Player Matchup

Kali
Kali
Platinum II
 
Kali
Platinum II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum III
K7RSAT
Ymir
Platinum III
Level 97
God Stats
5W - 3L
1,901 SR
Queue Stats
56W - 60L
1,843 MMR
Solo
Poseidon
Poseidon
Platinum IV
KingDonJayJay47
Poseidon
Platinum IV
Level 127
God Stats
12W - 13L
1,495 SR
Queue Stats
224W - 223L
1,860 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Not_MaxM
Cernunnos
Platinum IV
Level 137
God Stats
2W - 2L
1,694 SR
Queue Stats
162W - 157L
1,897 MMR
Solo
Set
Set
Platinum V
rlyBabatunde
Set
Platinum V
Level 127
God Stats
10W - 8L
1,447 SR
Queue Stats
236W - 223L
1,824 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,607 SR
1,785 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,678 SR
1,882 MMR
Fenrir
Fenrir
Platinum IV
Algama
Fenrir
Platinum IV
Level 69
God Stats
1W - 0L
1,778 SR
Queue Stats
18W - 4L
2,044 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
I-UweMoerve-I
Kuzenbo
Platinum II
Level 155
God Stats
1W - 2L
1,478 SR
Queue Stats
176W - 162L
1,807 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Morgenmichael
Hou Yi
Platinum I
Level 110
God Stats
35W - 26L
1,676 SR
Queue Stats
243W - 233L
1,803 MMR
Party 1
Sobek
Sobek
Platinum III
Se3b4asKi_69
Sobek
Platinum III
Level 104
God Stats
10W - 16L
1,645 SR
Queue Stats
190W - 187L
1,870 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
nuttyno
Zhong Kui
Platinum I
Level 126
God Stats
9W - 5L
1,812 SR
Queue Stats
159W - 156L
1,886 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 7 / 1
8,005
572
5,199
14,151
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
K7RSAT
Ymir
10
2 / 5 / 2
7,190
514
2,726
13,745
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
10
0 / 9 / 1
6,457
461
4,929
8,967
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Not_MaxM
Cernunnos
9
2 / 5 / 2
6,481
463
6,001
8,551
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 0
7,600
543
4,937
8,905
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
GebPersephoneUllr

VS

Bans
BastetGilgameshShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Algama
Fenrir
16
11 / 0 / 3
9,345
668
11,678
9,168
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
13
0 / 0 / 6
7,568
541
4,645
12,638
9,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 3 / 1
9,025
645
9,596
8,129
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 8
7,304
522
4,124
11,017
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
nuttyno
Zhong Kui
14
10 / 2 / 5
8,871
634
10,809
8,778
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
7
Kills
29
29
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
7
1
0.5
W
Fenrir
Algama
Fenrir
11
0
3
12.5
W
Kuzenbo
0
0
6
3
L
Ymir
K7RSAT
Ymir
2
5
2
0.6
L
Poseidon
0
9
1
0.06
W
7
3
1
2.5
L
Cernunnos
Not_MaxM
Cernunnos
2
5
2
0.6
W
1
2
8
2.5
W
Zhong Kui
nuttyno
Zhong Kui
10
2
5
6.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
40,852
54,319
Taken
49,730
22,184
Mitigated
32,671
9,228
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,199
2,399
0
2,414
14,151
4,588
0
1,641
12,510
0
41,746
W
Fenrir
Algama
Fenrir
11,678
4,980
0
4,075
9,168
5,909
424
1,128
8,040
0
61,188
W
Kuzenbo
4,645
2,227
0
4,835
12,638
9,825
46
168
12,470
46,629
0
L
Ymir
K7RSAT
Ymir
2,726
476
0
2,801
13,745
7,756
28
7,433
6,312
13,486
0
L
Poseidon
4,929
551
0
560
8,967
1,837
0
6,179
2,788
37,873
0
W
9,596
6,163
0
1,469
8,129
2,489
44
356
7,773
0
59,217
L
Cernunnos
Not_MaxM
Cernunnos
6,001
3,063
0
1,958
8,551
2,132
0
821
7,730
0
32,923
W
4,124
495
0
3,225
11,017
8,470
28
2,707
8,310
21,647
0
W
Zhong Kui
nuttyno
Zhong Kui
10,809
1,106
0
3,109
8,778
5,978
0
3,296
5,482
48,379
0
L
4,937
1,782
0
1,495
8,905
5,871
0
3,504
5,401
0
53,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,733
Gold Earned
42,113
351
Minions Killed
392
0
Camps Cleared
0
1,267,243
Distance Traveled
1,411,118
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,005
572
78
6
0
284,714
2
W
Fenrir
9,345
668
103
7
0
335,275
0
W
Kuzenbo
7,568
541
74
5
0
266,696
7
L
Ymir
7,190
514
25
2
0
263,080
9
L
Poseidon
6,457
461
76
5
0
226,015
2
W
Hou Yi
9,025
645
112
8
0
248,295
3
L
Cernunnos
6,481
463
59
4
0
236,088
2
W
Sobek
7,304
522
21
2
0
296,801
4
W
Zhong Kui
8,871
634
82
6
0
264,051
3
L
Set
7,600
543
113
8
0
257,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role