Player Matchup

Nu Wa
Nu Wa
SAO_Shinon_SAO
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,182 Elo+
Party 2
Mercury
Mercury
Stalek
Mercury
Level 113
God Stats
6W - 4L
1,402 SR
Queue Stats
359W - 395L
1,327 Elo+
Solo
Athena
Athena
Ww-CarTiier-wW
Athena
Level 66
God Stats
11W - 8L
1,558 SR
Queue Stats
244W - 304L
1,256 Elo+
Party 2
Arachne
Arachne
ahron11
Arachne
Level 67
God Stats
8W - 5L
1,383 SR
Queue Stats
27W - 27L
1,420 Elo+
Solo
Ullr
Ullr
cilius21
Ullr
Level 106
God Stats
3W - 0L
1,282 SR
Queue Stats
44W - 34L
1,785 Elo+
Solo
Team Averages
Level 73
1,425 SR
1,394 Elo+

VS

Team Averages
Level 62
1,397 SR
1,293 Elo+
Izanami
Izanami
Ektoeror
Izanami
Level 40
God Stats
6W - 14L
1,346 SR
Queue Stats
66W - 110L
1,319 Elo+
Party 1
Khepri
Khepri
Paarzivall
Khepri
Level 43
God Stats
3W - 4L
1,352 SR
Queue Stats
17W - 28L
1,277 Elo+
Solo
Arachne
Arachne
Pesec00111
Arachne
Level 46
God Stats
3W - 7L
1,286 SR
Queue Stats
7W - 16L
1,185 Elo+
Party 1
Ra
Ra
Rus1an
Ra
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,446 Elo+
Solo
Hel
Hel
megagendalf
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 58L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
11,371
569
14,488
8,939
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stalek
Mercury
17
4 / 3 / 7
11,858
593
8,517
12,042
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 14
10,687
534
6,976
21,068
22,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
ahron11
Arachne
20
15 / 3 / 7
13,292
665
20,255
15,283
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
17
12 / 1 / 10
11,972
599
20,150
13,380
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ektoeror
Izanami
14
0 / 8 / 1
8,246
412
7,868
17,530
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Paarzivall
Khepri
13
1 / 4 / 3
8,581
429
3,163
16,540
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Pesec00111
Arachne
12
2 / 8 / 4
7,957
398
5,713
16,852
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
17
5 / 8 / 0
11,118
556
6,303
13,357
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 7 / 6
9,799
490
7,194
18,152
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
35
Kills
9
10
Deaths
35
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ektoeror
Izanami
0
8
1
0.06
L
Khepri
Paarzivall
Khepri
1
4
3
0.63
L
Arachne
Pesec00111
Arachne
2
8
4
0.5
L
Ra
5
8
0
0.63
W
2
2
11
3.75
W
Mercury
Stalek
Mercury
4
3
7
2.5
W
2
1
14
9
W
Arachne
ahron11
Arachne
15
3
7
6.17
W
Ullr
12
1
10
17
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,386
Damage
30,241
70,712
Taken
82,431
45,022
Mitigated
34,069
23,707
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ektoeror
Izanami
7,868
5,252
0
1,820
17,530
4,001
0
4,619
12,911
0
61,711
L
Khepri
Paarzivall
Khepri
3,163
404
226
1,528
16,540
16,025
0
4,938
11,602
16,571
0
L
Arachne
Pesec00111
Arachne
5,713
3,389
20
3,348
16,852
4,255
0
4,037
12,815
0
30,569
L
Ra
6,303
244
383
1,396
13,357
3,853
0
3,377
9,980
56,191
0
W
14,488
2,434
295
1,422
8,939
2,940
3,908
5,140
3,239
66,584
0
W
Mercury
Stalek
Mercury
8,517
2,491
0
3,410
12,042
5,673
4,649
3,805
8,237
0
79,874
W
6,976
2,108
746
5,377
21,068
22,685
657
3,996
16,442
32,696
0
W
Arachne
ahron11
Arachne
20,255
12,931
0
6,708
15,283
8,064
1,939
2,021
12,191
0
107,059
W
Ullr
20,150
10,597
0
5,749
13,380
5,660
2,021
2,038
11,342
0
75,067
L
7,194
646
1,242
4,765
18,152
5,935
20
4,493
13,659
56,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
45,701
501
Minions Killed
443
0
Camps Cleared
0
2,021,013
Distance Traveled
1,677,205
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,246
412
105
5
0
322,035
4
L
Khepri
8,581
429
26
1
0
315,969
0
L
Arachne
7,957
398
66
3
0
337,280
2
L
Ra
11,118
556
113
6
0
319,012
3
W
Nu Wa
11,371
569
106
5
0
372,268
2
W
Mercury
11,858
593
137
7
0
451,601
13
W
Athena
10,687
534
39
2
0
384,212
3
W
Arachne
13,292
665
137
7
0
443,694
7
W
Ullr
11,972
599
82
4
0
369,238
4
L
Hel
9,799
490
133
7
0
382,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role