Player Matchup

Bacchus
Bacchus
Da_KidNexDoor_
Bacchus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 94L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Im Zeus Kaiser
Ah Puch
Level 156
God Stats
3W - 2L
1,677 SR
Queue Stats
296W - 322L
1,531 Elo+
Solo
Danzaburou
Danzaburou
SappyPack
Danzaburou
Level 99
God Stats
0W - 1L
1,441 SR
Queue Stats
2W - 3L
1,672 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,562 Elo+

VS

Team Averages
Level 145
1,502 SR
1,509 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Chrystian Z
Gilgamesh
Level 149
God Stats
9W - 10L
1,505 SR
Queue Stats
335W - 365L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,808
681
3,945
6,089
5,371
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
1 / 1 / 0
6,045
605
4,377
2,128
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SappyPack
Danzaburou
11
0 / 3 / 1
6,573
657
2,319
6,607
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 1 / 3
7,481
748
5,174
3,037
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
11
3 / 2 / 4
7,390
739
4,285
5,284
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Chrystian Z
Gilgamesh
11
1 / 0 / 4
6,693
669
2,887
7,679
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
7
7
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
3
4.5
W
Apollo
 
Apollo
3
2
4
2.5
W
Gilgamesh
Chrystian Z
Gilgamesh
1
0
4
3
L
2
3
0
0.67
L
1
1
0
1
L
Danzaburou
SappyPack
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
12,346
14,824
Taken
16,000
7,577
Mitigated
7,803
2,055
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,174
799
0
595
3,037
1,149
1,348
1,865
1,172
30,929
0
W
Apollo
 
Apollo
4,285
2,296
305
686
5,284
1,985
0
4,259
1,025
0
16,057
W
Gilgamesh
Chrystian Z
Gilgamesh
2,887
670
186
1,132
7,679
4,669
230
2,343
5,336
0
11,128
L
3,945
629
0
509
6,089
5,371
0
1,749
4,340
9,246
0
L
4,377
44
0
58
2,128
466
0
594
1,534
17,948
0
L
Danzaburou
SappyPack
Danzaburou
2,319
1,070
76
1,412
6,607
1,740
0
2,927
3,680
0
24,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,426
Gold Earned
21,564
105
Minions Killed
104
3
Camps Cleared
6
407,254
Distance Traveled
528,045
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,481
748
68
7
3
182,012
3
W
Apollo
7,390
739
22
2
3
164,464
1
W
Gilgamesh
6,693
669
14
1
0
181,569
4
L
Bacchus
6,808
681
15
2
1
132,755
1
L
Ah Puch
6,045
605
36
4
0
107,058
3
L
Danzaburou
6,573
657
54
5
2
167,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role