Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BigDabs710
Medusa
Level 98
God Stats
2W - 3L
1,415 SR
Queue Stats
49W - 62L
1,449 Elo+
Party 2
Chernobog
Chernobog
Carlossss10
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,236 Elo+
Party 1
Janus
Janus
OnlyZephr1
Janus
Level 62
God Stats
3W - 4L
1,328 SR
Queue Stats
100W - 109L
1,509 Elo+
Solo
Yemoja
Yemoja
sneakyturtle777
Yemoja
Level 28
God Stats
0W - 3L
1,187 SR
Queue Stats
20W - 28L
1,464 Elo+
Party 2
Team Averages
Level 71
1,386 SR
1,432 Elo+

VS

Team Averages
Level 94
1,609 SR
1,512 Elo+
Scylla
Scylla
KenralliReaper
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,470 Elo+
Solo
Atlas
Atlas
KobaltKobold
Atlas
Level 78
God Stats
35W - 35L
1,508 SR
Queue Stats
176W - 203L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,820 SR
Queue Stats
37W - 38L
1,490 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TexasPeteSauce
Tsukuyomi
Level 128
God Stats
2W - 5L
1,587 SR
Queue Stats
239W - 258L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
TheGreaseWalker
Sylvanus
Level 125
God Stats
16W - 12L
1,632 SR
Queue Stats
151W - 168L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 3 / 0
8,806
518
8,684
16,815
9,238
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
BigDabs710
Medusa
13
2 / 6 / 3
8,023
472
8,154
13,068
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
Carlossss10
Chernobog
12
0 / 5 / 4
7,373
434
2,557
12,848
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
14
2 / 5 / 1
8,541
502
4,578
9,239
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 2 / 4
8,308
489
6,749
11,527
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
9,688
570
8,080
5,394
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 10
8,716
513
9,998
12,398
12,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
14
3 / 2 / 2
8,004
471
6,138
7,860
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TexasPeteSauce
Tsukuyomi
16
8 / 3 / 4
9,241
544
15,209
13,256
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
14
1 / 1 / 5
8,572
504
8,025
11,173
8,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
9
Kills
21
21
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
3
0
0.67
L
Medusa
BigDabs710
Medusa
2
6
3
0.58
L
Chernobog
Carlossss10
Chernobog
0
5
4
0.4
W
7
0
4
9
W
2
3
10
2.33
W
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
3
2
2
2
L
Janus
2
5
1
0.5
W
Tsukuyomi
TexasPeteSauce
Tsukuyomi
8
3
4
3.33
W
Sylvanus
1
1
5
3.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
47,450
63,497
Taken
50,081
29,815
Mitigated
29,700
15,496
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,684
1,658
0
3,296
16,815
9,238
0
8,362
8,453
0
57,078
L
Medusa
BigDabs710
Medusa
8,154
3,475
1
2,711
13,068
4,017
0
5,319
7,749
0
66,796
L
Chernobog
Carlossss10
Chernobog
2,557
1,765
0
3,866
12,848
3,639
0
2,710
10,138
0
37,466
W
8,080
694
0
1,048
5,394
1,631
547
1,638
3,756
63,043
0
W
9,998
3,561
425
2,719
12,398
12,213
0
3,742
8,656
28,377
0
W
Ah Muzen Cab
Meowtvevo
Ah Muzen Cab
6,138
2,440
0
2,287
7,860
2,374
497
2,502
5,358
0
47,572
L
Janus
4,578
40
0
735
9,239
2,679
192
3,593
5,646
55,845
0
W
Tsukuyomi
TexasPeteSauce
Tsukuyomi
15,209
4,051
0
2,927
13,256
5,118
4
2,193
11,063
0
63,106
W
Sylvanus
8,025
2,698
1,777
5,210
11,173
8,364
100
719
10,454
42,182
10,729
L
6,749
1,848
1,906
2,981
11,527
10,242
0
4,881
6,646
13,245
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
44,221
453
Minions Killed
457
0
Camps Cleared
0
1,502,188
Distance Traveled
1,649,377
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,806
518
117
7
0
332,616
2
L
Medusa
8,023
472
111
7
0
291,045
3
L
Chernobog
7,373
434
74
4
0
287,061
4
W
Scylla
9,688
570
121
7
0
347,113
4
W
Atlas
8,716
513
35
2
0
331,253
4
W
Ah Muzen Cab
8,004
471
91
5
0
332,964
0
L
Janus
8,541
502
118
7
0
285,744
3
W
Tsukuyomi
9,241
544
91
5
0
360,152
2
W
Sylvanus
8,572
504
119
7
0
277,895
0
L
Yemoja
8,308
489
33
2
0
305,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role