Player Matchup

King Arthur
King Arthur
EcL1Se-Seahawk
King Arthur
Level 99
God Stats
4W - 4L
1,612 SR
Queue Stats
261W - 318L
1,416 Elo+
Solo
Yu Huang
Yu Huang
KronnoZomber22
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
fandaguxi1003
Danzaburou
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,226 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,289 Elo+

VS

Team Averages
Level 75
1,452 SR
1,388 Elo+
Zeus
Zeus
Aimar_glz
Zeus
Level 122
God Stats
2W - 6L
1,446 SR
Queue Stats
112W - 169L
1,408 Elo+
Party 2
Gilgamesh
Gilgamesh
Xx_Aythamy_xX
Gilgamesh
Level 28
God Stats
5W - 4L
1,472 SR
Queue Stats
76W - 120L
1,352 Elo+
Party 2
Neith
Neith
parok13
Neith
Level 76
God Stats
376W - 488L
1,438 SR
Queue Stats
424W - 579L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EcL1Se-Seahawk
King Arthur
11
1 / 1 / 1
6,562
656
2,337
10,180
5,352
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
8
0 / 5 / 1
5,787
579
2,668
5,559
1,484
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
fandaguxi1003
Danzaburou
10
1 / 5 / 1
6,476
648
2,576
8,502
2,526
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 2 / 5
7,889
789
6,207
5,212
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Xx_Aythamy_xX
Gilgamesh
12
5 / 0 / 5
7,882
788
6,236
4,891
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
parok13
Neith
13
2 / 0 / 9
7,579
758
8,287
3,372
1,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
2
5
3.25
L
King Arthur
EcL1Se-Seahawk
King Arthur
1
1
1
1.5
L
Yu Huang
0
5
1
0.1
W
Gilgamesh
Xx_Aythamy_xX
Gilgamesh
5
0
5
7.5
L
Danzaburou
fandaguxi1003
Danzaburou
1
5
1
0.3
W
Neith
parok13
Neith
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,581
Damage
20,730
24,241
Taken
13,475
9,362
Mitigated
6,031
4,108
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,207
532
0
1,053
5,212
1,642
308
707
4,505
33,618
0
L
King Arthur
EcL1Se-Seahawk
King Arthur
2,337
84
0
2,430
10,180
5,352
0
1,846
8,136
0
13,539
L
Yu Huang
2,668
105
0
177
5,559
1,484
0
1,567
3,844
11,319
0
W
Gilgamesh
Xx_Aythamy_xX
Gilgamesh
6,236
1,374
0
441
4,891
3,300
236
1,738
3,128
0
14,552
L
Danzaburou
fandaguxi1003
Danzaburou
2,576
1,008
0
1,501
8,502
2,526
0
2,749
5,549
0
15,254
W
Neith
parok13
Neith
8,287
2,569
31
1,805
3,372
1,089
52
893
2,479
0
28,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
23,350
72
Minions Killed
132
2
Camps Cleared
7
454,477
Distance Traveled
557,283
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,889
789
73
7
3
152,774
3
L
King Arthur
6,562
656
30
3
1
187,880
4
L
Yu Huang
5,787
579
21
2
0
128,722
0
W
Gilgamesh
7,882
788
18
2
3
212,850
1
L
Danzaburou
6,476
648
21
2
1
137,875
3
W
Neith
7,579
758
41
4
1
191,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role