Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
N30NxPENGUIN
Zhong Kui
Level 127
God Stats
10W - 7L
1,632 SR
Queue Stats
57W - 57L
1,480 Elo+
Solo
Tyr
Tyr
TANK0424
Tyr
Level 104
God Stats
3W - 2L
1,373 SR
Queue Stats
47W - 49L
1,465 Elo+
Solo
Cupid
Cupid
YouBrokeYourTV
Cupid
Level 56
God Stats
17W - 3L
1,600 SR
Queue Stats
149W - 162L
1,510 Elo+
Solo
Atlas
Atlas
xFlame-Hashira
Atlas
Level 67
God Stats
6W - 8L
1,569 SR
Queue Stats
9W - 12L
1,246 Elo+
Solo
Team Averages
Level 96
1,535 SR
1,440 Elo+

VS

Team Averages
Level 105
1,585 SR
1,463 Elo+
Charybdis
Charybdis
CoupeCoupe4054
Charybdis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GregzStyle94
Kukulkan
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Thebradtouch
Chaac
Level 124
God Stats
5W - 5L
1,861 SR
Queue Stats
49W - 63L
1,428 Elo+
Solo
Atlas
Atlas
darkprince12115
Atlas
Level 106
God Stats
37W - 28L
1,564 SR
Queue Stats
488W - 512L
1,472 Elo+
Solo
Loki
Loki
papipe70
Loki
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 185L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 7
7,991
666
7,199
9,923
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
N30NxPENGUIN
Zhong Kui
17
0 / 1 / 5
8,896
741
9,724
8,559
6,417
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 1 / 6
9,180
765
11,462
11,203
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 6
9,261
772
8,911
6,090
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 2 / 7
9,013
751
6,560
8,370
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CoupeCoupe4054
Charybdis
15
1 / 4 / 2
8,007
667
5,448
11,106
4,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
GregzStyle94
Kukulkan
13
0 / 5 / 3
7,360
613
5,285
7,911
3,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 4
7,976
665
6,026
13,783
9,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 3
8,513
709
6,284
11,800
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
15
2 / 1 / 4
7,997
666
7,827
8,903
2,765
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
15
Kills
7
7
Deaths
15
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
3
7
1.17
L
Charybdis
CoupeCoupe4054
Charybdis
1
4
2
0.5
L
Kukulkan
GregzStyle94
Kukulkan
0
5
3
0.3
W
Zhong Kui
N30NxPENGUIN
Zhong Kui
0
1
5
2.5
W
5
1
6
8
L
1
1
4
3
W
6
0
6
9
L
3
4
3
1.13
L
Loki
2
1
4
4
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,856
Damage
30,870
44,145
Taken
53,503
27,620
Mitigated
32,802
16,918
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,199
1,893
0
2,828
9,923
3,300
82
1,703
8,137
24,478
0
L
Charybdis
CoupeCoupe4054
Charybdis
5,448
2,991
0
1,790
11,106
4,148
171
3,819
7,287
0
23,166
L
Kukulkan
GregzStyle94
Kukulkan
5,285
158
370
246
7,911
3,230
0
3,500
4,411
18,624
0
W
Zhong Kui
N30NxPENGUIN
Zhong Kui
9,724
601
108
3,946
8,559
6,417
1,585
1,642
6,917
49,167
0
W
11,462
1,453
0
5,190
11,203
7,903
0
2,269
8,934
0
31,379
L
6,026
528
0
6,555
13,783
9,988
0
5,581
8,202
163
27,357
W
8,911
5,137
144
3,325
6,090
2,578
648
2,236
3,854
0
22,633
L
6,284
1,724
108
1,449
11,800
12,671
0
5,860
5,940
16,662
0
L
Loki
7,827
1,024
0
2,221
8,903
2,765
0
4,723
4,180
0
29,862
W
6,560
2,475
362
1,015
8,370
7,422
156
3,850
4,520
17,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
39,853
227
Minions Killed
188
0
Camps Cleared
0
1,180,060
Distance Traveled
1,095,773
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,991
666
30
3
0
174,248
3
L
Charybdis
8,007
667
35
3
0
196,064
0
L
Kukulkan
7,360
613
36
3
0
207,232
0
W
Zhong Kui
8,896
741
90
8
0
233,846
1
W
Tyr
9,180
765
46
4
0
282,624
0
L
Chaac
7,976
665
54
5
0
226,379
3
W
Cupid
9,261
772
36
3
0
265,260
2
L
Atlas
8,513
709
28
2
0
206,688
0
L
Loki
7,997
666
35
3
0
259,410
3
W
Atlas
9,013
751
25
2
0
224,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role