Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Aphrodite
Aphrodite
Diamond V
DatBootyWurk
Aphrodite
Diamond V
Level 160
God Stats
15W - 15L
1,738 SR
Queue Stats
541W - 537L
2,048 MMR
Solo
Janus
Janus
Platinum II
NO RespecT 864
Janus
Platinum II
Level 157
God Stats
20W - 18L
1,665 SR
Queue Stats
133W - 118L
1,935 MMR
Party 1
Susano
Susano
Platinum I
Rubberband Tuff
Susano
Platinum I
Level 160
God Stats
12W - 5L
1,636 SR
Queue Stats
133W - 120L
2,067 MMR
Party 1
King Arthur
King Arthur
Platinum IV
XxDarkAlan
King Arthur
Platinum IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 54L
1,948 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,608 SR
1,900 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,723 SR
2,018 MMR
Chernobog
Chernobog
Diamond IV
AlphaBlinx
Chernobog
Diamond IV
Level 156
God Stats
8W - 6L
1,759 SR
Queue Stats
141W - 127L
2,227 MMR
Party 2
Achilles
Achilles
Platinum I
BlackKeeno
Achilles
Platinum I
Level 58
God Stats
2W - 2L
1,799 SR
Queue Stats
74W - 67L
1,982 MMR
Solo
Chang'e
Chang'e
Platinum II
EXTERMINATED315
Chang'e
Platinum II
Level 159
God Stats
12W - 9L
1,745 SR
Queue Stats
570W - 579L
1,954 MMR
Solo
Bastet
Bastet
Diamond V
Felipe Blinx
Bastet
Diamond V
Level 86
God Stats
1W - 1L
1,730 SR
Queue Stats
120W - 115L
2,035 MMR
Party 2
Geb
Geb
Platinum II
NARGH2
Geb
Platinum II
Level 160
God Stats
11W - 14L
1,580 SR
Queue Stats
249W - 245L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 4 / 3
11,414
601
11,343
11,873
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
DatBootyWurk
Aphrodite
13
1 / 2 / 10
9,352
492
3,749
12,826
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 8
10,129
533
8,930
9,102
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 2 / 8
9,880
520
9,481
13,450
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
XxDarkAlan
King Arthur
19
6 / 2 / 6
12,480
657
22,482
20,874
19,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ShivaArtioLokiFenrir

VS

Bans
CliodhnaAtlasThothGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlphaBlinx
Chernobog
16
2 / 4 / 5
9,990
526
8,246
13,718
5,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
BlackKeeno
Achilles
14
2 / 7 / 2
8,231
433
9,839
25,412
14,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
6,407
337
1,671
2,944
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
14
5 / 4 / 4
8,924
470
13,925
16,626
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
NARGH2
Geb
13
1 / 3 / 5
8,135
428
6,760
16,470
17,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
19
Kills
11
12
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
4
3
2.38
L
Chernobog
AlphaBlinx
Chernobog
2
4
5
1.13
L
Achilles
BlackKeeno
Achilles
2
7
2
0.43
W
Aphrodite
DatBootyWurk
Aphrodite
1
2
10
3
L
1
2
0
0.5
L
Bastet
5
4
4
1.75
L
Geb
NARGH2
Geb
1
3
5
1.17
W
1
2
8
2.5
W
3
2
8
3.5
W
King Arthur
XxDarkAlan
King Arthur
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,985
Damage
40,441
68,125
Taken
75,170
47,169
Mitigated
43,194
23,209
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,343
4,954
0
1,709
11,873
4,404
5,182
1,514
10,359
0
73,879
L
Chernobog
AlphaBlinx
Chernobog
8,246
4,334
0
3,746
13,718
5,105
0
1,936
11,782
0
73,648
L
Achilles
BlackKeeno
Achilles
9,839
1,897
0
5,565
25,412
14,210
0
3,689
21,723
0
42,146
W
Aphrodite
DatBootyWurk
Aphrodite
3,749
424
2,703
5,884
12,826
13,837
1,070
1,984
10,838
15,081
2,401
L
1,671
0
0
1,098
2,944
817
0
932
2,012
15,802
0
L
Bastet
13,925
4,261
0
4,809
16,626
5,676
36
2,470
14,156
0
48,793
L
Geb
NARGH2
Geb
6,760
600
0
1,587
16,470
17,386
0
2,929
13,541
29,401
0
W
8,930
483
0
2,173
9,102
3,619
2,226
1,649
7,397
84,887
0
W
9,481
1,011
0
3,245
13,450
5,936
2,698
1,430
11,960
0
54,198
W
King Arthur
XxDarkAlan
King Arthur
22,482
5,241
0
7,495
20,874
19,373
176
1,734
19,140
0
95,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
41,687
569
Minions Killed
377
0
Camps Cleared
0
1,989,722
Distance Traveled
1,790,521
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,414
601
128
7
0
366,375
9
L
Chernobog
9,990
526
150
8
0
355,196
5
L
Achilles
8,231
433
77
4
0
338,680
5
W
Aphrodite
9,352
492
43
2
0
391,740
2
L
Chang'e
6,407
337
34
2
0
363,423
1
L
Bastet
8,924
470
85
4
0
399,380
7
L
Geb
8,135
428
31
2
0
333,842
6
W
Janus
10,129
533
144
8
0
420,814
8
W
Susano
9,880
520
89
5
0
419,225
3
W
King Arthur
12,480
657
165
9
0
391,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role