Stats
7W - 5L
1,739 SR
Queue Stats
68W - 63L
1,620 MMR
Solo
Bastet
Bastet
Gold I
lClhino_antrax
Bastet
Gold I
Level 157
God Stats
17W - 6L
1,795 SR
Queue Stats
492W - 495L
1,636 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,576 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,632 SR
1,599 MMR
Jing Wei
Jing Wei
Platinum V
KindKitten22117
Jing Wei
Platinum V
Level 160
God Stats
6W - 4L
1,766 SR
Queue Stats
231W - 226L
1,754 MMR
Solo
Ymir
Ymir
Gold IV
M0JA J0JA
Ymir
Gold IV
Level 149
God Stats
0W - 2L
1,633 SR
Queue Stats
128W - 131L
1,488 MMR
Solo
Vamana
Vamana
Gold III
SeJeSiSdArCk
Vamana
Gold III
Level 144
God Stats
65W - 49L
1,635 SR
Queue Stats
432W - 432L
1,607 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
ViruzZ1932
Baron Samedi
Gold II
Level 105
God Stats
0W - 2L
1,627 SR
Queue Stats
22W - 24L
1,601 MMR
Solo
Mercury
Mercury
Silver III
iiFatal
Mercury
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 6
13,307
665
15,127
13,162
10,038
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
DarkKairos
Heimdallr
19
5 / 2 / 8
12,057
603
14,054
18,393
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 0 / 11
10,700
535
6,486
18,480
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Sweet Bib
Chang'e
18
11 / 0 / 9
12,405
620
15,479
19,073
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
12 / 0 / 13
12,297
615
19,550
22,152
9,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeraShivaGebCliodhna

VS

Bans
PersephoneHou YiAgniCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 4 / 1
9,830
492
13,690
17,871
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 6 / 1
8,426
421
7,886
21,950
19,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
14
0 / 6 / 0
8,664
433
7,197
21,301
16,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ViruzZ1932
Baron Samedi
12
0 / 10 / 0
7,990
400
6,945
13,014
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
iiFatal
Mercury
12
1 / 8 / 0
7,938
397
5,883
17,462
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
4
34
Kills
2
2
Deaths
34
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Heimdallr
DarkKairos
Heimdallr
5
2
8
4.5
L
Jing Wei
1
4
1
0.38
L
Ymir
0
6
1
0.08
W
1
0
11
6.5
L
Vamana
0
6
0
0
W
Chang'e
Sweet Bib
Chang'e
11
0
9
15.5
L
Baron Samedi
ViruzZ1932
Baron Samedi
0
10
0
0
L
Mercury
iiFatal
Mercury
1
8
0
0.13
W
12
0
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,696
Damage
41,601
91,260
Taken
91,598
54,567
Mitigated
51,612
52,412
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,127
2,456
2,618
9,074
13,162
10,038
2,387
2,766
10,304
116,212
0
W
Heimdallr
DarkKairos
Heimdallr
14,054
6,492
0
10,104
18,393
7,925
3,004
3,961
14,424
0
102,949
L
Jing Wei
13,690
8,558
0
5,529
17,871
4,910
776
4,178
13,604
0
82,233
L
Ymir
7,886
803
158
4,082
21,950
19,516
0
8,789
12,890
48,783
0
W
6,486
244
638
6,458
18,480
18,983
540
3,774
14,664
35,759
1,000
L
Vamana
7,197
4,013
0
6,436
21,301
16,801
250
12,672
8,466
0
57,306
W
Chang'e
Sweet Bib
Chang'e
15,479
1,075
2,512
10,867
19,073
8,249
1,684
5,184
13,640
80,499
0
L
Baron Samedi
ViruzZ1932
Baron Samedi
6,945
314
179
1,384
13,014
5,869
727
6,036
6,746
43,106
0
L
Mercury
iiFatal
Mercury
5,883
3,177
0
417
17,462
4,516
0
5,837
11,497
0
47,435
W
19,550
4,671
0
10,141
22,152
9,372
2,418
3,868
17,794
0
78,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
42,848
632
Minions Killed
509
0
Camps Cleared
0
2,011,707
Distance Traveled
1,824,066
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,307
665
204
10
0
369,775
3
W
Heimdallr
12,057
603
153
8
0
363,008
3
L
Jing Wei
9,830
492
149
7
0
369,378
4
L
Ymir
8,426
421
71
4
0
377,217
8
W
Ares
10,700
535
56
3
0
407,847
7
L
Vamana
8,664
433
114
6
0
389,315
1
W
Chang'e
12,405
620
124
6
0
422,343
0
L
Baron Samedi
7,990
400
86
4
0
299,376
3
L
Mercury
7,938
397
89
4
0
388,780
8
W
Bastet
12,297
615
95
5
0
448,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role