Player Matchup

Achilles
Achilles
FoxxyGez
Achilles
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 158L
1,471 Elo+
Solo
Tyr
Tyr
TheElitetazer
Tyr
Level 75
God Stats
3W - 1L
1,760 SR
Queue Stats
73W - 66L
1,465 Elo+
Solo
Nemesis
Nemesis
TheFroznGamr
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,375 Elo+
Solo
Cerberus
Cerberus
xFuriousRAPiiDz
Cerberus
Level 134
God Stats
4W - 1L
1,252 SR
Queue Stats
114W - 134L
1,464 Elo+
Solo
The Morrigan
The Morrigan
zoroselamis1
The Morrigan
Level 129
God Stats
2W - 0L
1,826 SR
Queue Stats
12W - 10L
1,432 Elo+
Solo
Team Averages
Level 90
1,568 SR
1,441 Elo+

VS

Team Averages
Level 38
1,485 SR
1,555 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Norrenn
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,573 Elo+
Party 1
Ymir
Ymir
Potatissoppa
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,639 Elo+
Party 1
Raijin
Raijin
SvettigKurd
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,554 Elo+
Party 1
Thanatos
Thanatos
vSkxptic
Thanatos
Level 67
God Stats
1W - 1L
1,423 SR
Queue Stats
118W - 117L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FoxxyGez
Achilles
14
3 / 2 / 10
8,071
734
6,461
11,208
10,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 3 / 16
9,631
876
9,965
12,190
11,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
TheFroznGamr
Nemesis
15
6 / 4 / 12
9,140
831
9,554
10,865
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
15
3 / 4 / 19
9,021
820
11,552
16,229
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
zoroselamis1
The Morrigan
18
4 / 0 / 14
9,497
863
12,433
8,516
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 5 / 7
7,904
719
10,003
12,128
10,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Norrenn
Nemesis
13
3 / 6 / 5
7,900
718
8,134
12,638
5,819
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 5 / 9
8,243
749
10,453
14,183
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
17
3 / 3 / 8
9,669
879
15,126
10,079
5,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vSkxptic
Thanatos
14
5 / 4 / 6
8,488
772
6,860
8,326
3,312
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
23
Kills
13
13
Deaths
23
71
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
7
1.1
W
Achilles
FoxxyGez
Achilles
3
2
10
4
L
Nemesis
Norrenn
Nemesis
3
6
5
0.92
L
0
5
9
0.9
L
Raijin
3
3
8
2.33
W
7
3
16
5
W
Nemesis
TheFroznGamr
Nemesis
6
4
12
3
L
Thanatos
vSkxptic
Thanatos
5
4
6
2
W
Cerberus
3
4
19
3.13
W
The Morrigan
zoroselamis1
The Morrigan
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
50,576
59,008
Taken
57,354
47,013
Mitigated
39,359
20,943
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,003
1,512
1,137
2,891
12,128
10,264
0
2,873
8,900
97
14,772
W
Achilles
FoxxyGez
Achilles
6,461
866
594
2,339
11,208
10,785
506
6,118
4,723
0
10,707
L
Nemesis
Norrenn
Nemesis
8,134
3,340
1,604
2,632
12,638
5,819
0
5,275
7,226
0
13,754
L
10,453
1,116
0
1,206
14,183
14,717
0
5,405
8,327
18,401
0
L
Raijin
15,126
1,978
1,249
2,826
10,079
5,247
0
4,416
5,457
48,068
0
W
9,965
915
2,206
3,891
12,190
11,075
1,009
6,149
5,861
0
15,338
W
Nemesis
TheFroznGamr
Nemesis
9,554
2,729
2,009
1,961
10,865
5,227
361
2,759
8,071
0
13,419
L
Thanatos
vSkxptic
Thanatos
6,860
536
848
4,231
8,326
3,312
0
3,378
4,776
0
12,204
W
Cerberus
11,552
651
560
3,244
16,229
16,099
351
7,607
8,437
17,667
0
W
The Morrigan
zoroselamis1
The Morrigan
12,433
2,032
1,430
2,709
8,516
3,827
712
3,043
5,337
39,097
3,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
42,204
121
Minions Killed
123
0
Camps Cleared
0
1,037,756
Distance Traveled
986,405
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,904
719
13
1
0
200,473
0
W
Achilles
8,071
734
10
1
0
196,737
0
L
Nemesis
7,900
718
10
1
0
211,630
3
L
Ymir
8,243
749
17
2
0
173,552
2
L
Raijin
9,669
879
70
6
0
189,755
2
W
Tyr
9,631
876
11
1
0
226,904
0
W
Nemesis
9,140
831
18
2
0
216,661
0
L
Thanatos
8,488
772
13
1
0
210,995
0
W
Cerberus
9,021
820
23
2
0
191,775
0
W
The Morrigan
9,497
863
59
5
0
205,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role