Player Matchup

Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
 
Artio
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
Coff3e
Ullr
Gold IV
Level 145
God Stats
1W - 0L
1,338 SR
Queue Stats
18W - 12L
1,594 MMR
Solo
Sol
Sol
Silver II
L1f3sty1e
Sol
Silver II
Level 123
God Stats
1W - 3L
1,293 SR
Queue Stats
46W - 33L
1,592 MMR
Solo
Osiris
Osiris
Gold I
ZesShiz
Osiris
Gold I
Level 100
God Stats
5W - 14L
1,391 SR
Queue Stats
195W - 205L
1,560 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,404 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,521 SR
1,576 MMR
Hou Yi
Hou Yi
Gold III
ColombianDash
Hou Yi
Gold III
Level 65
God Stats
3W - 5L
1,607 SR
Queue Stats
19W - 18L
1,565 MMR
Solo
Thor
Thor
Gold II
Phoenix932
Thor
Gold II
Level 149
God Stats
14W - 17L
1,518 SR
Queue Stats
507W - 520L
1,543 MMR
Solo
Bacchus
Bacchus
Bronze III
dublinvision
Bacchus
Bronze III
Level 90
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
He Bo
He Bo
Gold III
joselm123
He Bo
Gold III
Level 126
God Stats
1W - 5L
1,351 SR
Queue Stats
40W - 39L
1,572 MMR
Solo
Odin
Odin
Gold III
sebaz1710
Odin
Gold III
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
446W - 442L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
8 / 1 / 2
7,382
671
7,223
6,772
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
 
Artio
10
2 / 0 / 5
6,470
588
2,556
5,390
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
Coff3e
Ullr
12
2 / 0 / 2
6,945
631
4,628
5,000
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 5
7,403
673
4,356
3,845
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ZesShiz
Osiris
12
0 / 1 / 1
6,770
615
5,067
5,493
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachnePersephoneCliodhna

VS

Bans
BastetThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,444
495
2,778
6,409
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 0
5,827
530
2,880
8,649
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
dublinvision
Bacchus
7
0 / 1 / 0
5,004
455
2,591
5,469
2,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
joselm123
He Bo
9
0 / 2 / 0
5,290
481
1,397
3,635
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 4 / 1
5,753
523
2,959
9,729
5,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
2
2
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
2
9
W
Artio
 
Artio
2
0
5
4.5
W
Ullr
Coff3e
Ullr
2
0
2
3
L
0
2
0
0
W
2
0
5
4.5
L
2
5
0
0.4
W
Osiris
ZesShiz
Osiris
0
1
1
0.5
L
Bacchus
dublinvision
Bacchus
0
1
0
0
L
He Bo
joselm123
He Bo
0
2
0
0
L
Odin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
12,605
26,500
Taken
33,891
12,747
Mitigated
13,787
12,477
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,223
2,997
0
3,224
6,772
2,038
0
226
6,546
0
38,357
W
Artio
 
Artio
2,556
414
140
2,748
5,390
4,048
0
1,359
4,031
15,548
4,399
W
Ullr
Coff3e
Ullr
4,628
1,992
0
780
5,000
1,658
308
1,792
3,208
0
43,704
L
2,778
1,555
0
1,887
6,409
2,106
0
3,555
2,854
0
30,703
W
4,356
1,818
0
2,684
3,845
1,048
213
611
3,234
48,932
0
L
2,880
834
0
2,246
8,649
2,511
0
978
7,671
0
24,502
W
Osiris
ZesShiz
Osiris
5,067
2,205
0
2,901
5,493
3,955
0
0
5,493
0
40,105
L
Bacchus
dublinvision
Bacchus
2,591
522
190
1,856
5,469
2,892
0
1,461
4,008
16,993
0
L
He Bo
joselm123
He Bo
1,397
103
0
360
3,635
656
0
422
3,213
26,772
0
L
Odin
2,959
1,252
0
2,195
9,729
5,622
0
311
9,418
0
30,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
27,318
375
Minions Killed
299
0
Camps Cleared
0
1,181,944
Distance Traveled
1,081,410
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,382
671
75
7
0
256,199
3
W
Artio
6,470
588
32
3
0
250,246
2
W
Ullr
6,945
631
85
8
0
219,888
1
L
Hou Yi
5,444
495
81
7
0
201,695
6
W
Sol
7,403
673
106
10
0
217,048
5
L
Thor
5,827
530
50
5
0
228,355
1
W
Osiris
6,770
615
77
7
0
238,563
2
L
Bacchus
5,004
455
31
3
0
230,704
3
L
He Bo
5,290
481
56
5
0
222,378
3
L
Odin
5,753
523
81
7
0
198,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role