Player Matchup

Tiamat
Tiamat
H O Howe
Tiamat
Level 149
God Stats
2W - 4L
1,387 SR
Queue Stats
235W - 236L
1,502 Elo+
Solo
Bastet
Bastet
IllusoryCash138
Bastet
Level 125
God Stats
2W - 7L
1,477 SR
Queue Stats
431W - 450L
1,465 Elo+
Solo
He Bo
He Bo
MACDAWGS
He Bo
Level 160
God Stats
6W - 8L
1,411 SR
Queue Stats
468W - 480L
1,531 Elo+
Solo
Shiva
Shiva
Silent Kuno
Shiva
Level 96
God Stats
10W - 11L
1,500 SR
Queue Stats
896W - 922L
1,474 Elo+
Solo
Danzaburou
Danzaburou
levelupFARAMID
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,495 Elo+
Solo
Team Averages
Level 112
1,455 SR
1,494 Elo+

VS

Team Averages
Level 24
1,500 SR
1,471 Elo+
Cabrakan
Cabrakan
BigdoggyJay
Cabrakan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,772 Elo+
Solo
Hera
Hera
DabQ
Hera
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Solo
Kukulkan
Kukulkan
HO7WATERMELON
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,479 Elo+
Solo
Shiva
Shiva
RAGEandWOMEN
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,391 Elo+
Solo
Arachne
Arachne
Selitheus
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
H O Howe
Tiamat
20
2 / 2 / 6
11,383
632
17,740
19,393
11,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 6 / 7
12,329
685
23,808
16,661
7,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
MACDAWGS
He Bo
17
1 / 9 / 6
10,946
608
19,550
13,447
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 11 / 6
12,486
694
14,822
40,490
46,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
levelupFARAMID
Danzaburou
19
2 / 5 / 8
11,739
652
19,686
16,376
6,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigdoggyJay
Cabrakan
18
4 / 3 / 21
12,687
705
11,067
25,817
39,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
DabQ
Hera
16
1 / 4 / 18
11,268
626
12,604
15,825
8,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
HO7WATERMELON
Kukulkan
20
11 / 2 / 11
14,964
831
24,188
16,900
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 4 / 17
15,065
837
23,707
31,262
31,277
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
Selitheus
Arachne
19
9 / 5 / 13
12,726
707
16,882
34,361
27,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
113
17
Kills
33
33
Deaths
18
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigdoggyJay
Cabrakan
4
3
21
4.83
W
Hera
DabQ
Hera
1
4
18
2.5
L
Tiamat
H O Howe
Tiamat
2
2
6
2.5
W
Kukulkan
HO7WATERMELON
Kukulkan
11
2
11
8.25
L
5
6
7
1.42
L
He Bo
MACDAWGS
He Bo
1
9
6
0.44
W
8
4
17
4.13
W
Arachne
Selitheus
Arachne
9
5
13
3.1
L
7
11
6
0.91
L
Danzaburou
levelupFARAMID
Danzaburou
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,606
Damage
88,448
106,367
Taken
124,165
77,609
Mitigated
116,456
36,286
Healing
51,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigdoggyJay
Cabrakan
11,067
1,218
2,084
5,072
25,817
39,121
666
7,430
18,387
16,118
0
W
Hera
DabQ
Hera
12,604
3,703
2,089
2,845
15,825
8,231
824
5,302
10,523
30,321
0
L
Tiamat
H O Howe
Tiamat
17,740
1,333
1,742
10,585
19,393
11,223
187
10,692
8,701
45,543
0
W
Kukulkan
HO7WATERMELON
Kukulkan
24,188
1,542
3,997
3,359
16,900
10,100
1,980
4,538
12,362
70,208
0
L
23,808
4,896
1,027
3,231
16,661
7,962
252
5,210
11,451
0
43,375
L
He Bo
MACDAWGS
He Bo
19,550
304
482
1,355
13,447
5,195
0
7,587
5,860
40,402
0
W
23,707
3,224
8,786
11,233
31,262
31,277
513
11,239
20,023
2,562
42,417
W
Arachne
Selitheus
Arachne
16,882
11,637
1,180
11,312
34,361
27,727
1,225
8,781
23,852
0
27,013
L
14,822
2,151
1,415
9,722
40,490
46,614
85
17,425
23,065
0
31,879
L
Danzaburou
levelupFARAMID
Danzaburou
19,686
5,198
700
6,027
16,376
6,615
1,008
8,003
8,373
0
65,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,883
Gold Earned
66,710
234
Minions Killed
248
0
Camps Cleared
0
1,487,547
Distance Traveled
1,734,213
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,687
705
15
1
0
365,451
1
W
Hera
11,268
626
45
3
0
286,323
1
L
Tiamat
11,383
632
36
2
0
346,058
1
W
Kukulkan
14,964
831
114
6
0
377,577
4
L
Bastet
12,329
685
38
2
0
334,977
0
L
He Bo
10,946
608
49
3
0
251,099
0
W
Shiva
15,065
837
42
2
0
350,988
0
W
Arachne
12,726
707
32
2
0
353,874
0
L
Shiva
12,486
694
30
2
0
276,230
0
L
Danzaburou
11,739
652
81
5
0
279,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role