Player Matchup

Izanami
Izanami
BEXA2288
Izanami
Level 67
God Stats
6W - 3L
1,331 SR
Queue Stats
148W - 145L
1,348 Elo+
Solo
Sylvanus
Sylvanus
Minniemauus
Sylvanus
Level 93
God Stats
24W - 27L
1,500 SR
Queue Stats
67W - 75L
1,363 Elo+
Solo
Guan Yu
Guan Yu
The_SKYHUNT3R_79
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,386 Elo+
Solo
Sol
Sol
Warchi_el_amo
Sol
Level 47
God Stats
4W - 0L
1,907 SR
Queue Stats
83W - 78L
1,475 Elo+
Solo
Loki
Loki
sleWitness
Loki
Level 68
God Stats
23W - 15L
1,592 SR
Queue Stats
283W - 331L
1,453 Elo+
Solo
Team Averages
Level 69
1,566 SR
1,405 Elo+

VS

Team Averages
Level 92
1,465 SR
1,371 Elo+
Izanami
Izanami
D4NNYYC00L3R
Izanami
Level 89
God Stats
5W - 6L
1,169 SR
Queue Stats
203W - 203L
1,513 Elo+
Solo
Sylvanus
Sylvanus
Mafffiozi
Sylvanus
Level 67
God Stats
6W - 4L
1,498 SR
Queue Stats
59W - 61L
1,350 Elo+
Solo
Tyr
Tyr
Sir_koskesh
Tyr
Level 36
God Stats
13W - 16L
1,500 SR
Queue Stats
178W - 202L
1,335 Elo+
Solo
Kukulkan
Kukulkan
The_fou_gere
Kukulkan
Level 141
God Stats
18W - 19L
1,478 SR
Queue Stats
223W - 241L
1,337 Elo+
Solo
Arachne
Arachne
oLagrove
Arachne
Level 127
God Stats
35W - 20L
1,683 SR
Queue Stats
331W - 377L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEXA2288
Izanami
12
4 / 2 / 3
7,239
557
7,432
7,649
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Minniemauus
Sylvanus
11
1 / 3 / 5
6,833
526
2,868
8,961
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 1 / 0
4,508
347
653
1,272
465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
11 / 1 / 5
9,320
717
13,851
8,911
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 5
7,764
597
5,495
9,446
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
D4NNYYC00L3R
Izanami
11
1 / 3 / 1
6,329
487
3,269
8,693
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Mafffiozi
Sylvanus
10
2 / 4 / 3
5,877
452
3,991
8,946
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 2 / 0
7,493
576
2,937
8,818
5,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
The_fou_gere
Kukulkan
11
2 / 7 / 2
6,938
534
5,145
7,312
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
oLagrove
Arachne
11
3 / 5 / 2
7,202
554
5,235
12,676
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
10
10
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
BEXA2288
Izanami
4
2
3
2.75
L
Izanami
D4NNYYC00L3R
Izanami
1
3
1
0.5
L
Sylvanus
Mafffiozi
Sylvanus
2
4
3
0.88
W
Sylvanus
Minniemauus
Sylvanus
1
3
5
1.17
L
2
2
0
1
W
0
1
0
0
L
Kukulkan
The_fou_gere
Kukulkan
2
7
2
0.43
W
11
1
5
13.5
L
Arachne
oLagrove
Arachne
3
5
2
0.8
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
20,577
36,239
Taken
46,445
16,053
Mitigated
19,431
13,862
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BEXA2288
Izanami
7,432
5,359
259
1,660
7,649
2,217
939
1,840
5,809
0
46,054
L
Izanami
D4NNYYC00L3R
Izanami
3,269
1,620
0
3,002
8,693
2,329
0
947
7,746
0
41,202
L
Sylvanus
Mafffiozi
Sylvanus
3,991
1,108
722
2,475
8,946
5,251
0
2,907
6,039
15,911
3,480
W
Sylvanus
Minniemauus
Sylvanus
2,868
1,093
1,282
2,431
8,961
6,281
145
2,090
6,871
13,390
4,506
L
2,937
287
0
3,066
8,818
5,660
0
2,919
5,828
0
45,715
W
653
159
0
343
1,272
465
0
0
1,272
0
3,774
L
Kukulkan
The_fou_gere
Kukulkan
5,145
705
170
525
7,312
2,440
0
3,510
3,802
32,428
0
W
13,851
6,561
0
5,405
8,911
3,606
1,510
3,400
5,511
52,072
7,121
L
Arachne
oLagrove
Arachne
5,235
3,126
0
3,358
12,676
3,751
0
4,363
8,313
0
32,267
W
5,495
2,469
0
2,482
9,446
3,484
0
1,409
8,037
0
40,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,664
Gold Earned
33,839
328
Minions Killed
329
0
Camps Cleared
0
977,236
Distance Traveled
1,191,919
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,239
557
87
7
0
225,890
0
L
Izanami
6,329
487
80
6
0
236,972
0
L
Sylvanus
5,877
452
29
2
0
197,492
0
W
Sylvanus
6,833
526
32
2
0
224,749
0
L
Tyr
7,493
576
104
8
0
269,705
0
W
Guan Yu
4,508
347
12
1
0
35,052
0
L
Kukulkan
6,938
534
59
5
0
231,856
3
W
Sol
9,320
717
108
8
0
241,185
1
L
Arachne
7,202
554
57
4
0
255,894
0
W
Loki
7,764
597
89
7
0
250,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role