Player Matchup

Chiron
Chiron
Diamond V
 
Chiron
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond IV
Dayrup
Pele
Diamond IV
Level 62
God Stats
23W - 26L
1,513 SR
Queue Stats
273W - 271L
2,130 MMR
Solo
Amaterasu
Amaterasu
Diamond III
LaNiñaCaliente
Amaterasu
Diamond III
Level 78
God Stats
13W - 4L
1,935 SR
Queue Stats
110W - 77L
2,193 MMR
Solo
Ares
Ares
Platinum I
TheNanuX
Ares
Platinum I
Level 160
God Stats
4W - 2L
1,432 SR
Queue Stats
99W - 84L
2,082 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,576 SR
1,881 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,588 SR
1,923 MMR
Atlas
Atlas
Diamond V
 
Atlas
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum II
N1koh
Shiva
Platinum II
Level 145
God Stats
2W - 1L
1,763 SR
Queue Stats
234W - 228L
1,846 MMR
Party 1
Merlin
Merlin
Masters
Tørresmo
Merlin
Masters
Level 121
God Stats
25W - 26L
1,564 SR
Queue Stats
130W - 119L
2,908 MMR
Solo
Serqet
Serqet
Masters
theĶ
Serqet
Masters
Level 160
God Stats
23W - 22L
1,614 SR
Queue Stats
516W - 482L
1,860 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
1 / 0 / 1
3,585
717
1,412
1,786
381
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
 
Chernobog
6
0 / 0 / 3
3,486
697
1,193
1,415
255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Dayrup
Pele
5
0 / 1 / 2
3,212
642
1,283
2,036
531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
LaNiñaCaliente
Amaterasu
2
0 / 0 / 0
2,514
503
65
751
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
5
2 / 0 / 1
3,646
729
1,710
3,254
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebCliodhnaGuan Yu

VS

Bans
LokiAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
1 / 2 / 0
3,392
678
1,422
3,633
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
 
Xbalanque
6
0 / 0 / 1
3,327
665
2,407
2,270
484
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
N1koh
Shiva
7
0 / 0 / 0
3,773
755
755
1,959
656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Tørresmo
Merlin
6
0 / 0 / 0
3,637
727
0
1,382
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
theĶ
Serqet
6
0 / 1 / 1
3,447
689
711
2,968
802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
3
Kills
1
1
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
1
1.5
L
Chernobog
 
Chernobog
0
0
3
1.5
W
Atlas
 
Atlas
1
2
0
0.5
W
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Pele
Dayrup
Pele
0
1
2
1
L
Amaterasu
LaNiñaCaliente
Amaterasu
0
0
0
0
W
Shiva
N1koh
Shiva
0
0
0
0
L
Ares
2
0
1
2.5
W
Merlin
Tørresmo
Merlin
0
0
0
0
W
Serqet
theĶ
Serqet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,663
Damage
5,295
9,242
Taken
12,212
2,626
Mitigated
3,897
4,031
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,412
678
495
805
1,786
381
0
493
1,293
0
16,119
L
Chernobog
 
Chernobog
1,193
927
0
284
1,415
255
0
107
1,308
0
13,366
W
Atlas
 
Atlas
1,422
343
0
1,104
3,633
1,642
0
702
2,931
4,733
0
W
Xbalanque
 
Xbalanque
2,407
1,282
0
1,605
2,270
484
0
652
1,618
0
17,117
L
Pele
Dayrup
Pele
1,283
530
0
742
2,036
531
0
89
1,821
0
10,703
L
Amaterasu
LaNiñaCaliente
Amaterasu
65
0
0
365
751
271
0
0
751
0
758
W
Shiva
N1koh
Shiva
755
261
0
724
1,959
656
0
0
1,959
0
15,908
L
Ares
1,710
129
0
1,340
3,254
1,188
0
733
2,521
6,048
0
W
Merlin
Tørresmo
Merlin
0
0
0
500
1,382
313
0
0
1,382
15,537
0
W
Serqet
theĶ
Serqet
711
261
0
437
2,968
802
0
356
2,612
0
12,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,443
Gold Earned
17,576
103
Minions Killed
172
0
Camps Cleared
0
448,702
Distance Traveled
481,474
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,585
717
29
6
0
96,603
2
L
Chernobog
3,486
697
36
7
0
99,425
3
W
Atlas
3,392
678
9
2
0
94,256
1
W
Xbalanque
3,327
665
40
8
0
83,310
1
L
Pele
3,212
642
25
5
0
108,570
1
L
Amaterasu
2,514
503
1
0
0
44,948
0
W
Shiva
3,773
755
48
10
0
104,515
1
L
Ares
3,646
729
12
2
0
99,156
1
W
Merlin
3,637
727
35
7
0
80,287
2
W
Serqet
3,447
689
40
8
0
119,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role