Player Matchup

Atlas
Atlas
ArgentineDoble
Atlas
Level 138
God Stats
19W - 17L
1,625 SR
Queue Stats
206W - 144L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
RageDark
Zhong Kui
Level 148
God Stats
4W - 3L
1,407 SR
Queue Stats
237W - 185L
1,540 Elo+
Party 1
Skadi
Skadi
sneakysoysauce
Skadi
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 136L
1,562 Elo+
Party 1
Team Averages
Level 147
1,511 SR
1,556 Elo+

VS

Team Averages
Level 129
1,595 SR
1,516 Elo+
Discordia
Discordia
DeividArchul3t
Discordia
Level 107
God Stats
0W - 1L
1,699 SR
Queue Stats
67W - 68L
1,479 Elo+
Solo
Mulan
Mulan
DementedGhost
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,503 Elo+
Party 2
Izanami
Izanami
HoodNeighbor
Izanami
Level 132
God Stats
2W - 2L
1,585 SR
Queue Stats
24W - 25L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 11
10,929
729
9,284
19,039
19,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
RageDark
Zhong Kui
18
8 / 4 / 6
12,466
831
15,033
17,060
14,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 6 / 8
11,051
737
12,110
15,774
6,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeividArchul3t
Discordia
14
3 / 5 / 9
10,268
685
23,054
12,586
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 7
9,997
666
5,966
14,750
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HoodNeighbor
Izanami
16
6 / 3 / 6
11,435
762
14,112
12,992
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
15
Kills
12
12
Deaths
15
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
Discordia
DeividArchul3t
Discordia
3
5
9
1.5
L
3
7
7
0.93
L
Izanami
HoodNeighbor
Izanami
6
3
6
3
W
Zhong Kui
RageDark
Zhong Kui
8
4
6
2.75
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,427
Damage
43,132
51,873
Taken
40,328
41,264
Mitigated
21,878
9,205
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,284
2,511
849
2,484
19,039
19,950
455
9,924
8,841
27,153
0
L
Discordia
DeividArchul3t
Discordia
23,054
1,368
92
2,175
12,586
3,400
0
8,149
4,437
57,770
0
L
5,966
217
577
2,646
14,750
15,437
0
8,987
5,763
0
16,291
L
Izanami
HoodNeighbor
Izanami
14,112
10,120
0
2,569
12,992
3,041
223
7,375
5,617
0
44,112
W
Zhong Kui
RageDark
Zhong Kui
15,033
1,005
0
4,449
17,060
14,463
885
7,120
9,847
60,811
0
W
12,110
4,703
0
1,423
15,774
6,851
1,494
6,358
9,318
0
39,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
31,700
173
Minions Killed
165
6
Camps Cleared
7
814,800
Distance Traveled
799,594
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,929
729
17
1
1
303,739
12
L
Discordia
10,268
685
77
5
4
264,113
3
L
Mulan
9,997
666
19
1
1
249,782
3
L
Izanami
11,435
762
69
5
2
285,699
3
W
Zhong Kui
12,466
831
121
8
3
281,312
1
W
Skadi
11,051
737
35
2
2
229,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role