Player Matchup

Vulcan
Vulcan
Coldestfate
Vulcan
Level 46
God Stats
5W - 4L
1,723 SR
Queue Stats
289W - 265L
1,427 Elo+
Party 2
Camazotz
Camazotz
GoldWolfSnake
Camazotz
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 127L
1,336 Elo+
Party 2
Izanami
Izanami
Lil-Biscu1t
Izanami
Level 30
God Stats
102W - 84L
1,500 SR
Queue Stats
173W - 174L
1,262 Elo+
Solo
Jormungandr
Jormungandr
lil_TALI_G
Jormungandr
Level 46
God Stats
71W - 59L
1,557 SR
Queue Stats
334W - 319L
1,463 Elo+
Solo
King Arthur
King Arthur
uJeLLy03
King Arthur
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
330W - 323L
1,360 Elo+
Party 2
Team Averages
Level 50
1,556 SR
1,370 Elo+

VS

Team Averages
Level 33
1,371 SR
1,450 Elo+
Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
AirGatti23
Bacchus
Level 21
God Stats
1W - 4L
1,357 SR
Queue Stats
5W - 10L
1,374 Elo+
Party 1
Mulan
Mulan
BigDrako_2EZ
Mulan
Level 29
God Stats
4W - 4L
1,297 SR
Queue Stats
77W - 80L
1,479 Elo+
Party 1
Persephone
Persephone
Psyco_mind9
Persephone
Level 41
God Stats
1W - 9L
1,402 SR
Queue Stats
72W - 87L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
zachnoobkille
Ratatoskr
Level 68
God Stats
5W - 6L
1,297 SR
Queue Stats
117W - 104L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 4 / 5
11,599
504
13,279
11,530
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
GoldWolfSnake
Camazotz
15
2 / 3 / 6
10,312
448
5,458
16,938
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lil-Biscu1t
Izanami
20
6 / 2 / 5
13,416
583
16,041
12,671
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
lil_TALI_G
Jormungandr
17
3 / 1 / 11
12,426
540
14,463
20,101
22,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
uJeLLy03
King Arthur
19
5 / 1 / 5
12,494
543
12,881
18,555
17,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 3 / 0
8,669
377
856
8,071
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
AirGatti23
Bacchus
14
0 / 6 / 3
9,318
405
5,529
20,596
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 3 / 2
11,987
521
8,962
19,185
12,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Psyco_mind9
Persephone
17
4 / 7 / 1
12,065
525
14,457
18,244
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
zachnoobkille
Ratatoskr
19
5 / 3 / 3
11,698
509
12,635
18,296
7,228
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
11
11
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
0
0
L
Bacchus
AirGatti23
Bacchus
0
6
3
0.25
L
2
3
2
1
W
Vulcan
6
4
5
2.13
W
Camazotz
GoldWolfSnake
Camazotz
2
3
6
1.67
W
Izanami
Lil-Biscu1t
Izanami
6
2
5
4.25
L
Persephone
Psyco_mind9
Persephone
4
7
1
0.64
W
Jormungandr
lil_TALI_G
Jormungandr
3
1
11
8.5
W
King Arthur
uJeLLy03
King Arthur
5
1
5
7.5
L
Ratatoskr
zachnoobkille
Ratatoskr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,122
Damage
42,439
79,795
Taken
84,392
57,137
Mitigated
50,711
20,406
Healing
22,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
856
330
0
532
8,071
2,897
2,693
3,354
4,717
0
31,575
L
Bacchus
AirGatti23
Bacchus
5,529
800
385
2,719
20,596
21,629
180
5,978
14,618
25,637
0
L
8,962
1,152
13
8,872
19,185
12,542
572
3,921
15,264
0
68,796
W
Vulcan
13,279
5,001
0
982
11,530
5,104
380
4,522
6,781
79,707
0
W
Camazotz
GoldWolfSnake
Camazotz
5,458
969
0
6,743
16,938
6,109
498
3,739
13,199
0
39,688
W
Izanami
Lil-Biscu1t
Izanami
16,041
13,322
232
4,835
12,671
6,059
5,227
4,322
8,349
0
114,465
L
Persephone
Psyco_mind9
Persephone
14,457
806
58
3,830
18,244
6,415
0
8,748
9,489
68,934
0
W
Jormungandr
lil_TALI_G
Jormungandr
14,463
4,090
415
4,397
20,101
22,269
1,244
4,712
15,389
63,786
0
W
King Arthur
uJeLLy03
King Arthur
12,881
1,566
94
2,708
18,555
17,596
0
2,691
15,120
0
77,479
L
Ratatoskr
zachnoobkille
Ratatoskr
12,635
3,427
0
6,179
18,296
7,228
0
5,888
12,408
0
98,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
53,737
577
Minions Killed
530
0
Camps Cleared
0
2,170,932
Distance Traveled
2,339,329
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,669
377
79
3
0
436,317
1
L
Bacchus
9,318
405
26
1
0
441,083
0
L
Mulan
11,987
521
157
7
0
476,241
4
W
Vulcan
11,599
504
117
5
0
416,484
10
W
Camazotz
10,312
448
58
3
0
481,482
4
W
Izanami
13,416
583
178
8
0
372,183
8
L
Persephone
12,065
525
126
5
0
443,789
5
W
Jormungandr
12,426
540
91
4
0
418,152
4
W
King Arthur
12,494
543
133
6
0
482,631
8
L
Ratatoskr
11,698
509
142
6
0
541,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role