Player Matchup

Loki
Loki
Platinum III
Ereη
Loki
Platinum III
Level 55
God Stats
17W - 9L
1,792 SR
Queue Stats
26W - 13L
2,011 MMR
Solo
Horus
Horus
Diamond IV
FireBenderFred
Horus
Diamond IV
Level 159
God Stats
18W - 13L
1,564 SR
Queue Stats
211W - 193L
2,121 MMR
Party 1
Mercury
Mercury
Platinum III
Kaasraps
Mercury
Platinum III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
2,066 MMR
Solo
Jing Wei
Jing Wei
Platinum I
SirOliv
Jing Wei
Platinum I
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 181L
1,966 MMR
Party 1
Hercules
Hercules
Diamond V
ZlovemyScope
Hercules
Diamond V
Level 88
God Stats
10W - 11L
1,573 SR
Queue Stats
287W - 289L
2,008 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,586 SR
2,034 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,627 SR
2,034 MMR
Odin
Odin
Platinum I
Ange001
Odin
Platinum I
Level 152
God Stats
12W - 10L
1,705 SR
Queue Stats
344W - 335L
2,003 MMR
Solo
Ra
Ra
Diamond IV
Jobfighter
Ra
Diamond IV
Level 157
God Stats
0W - 3L
1,485 SR
Queue Stats
211W - 195L
1,992 MMR
Solo
Anhur
Anhur
Diamond IV
Snêk
Anhur
Diamond IV
Level 158
God Stats
4W - 2L
1,469 SR
Queue Stats
325W - 311L
2,098 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Tagerga
Sylvanus
Diamond V
Level 153
God Stats
48W - 33L
1,717 SR
Queue Stats
153W - 143L
2,094 MMR
Solo
Thanatos
Thanatos
Platinum I
TheyCallMeGinge
Thanatos
Platinum I
Level 125
God Stats
11W - 5L
1,759 SR
Queue Stats
281W - 268L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ereη
Loki
13
6 / 2 / 2
7,429
675
8,848
7,823
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 9
6,095
554
5,709
8,582
2,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Kaasraps
Mercury
12
4 / 2 / 2
7,138
649
4,483
5,844
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
SirOliv
Jing Wei
11
7 / 2 / 2
7,104
646
7,919
7,665
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ZlovemyScope
Hercules
12
1 / 0 / 0
6,601
600
1,757
5,982
3,351
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
KaliBastetPersephoneCliodhna

VS

Bans
GebDa JiThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ange001
Odin
9
0 / 5 / 2
5,362
487
1,919
9,961
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 3
6,398
582
3,705
7,405
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Snêk
Anhur
10
1 / 4 / 2
6,001
546
4,261
8,330
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Tagerga
Sylvanus
12
0 / 1 / 1
6,610
601
3,297
6,773
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
12
3 / 2 / 2
6,392
581
3,879
8,200
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
18
Kills
5
7
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
Ange001
Odin
0
5
2
0.2
W
Loki
Ereη
Loki
6
2
2
3.5
W
0
1
9
4.5
L
1
6
3
0.42
W
Mercury
Kaasraps
Mercury
4
2
2
2.5
W
Jing Wei
SirOliv
Jing Wei
7
2
2
4
L
Anhur
Snêk
Anhur
1
4
2
0.5
L
Sylvanus
Tagerga
Sylvanus
0
1
1
0.5
L
Thanatos
3
2
2
2
W
Hercules
ZlovemyScope
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
17,061
35,896
Taken
40,669
12,547
Mitigated
14,273
12,295
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ange001
Odin
1,919
309
0
1,519
9,961
4,739
0
0
9,961
0
10,101
W
Loki
Ereη
Loki
8,848
2,719
0
2,192
7,823
2,561
0
2,056
5,767
0
49,903
W
5,709
1,829
641
3,178
8,582
2,905
102
598
7,984
0
18,135
L
3,705
773
117
1,310
7,405
2,013
0
0
7,405
43,065
0
W
Mercury
Kaasraps
Mercury
4,483
2,039
0
525
5,844
2,020
0
1,254
4,558
0
45,440
W
Jing Wei
SirOliv
Jing Wei
7,919
5,941
0
3,817
7,665
1,710
1,110
441
7,224
0
38,920
L
Anhur
Snêk
Anhur
4,261
2,348
0
2,802
8,330
1,626
0
0
8,330
0
33,725
L
Sylvanus
Tagerga
Sylvanus
3,297
766
0
3,902
6,773
3,840
0
0
6,773
40,856
0
L
Thanatos
3,879
1,046
0
6,784
8,200
2,055
0
0
8,200
0
36,728
W
Hercules
ZlovemyScope
Hercules
1,757
642
0
1,942
5,982
3,351
0
2,169
3,361
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
30,763
386
Minions Killed
341
0
Camps Cleared
0
1,159,907
Distance Traveled
1,046,117
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,362
487
10
1
0
223,641
5
W
Loki
7,429
675
99
9
0
231,483
1
W
Horus
6,095
554
17
2
0
235,787
3
L
Ra
6,398
582
86
8
0
216,314
4
W
Mercury
7,138
649
89
8
0
262,528
3
W
Jing Wei
7,104
646
87
8
0
199,695
1
L
Anhur
6,001
546
69
6
0
194,034
2
L
Sylvanus
6,610
601
100
9
0
168,873
5
L
Thanatos
6,392
581
76
7
0
243,255
1
W
Hercules
6,601
600
94
9
0
230,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role