Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Diugan45
Guan Yu
Level 67
God Stats
9W - 3L
1,388 SR
Queue Stats
267W - 299L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
DomiKun00
Jing Wei
Level 160
God Stats
7W - 3L
1,374 SR
Queue Stats
602W - 571L
1,468 Elo+
Party 2
Team Averages
Level 112
1,421 SR
1,468 Elo+

VS

Team Averages
Level 58
1,464 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
RipmeGeo
Baron Samedi
Level 39
God Stats
1W - 1L
1,392 SR
Queue Stats
20W - 26L
1,436 Elo+
Solo
Nemesis
Nemesis
olake12345
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 5
11,983
705
13,887
6,875
2,282
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Diugan45
Guan Yu
16
2 / 5 / 9
11,298
665
10,207
18,876
19,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
DomiKun00
Jing Wei
17
10 / 5 / 5
13,130
772
19,076
17,676
7,494
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 5 / 7
10,689
629
11,498
18,301
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
RipmeGeo
Baron Samedi
16
3 / 4 / 8
11,426
672
8,838
14,797
11,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
olake12345
Nemesis
15
6 / 7 / 5
10,988
646
15,387
16,237
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
16
Kills
11
11
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
5
6.5
L
Bellona
 
Bellona
2
5
7
1.1
W
Guan Yu
Diugan45
Guan Yu
2
5
9
1.3
W
Jing Wei
DomiKun00
Jing Wei
10
5
5
2.5
L
Baron Samedi
RipmeGeo
Baron Samedi
3
4
8
1.75
L
Nemesis
olake12345
Nemesis
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
35,723
43,427
Taken
49,335
29,101
Mitigated
33,730
12,133
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,887
3,411
704
4,010
6,875
2,282
1,477
1,046
5,456
50,321
0
L
Bellona
 
Bellona
11,498
2,782
0
2,657
18,301
15,264
0
5,967
12,058
0
30,985
W
Guan Yu
Diugan45
Guan Yu
10,207
746
687
2,591
18,876
19,325
54
5,268
12,883
0
26,960
W
Jing Wei
DomiKun00
Jing Wei
19,076
15,742
0
4,141
17,676
7,494
704
3,329
13,594
0
57,056
L
Baron Samedi
RipmeGeo
Baron Samedi
8,838
1,181
3,219
4,334
14,797
11,322
0
4,325
10,344
45,739
0
L
Nemesis
olake12345
Nemesis
15,387
5,942
0
3,158
16,237
7,144
0
4,147
11,858
0
31,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,411
Gold Earned
33,103
188
Minions Killed
160
10
Camps Cleared
5
885,128
Distance Traveled
897,691
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,983
705
86
5
3
286,734
3
L
Bellona
10,689
629
43
3
1
335,637
5
W
Guan Yu
11,298
665
35
2
5
318,201
1
W
Jing Wei
13,130
772
67
4
2
280,193
6
L
Baron Samedi
11,426
672
80
5
2
272,430
5
L
Nemesis
10,988
646
37
2
2
289,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role