Player Matchup

Charybdis
Charybdis
ILoveKerrigan
Charybdis
Level 47
God Stats
1W - 4L
1,371 SR
Queue Stats
6W - 6L
1,667 Elo+
Solo
He Bo
He Bo
Opinaise91
He Bo
Level 106
God Stats
3W - 8L
1,301 SR
Queue Stats
208W - 211L
1,515 Elo+
Party 3
Eset
Eset
RiasIsMyWaifuDxD
Eset
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,449 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Whites1999
Cu Chulainn
Level 19
God Stats
3W - 6L
1,500 SR
Queue Stats
119W - 98L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
musband96
Baron Samedi
Level 47
God Stats
0W - 4L
1,345 SR
Queue Stats
183W - 154L
1,533 Elo+
Party 2
Team Averages
Level 60
1,403 SR
1,519 Elo+

VS

Team Averages
Level 82
1,537 SR
1,671 Elo+
Odin
Odin
 
Odin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheWaterBoi
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 77L
1,710 Elo+
Party 1
Ra
Ra
quintosh
Ra
Level 140
God Stats
2W - 0L
1,683 SR
Queue Stats
54W - 16L
1,795 Elo+
Party 1
Yemoja
Yemoja
Еleanor
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ILoveKerrigan
Charybdis
14
0 / 6 / 3
8,359
440
5,873
15,839
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
16
2 / 6 / 6
8,968
472
8,997
13,568
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 3
8,907
469
8,188
13,178
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Whites1999
Cu Chulainn
14
4 / 2 / 1
9,308
490
9,970
15,226
12,817
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
musband96
Baron Samedi
12
4 / 4 / 7
8,730
459
8,209
15,515
11,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
10 / 3 / 2
11,326
596
13,386
14,366
7,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
 
Chiron
18
3 / 2 / 4
10,997
579
11,557
14,306
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
TheWaterBoi
Jormungandr
18
4 / 1 / 9
11,474
604
13,972
11,987
11,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 7
11,025
580
11,048
9,629
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Еleanor
Yemoja
14
2 / 3 / 9
9,717
511
4,504
15,105
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
12
Kills
22
22
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
10
3
2
3.67
W
Chiron
 
Chiron
3
2
4
2.5
L
Charybdis
ILoveKerrigan
Charybdis
0
6
3
0.25
L
He Bo
2
6
6
0.83
L
2
4
3
0.88
W
Jormungandr
TheWaterBoi
Jormungandr
4
1
9
8.5
L
Cu Chulainn
Whites1999
Cu Chulainn
4
2
1
2.25
L
Baron Samedi
musband96
Baron Samedi
4
4
7
1.88
W
3
3
7
2.17
W
Yemoja
Еleanor
Yemoja
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
54,467
73,326
Taken
65,393
37,571
Mitigated
41,826
21,904
Healing
21,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,386
4,043
0
3,785
14,366
7,503
333
5,336
9,030
0
82,290
W
Chiron
 
Chiron
11,557
4,416
173
6,086
14,306
5,039
52
4,974
9,292
0
83,123
L
Charybdis
ILoveKerrigan
Charybdis
5,873
2,414
0
4,561
15,839
4,626
316
4,289
11,550
0
58,548
L
He Bo
8,997
706
0
3,173
13,568
4,328
0
3,919
9,649
68,114
0
L
8,188
330
934
3,616
13,178
4,065
0
5,715
7,463
64,571
0
W
Jormungandr
TheWaterBoi
Jormungandr
13,972
3,836
0
990
11,987
11,636
216
2,142
9,845
77,530
0
L
Cu Chulainn
Whites1999
Cu Chulainn
9,970
1,363
0
1,052
15,226
12,817
0
6,428
8,798
0
50,847
L
Baron Samedi
musband96
Baron Samedi
8,209
1,180
3,796
4,772
15,515
11,735
0
8,190
7,325
23,605
0
W
11,048
912
2,664
3,059
9,629
4,066
0
3,523
6,106
90,088
0
W
Yemoja
Еleanor
Yemoja
4,504
1,602
2,932
2,205
15,105
13,582
45
9,419
5,686
12,473
8,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
54,539
485
Minions Killed
594
0
Camps Cleared
0
1,818,508
Distance Traveled
1,948,189
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,326
596
123
6
0
402,988
8
W
Chiron
10,997
579
152
8
0
377,524
11
L
Charybdis
8,359
440
114
6
0
327,164
4
L
He Bo
8,968
472
106
6
0
375,965
4
L
Eset
8,907
469
131
7
0
382,464
1
W
Jormungandr
11,474
604
143
8
0
383,220
2
L
Cu Chulainn
9,308
490
99
5
0
368,305
2
L
Baron Samedi
8,730
459
35
2
0
364,610
2
W
Ra
11,025
580
157
8
0
401,826
6
W
Yemoja
9,717
511
19
1
0
382,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role