Player Matchup

Neith
Neith
Silver I
MiZiKe 85
Neith
Silver I
Level 127
God Stats
2W - 0L
1,508 SR
Queue Stats
26W - 31L
1,527 MMR
Solo
Thoth
Thoth
Gold III
WhereIsUFrom
Thoth
Gold III
Level 121
God Stats
8W - 13L
1,339 SR
Queue Stats
393W - 508L
1,535 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
iSistems
Kumbhakarna
Gold IV
Level 107
God Stats
8W - 5L
1,684 SR
Queue Stats
84W - 107L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,510 SR
1,531 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,472 SR
1,554 MMR
Chiron
Chiron
Gold III
CallMe_GOAT
Chiron
Gold III
Level 124
God Stats
60W - 73L
1,480 SR
Queue Stats
257W - 318L
1,662 MMR
Solo
Kukulkan
Kukulkan
Bronze III
OFGN Lucky
Kukulkan
Bronze III
Level 121
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,500 MMR
Party 1
Ganesha
Ganesha
Bronze III
OFGNGreyGoose
Ganesha
Bronze III
Level 102
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MiZiKe 85
Neith
16
7 / 3 / 10
11,046
789
17,184
11,967
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 10
11,006
786
9,498
6,963
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
iSistems
Kumbhakarna
17
5 / 0 / 13
11,009
786
5,357
7,639
7,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BastetAchillesGebGilgameshBaron Samedi

VS

Bans
AtlasAresShivaJormungandrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
5 / 9 / 1
9,872
705
9,478
14,148
4,347
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
OFGN Lucky
Kukulkan
13
1 / 6 / 3
9,103
650
7,993
8,587
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
13
0 / 3 / 4
9,004
643
3,135
12,554
10,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
18
Kills
6
6
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
9
1
0.61
W
Neith
MiZiKe 85
Neith
7
3
10
4
L
Kukulkan
OFGN Lucky
Kukulkan
1
6
3
0.42
L
Ganesha
0
3
4
0.67
W
6
3
10
3.67
W
Kumbhakarna
iSistems
Kumbhakarna
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
20,606
26,569
Taken
35,289
13,687
Mitigated
18,221
8,249
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,478
3,789
734
1,858
14,148
4,347
0
6,769
7,379
0
28,808
W
Neith
MiZiKe 85
Neith
17,184
8,182
210
4,107
11,967
4,282
352
4,449
7,518
0
60,331
L
Kukulkan
OFGN Lucky
Kukulkan
7,993
282
0
750
8,587
3,023
0
4,843
3,744
33,969
0
L
Ganesha
3,135
354
0
1,316
12,554
10,851
0
3,443
9,111
19,011
0
W
9,498
79
390
1,718
6,963
2,092
1,332
4,278
2,685
36,000
0
W
Kumbhakarna
iSistems
Kumbhakarna
5,357
730
165
1,659
7,639
7,313
573
2,744
4,895
22,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
27,979
164
Minions Killed
130
9
Camps Cleared
4
722,855
Distance Traveled
681,647
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,872
705
52
4
1
205,160
3
W
Neith
11,046
789
82
6
5
229,064
3
L
Kukulkan
9,103
650
74
5
3
238,950
12
L
Ganesha
9,004
643
4
0
0
237,537
0
W
Thoth
11,006
786
51
4
3
236,157
1
W
Kumbhakarna
11,009
786
31
2
1
257,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role