Player Matchup

Gilgamesh
Gilgamesh
AngeloV99
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 2
Neith
Neith
Asmeet05ita
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,463 Elo+
Party 2
Anubis
Anubis
EmpressEmy
Anubis
Level 94
God Stats
1W - 3L
1,642 SR
Queue Stats
2W - 4L
1,463 Elo+
Party 2
Bakasura
Bakasura
Sega44465577656
Bakasura
Level 13
God Stats
1W - 4L
1,388 SR
Queue Stats
10W - 24L
1,336 Elo+
Party 4
Fafnir
Fafnir
unifulken
Fafnir
Level 44
God Stats
1W - 5L
1,457 SR
Queue Stats
89W - 114L
1,325 Elo+
Party 4
Team Averages
Level 39
1,497 SR
1,410 Elo+

VS

Team Averages
Level 52
1,540 SR
1,482 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NoT_gAbRiEL113
Neith
Level 63
God Stats
2W - 0L
1,725 SR
Queue Stats
73W - 77L
1,465 Elo+
Party 3
Susano
Susano
Rhys13
Susano
Level 28
God Stats
4W - 4L
1,293 SR
Queue Stats
100W - 116L
1,452 Elo+
Party 3
Ymir
Ymir
ZiipiZape
Ymir
Level 106
God Stats
5W - 4L
1,466 SR
Queue Stats
52W - 30L
1,564 Elo+
Party 1
Bellona
Bellona
otraveestu
Bellona
Level 17
God Stats
5W - 3L
1,715 SR
Queue Stats
39W - 40L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngeloV99
Gilgamesh
9
0 / 2 / 0
4,741
431
2,628
6,372
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 5 / 0
4,401
400
3,122
4,279
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
EmpressEmy
Anubis
10
0 / 2 / 0
5,568
506
1,672
3,372
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
8
0 / 5 / 0
5,034
458
1,510
8,914
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
unifulken
Fafnir
8
0 / 2 / 1
5,166
470
963
9,558
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 1 / 4
6,551
596
3,756
4,097
1,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 6
6,438
585
5,482
3,936
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Rhys13
Susano
12
5 / 0 / 2
6,873
625
3,203
4,641
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 0 / 7
6,197
563
1,922
5,029
3,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
otraveestu
Bellona
13
3 / 0 / 1
7,183
653
5,741
7,383
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
16
16
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
4
4
L
Gilgamesh
AngeloV99
Gilgamesh
0
2
0
0
L
1
5
0
0.2
L
Anubis
EmpressEmy
Anubis
0
2
0
0
W
4
0
6
7
W
Susano
Rhys13
Susano
5
0
2
6
L
Bakasura
0
5
0
0
W
Ymir
2
0
7
5.5
W
Bellona
otraveestu
Bellona
3
0
1
3.5
L
Fafnir
unifulken
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,895
Damage
20,104
32,495
Taken
25,086
12,937
Mitigated
13,999
6,556
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,756
203
0
1,259
4,097
1,347
0
1,658
2,439
36,308
0
L
Gilgamesh
AngeloV99
Gilgamesh
2,628
965
0
1,415
6,372
2,172
0
0
6,372
0
19,104
L
3,122
1,316
0
570
4,279
1,340
0
1,003
3,276
0
9,988
L
Anubis
EmpressEmy
Anubis
1,672
38
0
139
3,372
1,213
0
1,299
2,073
32,384
0
W
5,482
2,813
0
2,017
3,936
1,100
26
439
3,497
0
35,991
W
Susano
Rhys13
Susano
3,203
816
0
3,124
4,641
1,456
0
234
4,407
0
35,613
L
Bakasura
1,510
1,023
0
1,640
8,914
2,368
0
869
8,045
0
21,775
W
Ymir
1,922
521
0
1,756
5,029
3,357
0
304
4,725
14,992
0
W
Bellona
otraveestu
Bellona
5,741
2,442
0
3,616
7,383
6,739
0
0
7,226
0
41,954
L
Fafnir
unifulken
Fafnir
963
227
0
2,792
9,558
5,844
0
2,507
7,051
12,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,910
Gold Earned
33,242
210
Minions Killed
338
0
Camps Cleared
0
957,795
Distance Traveled
1,112,641
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,551
596
73
7
0
218,363
2
L
Gilgamesh
4,741
431
45
4
0
198,299
2
L
Neith
4,401
400
21
2
0
148,080
2
L
Anubis
5,568
506
70
6
0
199,777
0
W
Neith
6,438
585
60
5
0
207,958
5
W
Susano
6,873
625
75
7
0
259,035
2
L
Bakasura
5,034
458
57
5
0
224,726
3
W
Ymir
6,197
563
29
3
0
204,378
1
W
Bellona
7,183
653
101
9
0
222,907
1
L
Fafnir
5,166
470
17
2
0
186,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role