Player Matchup

Scylla
Scylla
Diller_Whale
Scylla
Level 92
God Stats
11W - 9L
1,514 SR
Queue Stats
182W - 202L
1,358 Elo+
Party 1
Ymir
Ymir
Lilley1213
Ymir
Level 41
God Stats
4W - 8L
1,500 SR
Queue Stats
516W - 592L
1,324 Elo+
Party 2
Chaac
Chaac
MKGoku182
Chaac
Level 102
God Stats
1W - 3L
1,488 SR
Queue Stats
168W - 185L
1,302 Elo+
Party 1
Sylvanus
Sylvanus
TroPicGlitch128
Sylvanus
Level 59
God Stats
23W - 27L
1,403 SR
Queue Stats
516W - 578L
1,262 Elo+
Party 2
Merlin
Merlin
briis01
Merlin
Level 87
God Stats
324W - 330L
1,540 SR
Queue Stats
378W - 394L
1,374 Elo+
Solo
Team Averages
Level 76
1,489 SR
1,324 Elo+

VS

Team Averages
Level 86
1,438 SR
1,406 Elo+
Arachne
Arachne
C-Lowe33
Arachne
Level 67
God Stats
37W - 33L
1,678 SR
Queue Stats
184W - 198L
1,400 Elo+
Solo
Neith
Neith
MagessCat
Neith
Level 64
God Stats
1W - 1L
1,187 SR
Queue Stats
64W - 51L
1,392 Elo+
Solo
Anubis
Anubis
apeking116
Anubis
Level 124
God Stats
167W - 127L
1,524 SR
Queue Stats
292W - 312L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
justin6093
Baron Samedi
Level 87
God Stats
17W - 15L
1,501 SR
Queue Stats
52W - 55L
1,434 Elo+
Solo
Odin
Odin
xXllGnarllXx
Odin
Level 89
God Stats
1W - 0L
1,299 SR
Queue Stats
49W - 41L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
5 / 3 / 1
6,770
521
5,464
7,829
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 3 / 4
5,841
449
2,758
10,490
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MKGoku182
Chaac
9
0 / 5 / 0
5,425
417
4,125
11,896
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
1 / 5 / 0
5,918
455
1,626
11,179
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
briis01
Merlin
9
0 / 5 / 0
5,724
440
2,436
8,775
2,621
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C-Lowe33
Arachne
13
3 / 1 / 4
7,392
569
9,256
9,059
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MagessCat
Neith
11
2 / 1 / 4
6,418
494
2,894
3,601
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
apeking116
Anubis
12
6 / 3 / 4
7,676
590
8,638
6,329
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
justin6093
Baron Samedi
12
5 / 0 / 4
7,117
547
9,532
5,849
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 1 / 0
7,038
541
5,163
6,714
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
21
21
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
C-Lowe33
Arachne
3
1
4
5
L
Scylla
5
3
1
1.83
L
0
3
4
0.67
L
Chaac
MKGoku182
Chaac
0
5
0
0
W
Neith
MagessCat
Neith
2
1
4
4
L
Sylvanus
1
5
0
0.2
W
Anubis
apeking116
Anubis
6
3
4
2.67
L
Merlin
briis01
Merlin
0
5
0
0
W
Baron Samedi
justin6093
Baron Samedi
5
0
4
7
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,409
Damage
35,483
50,169
Taken
31,552
18,708
Mitigated
13,064
10,699
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
C-Lowe33
Arachne
9,256
7,731
0
2,514
9,059
3,018
0
3,044
5,916
0
50,279
L
Scylla
5,464
292
0
750
7,829
2,246
0
2,975
4,784
25,431
0
L
2,758
490
0
1,446
10,490
3,517
0
3,572
6,819
26,561
0
L
Chaac
MKGoku182
Chaac
4,125
417
0
3,391
11,896
4,983
0
3,359
8,164
0
24,209
W
Neith
MagessCat
Neith
2,894
1,056
0
720
3,601
967
1,409
1,539
2,022
0
24,803
L
Sylvanus
1,626
344
342
1,532
11,179
5,341
0
6,727
4,010
17,706
9,068
W
Anubis
apeking116
Anubis
8,638
164
0
2,476
6,329
2,505
180
2,454
3,653
40,010
0
L
Merlin
briis01
Merlin
2,436
28
0
3,238
8,775
2,621
0
1,273
7,170
24,971
0
W
Baron Samedi
justin6093
Baron Samedi
9,532
639
1,129
3,708
5,849
2,215
877
1,228
4,621
37,442
0
W
5,163
822
0
1,766
6,714
4,359
409
3,144
3,494
4,692
23,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
35,641
274
Minions Killed
326
0
Camps Cleared
0
1,094,809
Distance Traveled
1,215,854
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,392
569
81
6
0
270,649
5
L
Scylla
6,770
521
47
4
0
225,920
0
L
Ymir
5,841
449
56
4
0
221,218
0
L
Chaac
5,425
417
49
4
0
224,925
1
W
Neith
6,418
494
49
4
0
215,166
0
L
Sylvanus
5,918
455
68
5
0
199,906
0
W
Anubis
7,676
590
72
6
0
243,833
2
L
Merlin
5,724
440
54
4
0
222,840
0
W
Baron Samedi
7,117
547
68
5
0
223,523
1
W
Odin
7,038
541
56
4
0
262,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role