Player Matchup

Atlas
Atlas
Nosoydaveman
Atlas
Level 85
God Stats
15W - 5L
1,558 SR
Queue Stats
708W - 642L
1,366 Elo+
Solo
Pele
Pele
PurplePim
Pele
Level 43
God Stats
7W - 7L
1,300 SR
Queue Stats
211W - 212L
1,407 Elo+
Solo
He Bo
He Bo
hazeSm0kes
He Bo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,435 Elo+
Party 2
Fenrir
Fenrir
muggelmax
Fenrir
Level 121
God Stats
7W - 6L
1,230 SR
Queue Stats
279W - 290L
1,438 Elo+
Party 2
Nu Wa
Nu Wa
prvt_joka
Nu Wa
Level 75
God Stats
1W - 1L
1,245 SR
Queue Stats
33W - 52L
1,406 Elo+
Party 2
Team Averages
Level 89
1,366 SR
1,411 Elo+

VS

Team Averages
Level 70
1,627 SR
1,384 Elo+
Agni
Agni
Didy254
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
Heinzzwei 3
Nu Wa
Level 155
God Stats
6W - 2L
1,968 SR
Queue Stats
426W - 447L
1,494 Elo+
Solo
Odin
Odin
Revqqq
Odin
Level 22
God Stats
2W - 1L
1,668 SR
Queue Stats
209W - 188L
1,466 Elo+
Party 3
Xbalanque
Xbalanque
skiper_masta
Xbalanque
Level 66
God Stats
19W - 17L
1,499 SR
Queue Stats
683W - 705L
1,410 Elo+
Party 3
The Morrigan
The Morrigan
topsalax
The Morrigan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 25
10,411
801
9,721
16,231
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
18
14 / 4 / 10
11,630
895
15,126
13,825
7,484
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
19
5 / 3 / 20
11,369
875
13,537
10,506
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
muggelmax
Fenrir
17
9 / 4 / 19
10,922
840
9,189
21,017
11,523
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
prvt_joka
Nu Wa
17
5 / 3 / 21
10,363
797
11,763
11,973
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Didy254
Agni
14
1 / 9 / 2
8,268
636
6,990
9,885
3,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 7 / 6
9,768
751
8,152
10,828
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Revqqq
Odin
17
5 / 6 / 7
10,646
819
7,468
17,101
21,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
skiper_masta
Xbalanque
18
8 / 7 / 7
10,919
840
17,502
15,260
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
topsalax
The Morrigan
17
2 / 8 / 9
9,509
731
7,966
12,719
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
49
36
Kills
18
18
Deaths
37
95
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Agni
Didy254
Agni
1
9
2
0.22
L
2
7
6
0.71
W
3
4
25
3.88
W
Pele
14
4
10
4.75
L
Odin
Revqqq
Odin
5
6
7
1.42
W
He Bo
5
3
20
5
W
Fenrir
muggelmax
Fenrir
9
4
19
4.63
W
Nu Wa
prvt_joka
Nu Wa
5
3
21
5.17
L
Xbalanque
skiper_masta
Xbalanque
8
7
7
1.64
L
The Morrigan
topsalax
The Morrigan
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,336
Damage
48,078
73,552
Taken
65,793
47,798
Mitigated
39,022
24,708
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Didy254
Agni
6,990
260
0
110
9,885
3,094
383
5,300
4,272
17,260
0
L
8,152
1,309
527
1,264
10,828
3,530
628
5,312
5,355
19,162
0
W
9,721
2,852
1,641
1,626
16,231
19,481
580
4,062
12,129
20,459
0
W
Pele
15,126
3,815
2,165
2,713
13,825
7,484
1,198
5,784
8,041
0
30,814
L
Odin
Revqqq
Odin
7,468
2,297
895
2,185
17,101
21,145
52
9,519
7,211
0
14,874
W
He Bo
13,537
737
2,625
2,768
10,506
3,913
1,472
3,148
6,305
36,065
0
W
Fenrir
muggelmax
Fenrir
9,189
1,814
1,431
6,397
21,017
11,523
278
6,326
14,181
0
15,285
W
Nu Wa
prvt_joka
Nu Wa
11,763
5,533
1,136
2,206
11,973
5,397
1,041
3,445
8,528
30,220
0
L
Xbalanque
skiper_masta
Xbalanque
17,502
8,336
1,745
2,954
15,260
6,187
424
9,481
5,604
0
37,399
L
The Morrigan
topsalax
The Morrigan
7,966
1,370
581
1,814
12,719
5,066
203
5,121
7,308
20,409
1,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
49,110
156
Minions Killed
113
0
Camps Cleared
0
1,198,515
Distance Traveled
953,746
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,268
636
21
2
0
182,148
0
L
Nu Wa
9,768
751
19
1
0
133,847
0
W
Atlas
10,411
801
14
1
0
199,436
0
W
Pele
11,630
895
40
3
0
254,407
4
L
Odin
10,646
819
14
1
0
232,243
0
W
He Bo
11,369
875
60
5
0
237,413
0
W
Fenrir
10,922
840
13
1
0
273,508
0
W
Nu Wa
10,363
797
29
2
0
233,751
0
L
Xbalanque
10,919
840
36
3
0
224,716
0
L
The Morrigan
9,509
731
23
2
0
180,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role