Player Matchup

Merlin
Merlin
Lypt1c
Merlin
Level 44
God Stats
4W - 3L
1,603 SR
Queue Stats
36W - 31L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Mr Hundrish
Danzaburou
Level 92
God Stats
11W - 12L
1,512 SR
Queue Stats
32W - 52L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
QueenIdoda
Nu Wa
Level 75
God Stats
28W - 28L
1,521 SR
Queue Stats
55W - 83L
1,414 Elo+
Party 2
Kali
Kali
Sembray
Kali
Level 109
God Stats
3W - 0L
1,691 SR
Queue Stats
140W - 163L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
smokitown
Gilgamesh
Level 145
God Stats
5W - 7L
1,567 SR
Queue Stats
101W - 101L
1,506 Elo+
Party 2
Team Averages
Level 93
1,579 SR
1,488 Elo+

VS

Team Averages
Level 95
1,562 SR
1,523 Elo+
Mercury
Mercury
BlinkH
Mercury
Level 47
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
FENRIR28
King Arthur
Level 124
God Stats
35W - 20L
1,656 SR
Queue Stats
89W - 91L
1,567 Elo+
Party 3
Thoth
Thoth
Jecht8
Thoth
Level 97
God Stats
6W - 7L
1,517 SR
Queue Stats
67W - 73L
1,538 Elo+
Party 3
Izanami
Izanami
Leoni2905
Izanami
Level 83
God Stats
30W - 20L
1,603 SR
Queue Stats
108W - 121L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Marvin0707
Sylvanus
Level 123
God Stats
15W - 9L
1,581 SR
Queue Stats
106W - 115L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lypt1c
Merlin
20
14 / 0 / 14
15,196
894
34,431
11,390
5,216
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Mr Hundrish
Danzaburou
19
2 / 4 / 18
12,526
737
13,111
15,819
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
19
1 / 4 / 19
12,220
719
13,150
10,704
3,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Sembray
Kali
19
4 / 2 / 14
12,326
725
10,392
16,664
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
smokitown
Gilgamesh
20
8 / 6 / 13
13,265
780
15,373
21,702
15,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlinkH
Mercury
18
5 / 7 / 3
11,481
675
5,679
15,789
5,315
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
FENRIR28
King Arthur
18
2 / 7 / 10
11,240
661
18,023
25,996
21,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Jecht8
Thoth
18
6 / 7 / 6
12,035
708
16,190
16,191
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Leoni2905
Izanami
20
3 / 3 / 3
12,648
744
6,060
15,055
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Marvin0707
Sylvanus
18
0 / 5 / 6
11,710
689
9,640
26,843
30,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
44
29
Kills
16
16
Deaths
29
78
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlinkH
Mercury
5
7
3
0.93
L
King Arthur
FENRIR28
King Arthur
2
7
10
1
L
Thoth
Jecht8
Thoth
6
7
6
1.29
L
Izanami
Leoni2905
Izanami
3
3
3
1.5
W
Merlin
Lypt1c
Merlin
14
0
14
21
L
Sylvanus
Marvin0707
Sylvanus
0
5
6
0.6
W
Danzaburou
Mr Hundrish
Danzaburou
2
4
18
2.75
W
Nu Wa
1
4
19
2.63
W
Kali
Sembray
Kali
4
2
14
5.5
W
Gilgamesh
smokitown
Gilgamesh
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,457
Damage
55,592
76,279
Taken
99,874
36,622
Mitigated
67,658
20,503
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlinkH
Mercury
5,679
1,947
0
465
15,789
5,315
751
7,789
7,907
0
21,100
L
King Arthur
FENRIR28
King Arthur
18,023
3,486
0
1,468
25,996
21,565
210
11,795
13,992
0
42,251
L
Thoth
Jecht8
Thoth
16,190
232
0
558
16,191
4,734
95
8,749
7,289
43,165
0
L
Izanami
Leoni2905
Izanami
6,060
3,543
0
2,734
15,055
5,551
3,149
8,306
6,749
0
84,155
W
Merlin
Lypt1c
Merlin
34,431
1,571
530
3,668
11,390
5,216
1,656
1,884
9,412
94,350
0
L
Sylvanus
Marvin0707
Sylvanus
9,640
1,756
2,307
8,069
26,843
30,493
712
11,267
15,273
29,283
0
W
Danzaburou
Mr Hundrish
Danzaburou
13,111
4,734
45
4,979
15,819
6,171
4,909
5,149
10,491
0
48,167
W
Nu Wa
13,150
3,416
0
2,392
10,704
3,480
711
4,573
5,873
45,674
0
W
Kali
Sembray
Kali
10,392
4,906
0
5,470
16,664
6,337
1,472
5,770
10,662
0
28,740
W
Gilgamesh
smokitown
Gilgamesh
15,373
4,366
0
3,419
21,702
15,418
1,097
7,397
14,011
1,991
36,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,533
Gold Earned
59,114
325
Minions Killed
334
0
Camps Cleared
0
1,770,591
Distance Traveled
1,624,314
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,481
675
42
2
0
382,830
0
L
King Arthur
11,240
661
41
2
0
332,609
0
L
Thoth
12,035
708
67
4
0
340,765
3
L
Izanami
12,648
744
152
9
0
286,117
0
W
Merlin
15,196
894
108
6
0
378,901
4
L
Sylvanus
11,710
689
32
2
0
281,993
8
W
Danzaburou
12,526
737
65
4
0
340,554
1
W
Nu Wa
12,220
719
69
4
0
307,299
0
W
Kali
12,326
725
32
2
0
407,758
3
W
Gilgamesh
13,265
780
51
3
0
336,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role